Player Matchup

King Arthur
King Arthur
BwaHala_DaCOcHiE
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
MufFiN_MaN_34
Vulcan
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 232L
1,531 Elo+
Party 3
Loki
Loki
Pjtheshocker
Loki
Level 88
God Stats
5W - 4L
1,350 SR
Queue Stats
120W - 139L
1,427 Elo+
Party 2
Horus
Horus
Sabritaazz
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,584 Elo+
Party 3
Kukulkan
Kukulkan
Shrek692240
Kukulkan
Level 28
God Stats
2W - 5L
1,252 SR
Queue Stats
57W - 94L
1,306 Elo+
Party 2
Team Averages
Level 81
1,420 SR
1,470 Elo+

VS

Team Averages
Level 92
1,620 SR
1,477 Elo+
Cthulhu
Cthulhu
LSG Vicious
Cthulhu
Level 15
God Stats
1W - 3L
1,724 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ravana
Ravana
MuffinMafia06
Ravana
Level 140
God Stats
1W - 0L
1,736 SR
Queue Stats
207W - 217L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
Postmotom
Xbalanque
Level 54
God Stats
56W - 70L
1,407 SR
Queue Stats
106W - 119L
1,415 Elo+
Solo
Chang'e
Chang'e
SavageOper8r
Chang'e
Level 103
God Stats
11W - 5L
1,633 SR
Queue Stats
164W - 151L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iiKrankk
Cu Chulainn
Level 146
God Stats
5W - 1L
1,600 SR
Queue Stats
121W - 120L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BwaHala_DaCOcHiE
King Arthur
10
3 / 4 / 2
6,507
501
5,866
13,294
11,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 1
6,772
521
8,357
6,137
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 3 / 1
7,024
540
6,349
9,770
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
10
1 / 1 / 4
6,551
504
5,822
11,756
8,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
Shrek692240
Kukulkan
11
0 / 4 / 1
5,801
446
5,587
7,656
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LSG Vicious
Cthulhu
11
2 / 2 / 2
7,012
539
3,653
9,832
5,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 4 / 2
7,023
540
5,311
9,026
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
Postmotom
Xbalanque
12
4 / 0 / 3
7,438
572
5,147
7,309
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
SavageOper8r
Chang'e
13
3 / 2 / 2
7,312
562
7,371
11,717
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
iiKrankk
Cu Chulainn
12
2 / 3 / 3
7,473
575
9,963
11,693
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
16
16
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BwaHala_DaCOcHiE
King Arthur
3
4
2
1
W
Cthulhu
LSG Vicious
Cthulhu
2
2
2
1.5
L
1
4
1
0.38
W
5
4
2
1.5
L
5
3
1
1.83
W
Xbalanque
Postmotom
Xbalanque
4
0
3
5.5
L
Horus
1
1
4
3
W
Chang'e
SavageOper8r
Chang'e
3
2
2
2
L
Kukulkan
Shrek692240
Kukulkan
0
4
1
0.13
W
Cu Chulainn
iiKrankk
Cu Chulainn
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,981
Damage
31,445
48,613
Taken
49,577
26,732
Mitigated
22,880
10,112
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BwaHala_DaCOcHiE
King Arthur
5,866
754
0
1,430
13,294
11,128
0
1,257
11,944
1,885
31,435
W
Cthulhu
LSG Vicious
Cthulhu
3,653
219
1,960
1,909
9,832
5,775
0
3,328
6,504
23,421
1,762
L
8,357
486
0
250
6,137
2,049
675
3,230
2,605
44,987
1,417
W
5,311
1,474
0
844
9,026
3,729
0
2,278
6,748
0
34,616
L
6,349
1,422
0
2,448
9,770
3,042
0
1,987
7,599
0
37,676
W
Xbalanque
Postmotom
Xbalanque
5,147
1,479
0
2,585
7,309
2,181
1,139
2,662
4,647
0
39,992
L
Horus
5,822
2,691
1,109
4,678
11,756
8,122
15
2,082
9,582
0
23,115
W
Chang'e
SavageOper8r
Chang'e
7,371
498
872
4,962
11,717
3,274
0
4,891
6,826
52,468
571
L
Kukulkan
Shrek692240
Kukulkan
5,587
590
0
197
7,656
2,391
0
1,552
6,104
40,388
0
W
Cu Chulainn
iiKrankk
Cu Chulainn
9,963
1,827
0
1,865
11,693
7,921
0
846
10,847
26
50,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
36,258
277
Minions Killed
345
0
Camps Cleared
0
1,350,241
Distance Traveled
1,270,321
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,507
501
52
4
0
264,993
0
W
Cthulhu
7,012
539
31
2
0
245,367
0
L
Vulcan
6,772
521
82
6
0
253,679
2
W
Ravana
7,023
540
58
4
0
288,358
0
L
Loki
7,024
540
55
4
0
299,727
0
W
Xbalanque
7,438
572
67
5
0
230,893
0
L
Horus
6,551
504
26
2
0
272,437
0
W
Chang'e
7,312
562
101
8
0
256,123
0
L
Kukulkan
5,801
446
62
5
0
259,405
0
W
Cu Chulainn
7,473
575
88
7
0
249,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role