Player Matchup

Cthulhu
Cthulhu
LSG Vicious
Cthulhu
Level 15
God Stats
1W - 3L
1,791 SR
Queue Stats
1W - 3L
1,706 Elo+
Party 1
Ullr
Ullr
MuffinMafia06
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 217L
1,448 Elo+
Party 1
Mulan
Mulan
SavageOper8r
Mulan
Level 103
God Stats
46W - 49L
1,556 SR
Queue Stats
164W - 151L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
ShaqAtThe2
Zhong Kui
Level 128
God Stats
41W - 38L
1,530 SR
Queue Stats
279W - 279L
1,511 Elo+
Solo
Kukulkan
Kukulkan
iiKrankk
Kukulkan
Level 146
God Stats
2W - 2L
1,667 SR
Queue Stats
121W - 120L
1,509 Elo+
Party 1
Team Averages
Level 106
1,609 SR
1,543 Elo+

VS

Team Averages
Level 58
1,537 SR
1,404 Elo+
Skadi
Skadi
IamMEATest
Skadi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 164L
1,334 Elo+
Party 3
Surtr
Surtr
LuketheButcher2
Surtr
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 90L
1,255 Elo+
Party 3
Xing Tian
Xing Tian
Panther290
Xing Tian
Level 62
God Stats
24W - 34L
1,404 SR
Queue Stats
268W - 274L
1,398 Elo+
Party 2
Thoth
Thoth
Zoic IceKing
Thoth
Level 105
God Stats
23W - 24L
1,490 SR
Queue Stats
444W - 431L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
mondayzzz3
Ne Zha
Level 51
God Stats
10W - 4L
1,790 SR
Queue Stats
197W - 201L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LSG Vicious
Cthulhu
8
0 / 2 / 1
4,747
527
3,342
8,519
4,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 4 / 0
4,597
511
3,005
7,660
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 3 / 1
5,685
632
3,653
7,937
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
ShaqAtThe2
Zhong Kui
7
0 / 5 / 0
4,600
511
2,372
5,200
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
iiKrankk
Kukulkan
10
0 / 2 / 1
5,363
596
2,505
4,517
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
4 / 1 / 2
5,660
629
7,833
5,353
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
6 / 1 / 1
6,719
747
4,241
7,399
4,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Panther290
Xing Tian
10
2 / 0 / 5
5,995
666
4,268
8,762
5,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 2
5,877
653
3,305
2,516
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
mondayzzz3
Ne Zha
12
2 / 1 / 4
6,372
708
2,820
6,856
1,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
1
2
5
L
Cthulhu
LSG Vicious
Cthulhu
0
2
1
0.25
W
6
1
1
6.5
L
1
4
0
0.25
W
Xing Tian
Panther290
Xing Tian
2
0
5
4.5
L
2
3
1
0.83
L
Zhong Kui
ShaqAtThe2
Zhong Kui
0
5
0
0
W
2
0
2
3
L
Kukulkan
iiKrankk
Kukulkan
0
2
1
0.25
W
Ne Zha
mondayzzz3
Ne Zha
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,877
Damage
22,467
33,833
Taken
30,886
13,531
Mitigated
13,596
8,737
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
7,833
3,500
0
1,032
5,353
1,681
0
654
4,699
0
31,108
L
Cthulhu
LSG Vicious
Cthulhu
3,342
680
1,173
1,129
8,519
4,360
39
2,458
6,061
14,989
1,447
W
4,241
1,846
0
3,660
7,399
4,165
773
2,272
5,113
1,420
34,269
L
3,005
1,352
0
966
7,660
2,202
0
965
6,695
0
23,412
W
Xing Tian
Panther290
Xing Tian
4,268
924
112
1,929
8,762
5,208
0
2,413
6,349
20,557
0
L
3,653
337
0
3,396
7,937
2,710
0
1,957
5,980
0
31,753
L
Zhong Kui
ShaqAtThe2
Zhong Kui
2,372
454
0
1,047
5,200
3,002
0
105
5,095
18,250
3,983
W
3,305
44
0
992
2,516
635
666
1,217
1,147
30,474
520
L
Kukulkan
iiKrankk
Kukulkan
2,505
365
0
1,026
4,517
1,257
0
2,232
2,285
33,391
135
W
Ne Zha
mondayzzz3
Ne Zha
2,820
1,136
0
4,176
6,856
1,907
528
1,041
5,791
0
39,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
30,623
236
Minions Killed
264
0
Camps Cleared
0
872,012
Distance Traveled
951,270
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,660
629
50
6
0
161,641
0
L
Cthulhu
4,747
527
26
3
0
187,761
0
W
Surtr
6,719
747
53
6
0
177,102
0
L
Ullr
4,597
511
34
4
0
176,438
0
W
Xing Tian
5,995
666
16
2
0
185,520
1
L
Mulan
5,685
632
66
7
0
212,104
0
L
Zhong Kui
4,600
511
39
4
0
112,086
0
W
Thoth
5,877
653
54
6
0
212,376
0
L
Kukulkan
5,363
596
71
8
0
183,623
1
W
Ne Zha
6,372
708
91
10
0
214,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role