Player Matchup

Baron Samedi
Baron Samedi
BrassHeart5987
Baron Samedi
Level 123
God Stats
14W - 11L
1,619 SR
Queue Stats
130W - 123L
1,553 Elo+
Party 2
Chronos
Chronos
Dyauspitr
Chronos
Level 157
God Stats
3W - 6L
1,272 SR
Queue Stats
164W - 185L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
HarryMojo
Sylvanus
Level 139
God Stats
15W - 12L
1,617 SR
Queue Stats
86W - 63L
1,621 Elo+
Solo
Ix Chel
Ix Chel
kiarxe
Ix Chel
Level 153
God Stats
10W - 6L
1,568 SR
Queue Stats
115W - 108L
1,480 Elo+
Solo
Nox
Nox
xDevicex
Nox
Level 187
God Stats
7W - 10L
1,426 SR
Queue Stats
281W - 260L
1,533 Elo+
Solo
Team Averages
Level 152
1,501 SR
1,549 Elo+

VS

Team Averages
Level 125
1,495 SR
1,544 Elo+
Jing Wei
Jing Wei
Hidnshoot
Jing Wei
Level 166
God Stats
0W - 1L
1,698 SR
Queue Stats
139W - 136L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
LordPhatBallz
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,539 Elo+
Party 1
Thoth
Thoth
SimC666
Thoth
Level 138
God Stats
0W - 5L
1,440 SR
Queue Stats
109W - 90L
1,582 Elo+
Solo
Janus
Janus
Sneedy
Janus
Level 146
God Stats
0W - 6L
1,134 SR
Queue Stats
207W - 257L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Thequagmire4999
Gilgamesh
Level 122
God Stats
21W - 17L
1,702 SR
Queue Stats
135W - 147L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrassHeart5987
Baron Samedi
14
3 / 1 / 7
8,885
889
5,843
8,274
3,543
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
Dyauspitr
Chronos
16
6 / 0 / 8
9,436
944
7,192
7,712
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
HarryMojo
Sylvanus
16
4 / 0 / 9
9,233
923
7,332
7,485
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
kiarxe
Ix Chel
15
3 / 2 / 10
8,994
899
8,984
8,465
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
5 / 1 / 12
9,324
932
8,072
9,751
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hidnshoot
Jing Wei
14
1 / 3 / 3
8,575
858
7,642
10,556
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
LordPhatBallz
Erlang Shen
14
1 / 4 / 1
8,165
817
7,608
10,895
8,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thoth
SimC666
Thoth
14
0 / 5 / 1
8,380
838
7,776
7,545
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Sneedy
Janus
14
0 / 3 / 2
8,071
807
6,825
5,951
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Thequagmire4999
Gilgamesh
13
2 / 6 / 0
8,068
807
5,727
11,812
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
21
Kills
4
4
Deaths
21
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrassHeart5987
Baron Samedi
3
1
7
6.5
W
Chronos
Dyauspitr
Chronos
6
0
8
10
W
Sylvanus
HarryMojo
Sylvanus
4
0
9
8.5
L
Jing Wei
Hidnshoot
Jing Wei
1
3
3
0.83
L
Erlang Shen
LordPhatBallz
Erlang Shen
1
4
1
0.38
L
Thoth
SimC666
Thoth
0
5
1
0.1
L
Janus
Sneedy
Janus
0
3
2
0.33
L
Gilgamesh
Thequagmire4999
Gilgamesh
2
6
0
0.33
W
Ix Chel
kiarxe
Ix Chel
3
2
10
4
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,423
Damage
35,578
41,687
Taken
46,759
17,482
Mitigated
23,112
11,479
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrassHeart5987
Baron Samedi
5,843
231
525
583
8,274
3,543
0
2,490
5,609
24,003
511
W
Chronos
Dyauspitr
Chronos
7,192
2,606
0
2,115
7,712
2,488
1,196
3,306
4,178
21,898
86
W
Sylvanus
HarryMojo
Sylvanus
7,332
1,290
1,900
3,226
7,485
4,329
0
2,451
4,879
20,760
0
L
Jing Wei
Hidnshoot
Jing Wei
7,642
6,115
0
2,696
10,556
2,788
488
7,425
3,041
0
32,445
L
Erlang Shen
LordPhatBallz
Erlang Shen
7,608
2,340
0
1,710
10,895
8,787
535
9,695
1,086
0
20,899
L
Thoth
SimC666
Thoth
7,776
65
0
872
7,545
1,511
0
5,956
1,449
27,991
664
L
Janus
Sneedy
Janus
6,825
182
0
10
5,951
1,486
0
4,322
1,445
26,128
397
L
Gilgamesh
Thequagmire4999
Gilgamesh
5,727
298
0
714
11,812
8,540
0
9,134
2,490
0
12,402
W
Ix Chel
kiarxe
Ix Chel
8,984
928
570
2,300
8,465
3,453
126
2,056
6,094
29,275
342
W
8,072
558
0
260
9,751
3,669
0
3,835
5,642
21,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,872
Gold Earned
41,259
209
Minions Killed
210
0
Camps Cleared
0
1,039,494
Distance Traveled
947,992
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,885
889
48
5
0
199,313
0
W
Chronos
9,436
944
46
5
0
224,797
0
W
Sylvanus
9,233
923
29
3
0
185,137
0
L
Jing Wei
8,575
858
53
5
0
207,248
0
L
Erlang Shen
8,165
817
35
4
0
206,721
2
L
Thoth
8,380
838
56
6
0
167,516
0
L
Janus
8,071
807
55
6
0
175,339
0
L
Gilgamesh
8,068
807
11
1
0
191,168
0
W
Ix Chel
8,994
899
50
5
0
219,072
0
W
Nox
9,324
932
36
4
0
211,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role