Player Matchup

Mulan
Mulan
CPTbetus21
Mulan
Level 151
God Stats
18W - 19L
1,544 SR
Queue Stats
137W - 134L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
D0G S0LDIER 99
Kuzenbo
Level 146
God Stats
11W - 11L
1,647 SR
Queue Stats
82W - 84L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
ImperialBudderz
Nu Wa
Level 159
God Stats
3W - 1L
1,630 SR
Queue Stats
174W - 185L
1,498 Elo+
Solo
Medusa
Medusa
TheTryHardX0
Medusa
Level 198
God Stats
1W - 1L
1,911 SR
Queue Stats
60W - 41L
1,630 Elo+
Party 2
Kali
Kali
TryHardsSmurfX0
Kali
Level 101
God Stats
1W - 0L
1,617 SR
Queue Stats
46W - 31L
1,641 Elo+
Party 2
Team Averages
Level 151
1,670 SR
1,551 Elo+

VS

Team Averages
Level 151
1,652 SR
1,544 Elo+
Fenrir
Fenrir
DeadxKombat
Fenrir
Level 137
God Stats
26W - 19L
1,621 SR
Queue Stats
156W - 147L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Directorscar
Ah Puch
Level 216
God Stats
7W - 6L
1,680 SR
Queue Stats
159W - 162L
1,574 Elo+
Solo
Cthulhu
Cthulhu
PTH Warrior
Cthulhu
Level 124
God Stats
13W - 9L
1,700 SR
Queue Stats
14W - 14L
1,560 Elo+
Solo
Nut
Nut
Robustfingers
Nut
Level 129
God Stats
16W - 14L
1,629 SR
Queue Stats
99W - 92L
1,525 Elo+
Solo
Zeus
Zeus
marcelo08033
Zeus
Level 148
God Stats
5W - 4L
1,633 SR
Queue Stats
268W - 248L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 4 / 0
6,848
571
9,130
11,340
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 5
6,109
509
4,627
10,193
10,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
0 / 3 / 4
6,500
542
7,761
7,104
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
5 / 0 / 1
7,418
618
5,783
4,713
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 1 / 1
8,375
698
6,757
14,356
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 4 / 1
6,228
519
2,592
9,811
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Directorscar
Ah Puch
12
3 / 4 / 1
7,209
601
7,698
14,153
9,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
PTH Warrior
Cthulhu
10
0 / 3 / 2
5,263
439
6,092
8,618
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
5,827
486
2,184
7,352
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 1
6,726
561
6,382
5,363
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
8
8
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
4
0
0.5
W
0
0
5
2.5
L
Fenrir
3
4
1
0.88
L
Ah Puch
Directorscar
Ah Puch
3
4
1
0.88
W
0
3
4
0.67
L
Cthulhu
PTH Warrior
Cthulhu
0
3
2
0.33
L
0
3
0
0
W
Medusa
5
0
1
5.5
W
8
1
1
8.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,058
Damage
24,948
47,706
Taken
45,297
26,057
Mitigated
20,612
15,958
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,130
1,482
0
4,187
11,340
6,276
0
6,369
4,971
0
48,778
W
4,627
1,767
130
1,999
10,193
10,524
16
5,374
4,819
15,687
0
L
Fenrir
2,592
612
0
1,208
9,811
3,477
0
2,217
7,594
0
39,884
L
Ah Puch
Directorscar
Ah Puch
7,698
1,007
0
6,388
14,153
9,127
0
564
13,589
55,257
428
W
7,761
1,655
0
640
7,104
2,358
0
4,602
2,502
39,280
885
L
Cthulhu
PTH Warrior
Cthulhu
6,092
426
74
2,127
8,618
4,348
0
3,678
4,940
24,411
0
L
2,184
1,415
0
1,897
7,352
2,001
0
1,817
5,535
0
40,518
W
Medusa
5,783
1,842
0
1,029
4,713
1,503
840
778
3,935
0
63,772
W
6,757
3,644
0
7,973
14,356
5,396
12
2,819
11,537
0
61,967
L
6,382
772
0
811
5,363
1,659
0
4,066
1,297
58,701
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
31,253
425
Minions Killed
408
0
Camps Cleared
0
1,223,544
Distance Traveled
1,176,928
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,848
571
97
8
0
208,963
0
W
Kuzenbo
6,109
509
28
2
0
244,524
8
L
Fenrir
6,228
519
69
6
0
268,359
0
L
Ah Puch
7,209
601
96
8
0
208,870
1
W
Nu Wa
6,500
542
85
7
0
222,304
2
L
Cthulhu
5,263
439
26
2
0
259,096
0
L
Nut
5,827
486
92
8
0
215,057
2
W
Medusa
7,418
618
99
8
0
263,054
0
W
Kali
8,375
698
116
10
0
284,699
0
L
Zeus
6,726
561
125
10
0
225,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role