Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Pauleywalnut
Izanami
Level 146
God Stats
11W - 23L
1,506 SR
Queue Stats
474W - 511L
1,483 Elo+
Solo
Cerberus
Cerberus
SubNinja13
Cerberus
Level 147
God Stats
7W - 5L
1,601 SR
Queue Stats
282W - 271L
1,517 Elo+
Solo
Janus
Janus
TheMugetsuBeatz
Janus
Level 148
God Stats
1W - 3L
1,600 SR
Queue Stats
89W - 91L
1,504 Elo+
Party 3
Susano
Susano
itstheUwUOwO
Susano
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 133L
1,558 Elo+
Solo
Team Averages
Level 148
1,541 SR
1,512 Elo+

VS

Team Averages
Level 140
1,440 SR
1,512 Elo+
Scylla
Scylla
Godofsmite2014
Scylla
Level 106
God Stats
13W - 7L
1,514 SR
Queue Stats
782W - 772L
1,469 Elo+
Solo
Discordia
Discordia
NBA PRO Nick
Discordia
Level 155
God Stats
5W - 5L
1,442 SR
Queue Stats
306W - 316L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
SerpentsNLillies
Kuzenbo
Level 145
God Stats
5W - 4L
1,570 SR
Queue Stats
400W - 403L
1,505 Elo+
Party 1
Achilles
Achilles
Vacheroni
Achilles
Level 144
God Stats
3W - 4L
1,232 SR
Queue Stats
322W - 331L
1,549 Elo+
Party 2
Nut
Nut
YeetusMcleetus
Nut
Level 148
God Stats
5W - 4L
1,439 SR
Queue Stats
281W - 287L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 3 / 10
7,716
857
10,867
8,923
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Pauleywalnut
Izanami
12
1 / 3 / 4
6,490
721
2,692
5,389
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SubNinja13
Cerberus
13
3 / 3 / 6
7,114
790
6,570
9,546
10,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
6 / 3 / 4
8,100
900
7,808
6,939
2,352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
10
2 / 1 / 5
6,731
748
2,368
3,743
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
8,418
935
5,296
5,272
1,856
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
NBA PRO Nick
Discordia
14
1 / 2 / 5
7,669
852
11,468
5,429
2,036
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 6
7,589
843
3,162
11,821
12,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
Vacheroni
Achilles
14
4 / 3 / 4
7,917
880
5,697
10,817
12,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 2 / 5
7,439
827
5,548
6,403
2,487
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
13
Kills
12
13
Deaths
13
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
10
2
W
4
2
3
2.75
W
Discordia
NBA PRO Nick
Discordia
1
2
5
1.75
L
Izanami
Pauleywalnut
Izanami
1
3
4
1
W
1
4
6
1
L
Cerberus
SubNinja13
Cerberus
3
3
6
2
L
6
3
4
2.67
W
Achilles
Vacheroni
Achilles
4
3
4
2
W
2
2
5
2.25
L
Susano
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,305
Damage
31,171
34,540
Taken
39,742
21,198
Mitigated
30,516
10,032
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,867
1,407
433
2,203
8,923
4,167
0
4,873
3,895
0
33,146
W
5,296
0
1,296
822
5,272
1,856
41
1,193
4,079
17,459
94
W
Discordia
NBA PRO Nick
Discordia
11,468
130
0
675
5,429
2,036
391
1,104
4,287
29,015
0
L
Izanami
Pauleywalnut
Izanami
2,692
1,661
564
578
5,389
1,681
0
2,927
2,416
0
8,003
W
3,162
1,164
1,450
1,055
11,821
12,130
332
4,916
6,667
3,704
0
L
Cerberus
SubNinja13
Cerberus
6,570
308
1,197
2,851
9,546
10,643
0
5,385
4,007
10,261
1,884
L
7,808
510
118
784
6,939
2,352
167
4,685
2,187
16,012
0
W
Achilles
Vacheroni
Achilles
5,697
384
1,320
2,093
10,817
12,007
0
3,229
7,440
0
9,985
W
5,548
2,567
0
165
6,403
2,487
990
3,115
3,200
0
13,529
L
Susano
2,368
82
552
752
3,743
2,355
0
2,020
1,651
0
3,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,151
Gold Earned
39,032
103
Minions Killed
98
0
Camps Cleared
0
838,716
Distance Traveled
880,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,716
857
42
5
0
193,650
0
W
Scylla
8,418
935
36
4
0
185,580
0
W
Discordia
7,669
852
34
4
0
175,006
0
L
Izanami
6,490
721
18
2
0
173,868
0
W
Kuzenbo
7,589
843
3
0
0
178,763
0
L
Cerberus
7,114
790
14
2
0
186,374
0
L
Janus
8,100
900
26
3
0
173,698
0
W
Achilles
7,917
880
4
0
0
175,724
0
W
Nut
7,439
827
21
2
0
165,658
0
L
Susano
6,731
748
3
0
0
111,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role