Player Matchup

Baron Samedi
Baron Samedi
AtherPhantom
Baron Samedi
Level 69
God Stats
19W - 29L
1,425 SR
Queue Stats
254W - 262L
1,431 Elo+
Solo
Arachne
Arachne
BrothaNature598
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,402 Elo+
Solo
Medusa
Medusa
JBN07
Medusa
Level 56
God Stats
27W - 36L
1,491 SR
Queue Stats
59W - 68L
1,389 Elo+
Solo
Lancelot
Lancelot
NA_Donut
Lancelot
Level 96
God Stats
27W - 17L
1,724 SR
Queue Stats
166W - 175L
1,446 Elo+
Solo
Athena
Athena
ThickNasty 1
Athena
Level 59
God Stats
10W - 11L
1,471 SR
Queue Stats
59W - 88L
1,360 Elo+
Solo
Team Averages
Level 76
1,522 SR
1,406 Elo+

VS

Team Averages
Level 74
1,510 SR
1,408 Elo+
Loki
Loki
LegendaryPR23
Loki
Level 107
God Stats
8W - 9L
1,402 SR
Queue Stats
139W - 175L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
MR C BIZZY
Kukulkan
Level 77
God Stats
15W - 11L
1,607 SR
Queue Stats
52W - 55L
1,397 Elo+
Party 2
Chaac
Chaac
Tintanfaller
Chaac
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 40L
1,421 Elo+
Solo
Anubis
Anubis
smokin blazer
Anubis
Level 43
God Stats
12W - 10L
1,684 SR
Queue Stats
53W - 63L
1,397 Elo+
Party 2
Ix Chel
Ix Chel
xXRevaniteXx
Ix Chel
Level 53
God Stats
14W - 23L
1,354 SR
Queue Stats
155W - 191L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtherPhantom
Baron Samedi
9
1 / 5 / 0
5,418
493
1,887
6,477
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 0
5,776
525
2,861
5,620
4,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
JBN07
Medusa
11
6 / 0 / 0
6,644
604
10,760
5,922
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
NA_Donut
Lancelot
8
0 / 1 / 1
4,847
441
1,240
5,775
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
8
0 / 1 / 2
5,300
482
1,117
8,169
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,717
520
2,500
4,539
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
MR C BIZZY
Kukulkan
8
0 / 2 / 0
4,586
417
3,168
6,504
1,851
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 1 / 0
6,239
567
3,082
6,118
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
4,709
428
2,959
7,169
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
xXRevaniteXx
Ix Chel
12
4 / 1 / 1
6,541
595
5,129
5,044
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
8
Kills
8
8
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AtherPhantom
Baron Samedi
1
5
0
0.2
L
1
1
0
1
L
Medusa
JBN07
Medusa
6
0
0
6
W
3
0
0
3
W
Kukulkan
MR C BIZZY
Kukulkan
0
2
0
0
L
Lancelot
NA_Donut
Lancelot
0
1
1
0.5
L
Athena
0
1
2
1
W
1
1
0
1
W
0
4
0
0
W
Ix Chel
xXRevaniteXx
Ix Chel
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,865
Damage
16,838
31,963
Taken
29,374
14,541
Mitigated
10,182
8,698
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AtherPhantom
Baron Samedi
1,887
46
0
1,250
6,477
1,980
0
4,344
2,133
23,392
898
L
2,861
2,192
0
2,176
5,620
4,446
0
0
5,620
372
26,749
L
Medusa
JBN07
Medusa
10,760
3,385
0
1,924
5,922
1,674
343
2,005
3,917
0
48,160
W
2,500
488
0
1,493
4,539
1,062
0
184
4,355
0
25,544
W
Kukulkan
MR C BIZZY
Kukulkan
3,168
585
64
1,794
6,504
1,851
65
476
6,028
20,151
0
L
Lancelot
NA_Donut
Lancelot
1,240
0
0
1,086
5,775
2,339
0
965
4,810
0
29,169
L
Athena
1,117
353
0
2,262
8,169
4,102
88
3,776
4,393
13,171
0
W
3,082
690
0
1,435
6,118
3,102
27
90
6,028
0
42,657
W
2,959
49
251
2,260
7,169
2,720
0
457
6,712
18,346
2,702
W
Ix Chel
xXRevaniteXx
Ix Chel
5,129
573
144
2,079
5,044
1,447
97
1,541
3,157
40,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
27,792
235
Minions Killed
271
0
Camps Cleared
0
912,353
Distance Traveled
1,077,780
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,418
493
51
5
0
149,496
0
L
Arachne
5,776
525
53
5
0
214,340
0
L
Medusa
6,644
604
61
6
0
210,796
0
W
Loki
5,717
520
63
6
0
270,379
0
W
Kukulkan
4,586
417
27
2
0
203,652
0
L
Lancelot
4,847
441
49
4
0
162,744
0
L
Athena
5,300
482
21
2
0
174,977
1
W
Chaac
6,239
567
79
7
0
174,490
0
W
Anubis
4,709
428
33
3
0
192,719
0
W
Ix Chel
6,541
595
69
6
0
236,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role