Player Matchup

Apollo
Apollo
Silver I
Alarcoo
Apollo
Silver I
Level 125
God Stats
4W - 1L
1,761 SR
Queue Stats
77W - 91L
1,204 MMR
Party 2
Arachne
Arachne
Silver V
BigBuckNeek
Arachne
Silver V
Level 68
God Stats
26W - 32L
1,497 SR
Queue Stats
84W - 100L
814 MMR
Party 1
Artio
Artio
Silver III
ChaosFrm905
Artio
Silver III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 41L
989 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
ROYLEGENDSR
Erlang Shen
Silver II
Level 223
God Stats
13W - 11L
1,444 SR
Queue Stats
372W - 398L
904 MMR
Solo
Scylla
Scylla
Silver IV
SirSnakesAlot
Scylla
Silver IV
Level 44
God Stats
5W - 9L
1,368 SR
Queue Stats
25W - 36L
1,180 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,514 SR
1,018 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,460 SR
1,047 MMR
Ix Chel
Ix Chel
Silver II
ASPECIALKID1352
Ix Chel
Silver II
Level 124
God Stats
1W - 4L
1,390 SR
Queue Stats
62W - 79L
1,114 MMR
Solo
Da Ji
Da Ji
Silver III
KoleTrain01
Da Ji
Silver III
Level 62
God Stats
4W - 3L
1,507 SR
Queue Stats
97W - 117L
1,028 MMR
Solo
Eset
Eset
Silver III
MR-MYSTIC-IGR
Eset
Silver III
Level 159
God Stats
2W - 7L
1,449 SR
Queue Stats
230W - 256L
1,029 MMR
Solo
Chernobog
Chernobog
Silver V
ThoughtPoem9654
Chernobog
Silver V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 89L
1,090 MMR
Solo
Amaterasu
Amaterasu
Silver IV
TimmyTapper
Amaterasu
Silver IV
Level 78
God Stats
0W - 1L
1,453 SR
Queue Stats
16W - 31L
972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alarcoo
Apollo
14
6 / 1 / 2
8,367
644
7,771
7,410
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
BigBuckNeek
Arachne
13
8 / 2 / 4
7,702
592
7,558
12,436
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 7
6,689
515
6,472
12,832
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
ROYLEGENDSR
Erlang Shen
13
2 / 0 / 1
7,619
586
10,530
10,932
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 4
7,635
587
5,004
5,019
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnhurHeraVulcanMulanKuzenbo

VS

Bans
BacchusChang'eMedusaLancelotAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 1
7,542
580
7,262
6,632
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 3
6,886
530
9,699
12,950
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 3
5,849
450
3,772
8,565
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
ThoughtPoem9654
Chernobog
12
0 / 3 / 3
6,647
511
4,083
8,853
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
TimmyTapper
Amaterasu
11
0 / 3 / 0
6,387
491
6,552
16,164
12,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
8
8
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
Apollo
Alarcoo
Apollo
6
1
2
7
W
Arachne
BigBuckNeek
Arachne
8
2
4
5
W
1
2
7
2.25
L
1
6
3
0.42
L
1
3
3
0.83
W
Erlang Shen
ROYLEGENDSR
Erlang Shen
2
0
1
2.5
W
1
3
4
1
L
Chernobog
ThoughtPoem9654
Chernobog
0
3
3
0.5
L
Amaterasu
TimmyTapper
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,335
Damage
31,368
48,629
Taken
53,164
25,042
Mitigated
26,906
18,801
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,262
431
335
703
6,632
1,978
0
1,224
5,329
47,076
1,367
W
Apollo
Alarcoo
Apollo
7,771
4,051
0
3,480
7,410
2,561
508
1,364
6,046
0
63,638
W
Arachne
BigBuckNeek
Arachne
7,558
4,584
0
4,711
12,436
4,775
0
2,857
9,543
0
44,613
W
6,472
724
720
3,816
12,832
9,368
0
3,982
8,850
19,900
2,939
L
9,699
2,581
0
1,951
12,950
4,924
0
3,071
9,660
0
49,979
L
3,772
910
302
1,571
8,565
5,154
0
3,763
4,674
14,732
0
W
Erlang Shen
ROYLEGENDSR
Erlang Shen
10,530
6,323
0
5,557
10,932
6,910
594
0
10,389
0
51,781
W
5,004
319
0
517
5,019
1,428
0
2,704
2,315
48,885
0
L
Chernobog
ThoughtPoem9654
Chernobog
4,083
2,369
0
2,703
8,853
2,623
0
2,687
6,118
0
48,554
L
Amaterasu
TimmyTapper
Amaterasu
6,552
3,187
0
5,614
16,164
12,227
0
0
15,471
0
42,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,012
Gold Earned
33,311
392
Minions Killed
353
0
Camps Cleared
0
1,278,346
Distance Traveled
1,158,010
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,542
580
88
7
0
242,580
2
W
Apollo
8,367
644
115
9
0
228,067
0
W
Arachne
7,702
592
65
5
0
293,119
0
W
Artio
6,689
515
24
2
0
268,028
0
L
Da Ji
6,886
530
86
7
0
217,447
0
L
Eset
5,849
450
22
2
0
229,507
8
W
Erlang Shen
7,619
586
88
7
0
216,317
0
W
Scylla
7,635
587
100
8
0
272,815
2
L
Chernobog
6,647
511
91
7
0
233,808
3
L
Amaterasu
6,387
491
66
5
0
234,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role