Player Matchup

Danzaburou
Danzaburou
Darklordeadlycam
Danzaburou
Level 138
God Stats
1W - 1L
1,715 SR
Queue Stats
75W - 93L
1,445 Elo+
Party 1
Achilles
Achilles
SkataN821
Achilles
Level 126
God Stats
24W - 20L
1,564 SR
Queue Stats
864W - 853L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Typhlosionfan_01
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,763 SR
Queue Stats
44W - 56L
1,500 Elo+
Party 1
Artio
Artio
deadlycam69
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,485 Elo+
Party 1
Medusa
Medusa
xStorm_SwaG
Medusa
Level 139
God Stats
17W - 14L
1,652 SR
Queue Stats
165W - 164L
1,521 Elo+
Solo
Team Averages
Level 124
1,639 SR
1,475 Elo+

VS

Team Averages
Level 131
1,522 SR
1,452 Elo+
Ravana
Ravana
Pakocerati
Ravana
Level 155
God Stats
12W - 8L
1,579 SR
Queue Stats
359W - 350L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
boomjet64
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 95L
1,444 Elo+
Solo
Bacchus
Bacchus
ftSan_Pateste
Bacchus
Level 128
God Stats
26W - 19L
1,533 SR
Queue Stats
427W - 387L
1,487 Elo+
Solo
He Bo
He Bo
sgxchaoz
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 82L
1,535 Elo+
Solo
Nut
Nut
thebeastcode
Nut
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darklordeadlycam
Danzaburou
13
1 / 4 / 2
7,416
494
5,780
11,724
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
SkataN821
Achilles
12
0 / 4 / 1
6,703
447
4,394
17,462
14,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Typhlosionfan_01
Morgan Le Fay
12
2 / 4 / 2
7,335
489
5,173
8,675
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 5 / 3
7,419
495
5,953
18,675
15,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Medusa
12
2 / 5 / 2
7,630
509
8,139
10,166
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Pakocerati
Ravana
15
2 / 1 / 2
8,937
596
10,290
9,722
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
boomjet64
Morgan Le Fay
13
1 / 3 / 5
7,472
498
9,527
6,781
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
12
3 / 0 / 8
7,725
515
7,386
9,606
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
sgxchaoz
He Bo
16
15 / 1 / 3
9,470
631
14,253
8,791
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 2
7,267
484
4,446
8,816
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
22
22
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Darklordeadlycam
Danzaburou
1
4
2
0.5
W
Ravana
Pakocerati
Ravana
2
1
2
3
L
Achilles
SkataN821
Achilles
0
4
1
0.13
L
Morgan Le Fay
Typhlosionfan_01
Morgan Le Fay
2
4
2
0.75
W
Morgan Le Fay
boomjet64
Morgan Le Fay
1
3
5
1.17
L
4
5
3
1.1
W
Bacchus
3
0
8
7
W
He Bo
sgxchaoz
He Bo
15
1
3
16.5
W
1
4
2
0.5
L
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
45,902
66,702
Taken
43,716
39,374
Mitigated
21,252
15,937
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Darklordeadlycam
Danzaburou
5,780
2,487
0
1,904
11,724
3,750
0
5,809
5,711
0
56,056
W
Ravana
Pakocerati
Ravana
10,290
2,529
0
5,086
9,722
5,016
0
439
8,780
0
69,257
L
Achilles
SkataN821
Achilles
4,394
1,271
0
4,779
17,462
14,714
0
3,326
13,272
0
40,888
L
Morgan Le Fay
Typhlosionfan_01
Morgan Le Fay
5,173
211
0
2,308
8,675
2,469
0
5,732
2,735
47,081
585
W
Morgan Le Fay
boomjet64
Morgan Le Fay
9,527
365
0
680
6,781
2,436
0
3,808
2,973
51,253
0
L
5,953
378
939
5,059
18,675
15,298
0
8,694
9,385
26,574
0
W
Bacchus
7,386
855
688
2,789
9,606
8,315
0
3,280
6,326
23,666
3,202
W
He Bo
sgxchaoz
He Bo
14,253
254
0
2,854
8,791
2,761
18
1,567
7,181
60,995
0
W
4,446
2,847
0
1,660
8,816
2,724
0
1,914
6,902
0
38,780
L
Medusa
8,139
1,618
0
948
10,166
3,143
955
6,217
3,855
0
55,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
40,871
391
Minions Killed
399
0
Camps Cleared
0
1,381,190
Distance Traveled
1,458,785
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,416
494
96
6
0
283,716
0
W
Ravana
8,937
596
124
8
0
252,790
1
L
Achilles
6,703
447
67
4
0
271,391
3
L
Morgan Le Fay
7,335
489
96
6
0
269,801
0
W
Morgan Le Fay
7,472
498
80
5
0
290,740
2
L
Artio
7,419
495
41
3
0
285,712
0
W
Bacchus
7,725
515
32
2
0
325,223
2
W
He Bo
9,470
631
83
6
0
342,264
0
W
Nut
7,267
484
80
5
0
247,768
2
L
Medusa
7,630
509
91
6
0
270,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role