Player Matchup

Tsukuyomi
Tsukuyomi
Cronus Off
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,197 Elo+
Party 1
Cabrakan
Cabrakan
Slitrr
Cabrakan
Level 149
God Stats
15W - 13L
1,621 SR
Queue Stats
456W - 414L
1,541 Elo+
Party 1
Hel
Hel
Succxbi
Hel
Level 67
God Stats
26W - 41L
1,414 SR
Queue Stats
659W - 630L
1,477 Elo+
Party 1
Team Averages
Level 76
1,512 SR
1,405 Elo+

VS

Team Averages
Level 111
1,430 SR
1,534 Elo+
Olorun
Olorun
Bowhemoth
Olorun
Level 126
God Stats
3W - 3L
1,413 SR
Queue Stats
111W - 108L
1,481 Elo+
Party 2
Bastet
Bastet
Buebito6052
Bastet
Level 81
God Stats
47W - 21L
1,497 SR
Queue Stats
936W - 637L
1,555 Elo+
Solo
Mulan
Mulan
cloudiermonk
Mulan
Level 127
God Stats
38W - 24L
1,381 SR
Queue Stats
88W - 74L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cronus Off
Tsukuyomi
12
1 / 7 / 1
7,347
735
2,312
8,827
3,618
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cabrakan
Slitrr
Cabrakan
12
2 / 5 / 2
7,700
770
6,335
10,711
14,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
12
1 / 7 / 3
7,829
783
4,713
9,006
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bowhemoth
Olorun
15
4 / 1 / 9
9,430
943
6,816
5,255
1,903
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
16
8 / 1 / 11
10,519
1,052
11,304
8,918
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
7 / 2 / 11
9,783
978
7,253
9,865
9,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
19
19
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bowhemoth
Olorun
4
1
9
8.5
W
Bastet
8
1
11
13.5
L
Tsukuyomi
Cronus Off
Tsukuyomi
1
7
1
0.21
L
Cabrakan
Slitrr
Cabrakan
2
5
2
0.6
L
Hel
1
7
3
0.36
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
25,373
28,544
Taken
24,038
21,480
Mitigated
14,564
3,942
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bowhemoth
Olorun
6,816
2,835
320
2,225
5,255
1,903
1,861
2,595
2,579
33,934
827
W
Bastet
11,304
2,650
0
2,293
8,918
3,010
531
5,065
3,626
0
28,977
L
Tsukuyomi
Cronus Off
Tsukuyomi
2,312
399
0
151
8,827
3,618
0
2,568
6,247
0
12,901
L
Cabrakan
Slitrr
Cabrakan
6,335
708
0
823
10,711
14,761
0
2,647
8,046
13,669
0
L
Hel
4,713
257
1,211
1,757
9,006
3,101
0
1,420
7,568
24,212
0
W
7,253
766
0
2,373
9,865
9,651
257
3,135
6,516
0
29,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
29,732
86
Minions Killed
130
0
Camps Cleared
0
474,377
Distance Traveled
590,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,430
943
52
5
0
175,663
0
W
Bastet
10,519
1,052
39
4
0
235,353
0
L
Tsukuyomi
7,347
735
30
3
0
157,966
0
L
Cabrakan
7,700
770
13
1
0
158,516
0
L
Hel
7,829
783
43
4
0
157,895
0
W
Mulan
9,783
978
39
4
0
179,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role