Player Matchup

Surtr
Surtr
Gammylit
Surtr
Level 82
God Stats
10W - 0L
1,752 SR
Queue Stats
91W - 56L
1,551 Elo+
Party 1
Sol
Sol
King0fKingz1538
Sol
Level 29
God Stats
39W - 53L
1,400 SR
Queue Stats
118W - 157L
1,450 Elo+
Party 3
Chiron
Chiron
SiriusBizz
Chiron
Level 125
God Stats
11W - 10L
1,635 SR
Queue Stats
236W - 277L
1,491 Elo+
Party 3
Nox
Nox
s3bas67
Nox
Level 128
God Stats
14W - 3L
1,608 SR
Queue Stats
99W - 46L
1,618 Elo+
Party 1
Hou Yi
Hou Yi
sleepymijo
Hou Yi
Level 121
God Stats
1W - 2L
1,109 SR
Queue Stats
42W - 58L
1,416 Elo+
Solo
Team Averages
Level 97
1,501 SR
1,505 Elo+

VS

Team Averages
Level 78
1,506 SR
1,514 Elo+
Ix Chel
Ix Chel
Fastdog007
Ix Chel
Level 105
God Stats
4W - 5L
1,834 SR
Queue Stats
57W - 60L
1,536 Elo+
Solo
Poseidon
Poseidon
GalaxionMan
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
IsRome
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,234 Elo+
Party 2
King Arthur
King Arthur
JUptain
King Arthur
Level 68
God Stats
15W - 23L
1,178 SR
Queue Stats
316W - 357L
1,474 Elo+
Solo
Bastet
Bastet
MaiqTheLiar-39
Bastet
Level 168
God Stats
0W - 2L
1,518 SR
Queue Stats
2W - 2L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gammylit
Surtr
14
4 / 3 / 6
8,573
1,225
10,255
12,171
6,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

14
2 / 1 / 7
8,460
1,209
6,854
5,113
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chiron
SiriusBizz
Chiron
14
1 / 1 / 11
8,478
1,211
8,212
4,557
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nox
14
4 / 0 / 3
8,937
1,277
7,523
3,469
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
sleepymijo
Hou Yi
14
4 / 0 / 4
9,002
1,286
5,577
5,154
1,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

326

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fastdog007
Ix Chel
13
2 / 0 / 3
8,178
1,168
4,664
5,787
1,799
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
GalaxionMan
Poseidon
14
0 / 6 / 4
8,216
1,174
6,225
9,429
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
IsRome
Kuzenbo
13
1 / 5 / 3
7,940
1,134
5,875
12,835
14,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
JUptain
King Arthur
12
0 / 1 / 0
6,994
999
3,243
4,852
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
2 / 3 / 3
8,016
1,145
5,936
8,026
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
15
Kills
5
5
Deaths
15
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Fastdog007
Ix Chel
2
0
3
3.5
L
Poseidon
GalaxionMan
Poseidon
0
6
4
0.33
W
Surtr
Gammylit
Surtr
4
3
6
2.33
L
Kuzenbo
IsRome
Kuzenbo
1
5
3
0.5
L
King Arthur
JUptain
King Arthur
0
1
0
0
W
2
1
7
5.5
L
2
3
3
1.17
W
Chiron
SiriusBizz
Chiron
1
1
11
6.5
W
Nox
4
0
3
5.5
W
Hou Yi
sleepymijo
Hou Yi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,421
Damage
25,943
30,464
Taken
40,929
12,359
Mitigated
22,705
4,261
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Fastdog007
Ix Chel
4,664
276
597
964
5,787
1,799
0
983
4,804
12,312
1,115
L
Poseidon
GalaxionMan
Poseidon
6,225
1,420
0
79
9,429
2,285
0
2,503
6,926
46,640
0
W
Surtr
Gammylit
Surtr
10,255
2,094
29
1,217
12,171
6,503
0
6,042
4,918
2,712
20,356
L
Kuzenbo
IsRome
Kuzenbo
5,875
1,248
0
1,057
12,835
14,236
0
6,107
6,728
8,949
0
L
King Arthur
JUptain
King Arthur
3,243
208
0
96
4,852
2,315
0
1,416
3,436
0
6,752
W
6,854
3,353
0
457
5,113
1,588
0
3,325
1,724
22,368
2,092
L
5,936
996
0
920
8,026
2,070
0
4,597
3,429
0
11,497
W
Chiron
SiriusBizz
Chiron
8,212
2,980
395
1,093
4,557
1,478
0
3,235
1,154
0
17,744
W
Nox
7,523
152
0
0
3,469
1,193
0
1,435
1,960
24,989
0
W
Hou Yi
sleepymijo
Hou Yi
5,577
3,569
0
1,070
5,154
1,597
0
1,924
3,107
0
16,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,450
Gold Earned
39,344
171
Minions Killed
160
9
Camps Cleared
3
756,635
Distance Traveled
689,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,178
1,168
26
4
2
168,284
0
L
Poseidon
8,216
1,174
105
15
0
134,162
0
W
Surtr
8,573
1,225
38
5
0
152,306
0
L
Kuzenbo
7,940
1,134
10
1
1
145,356
0
L
King Arthur
6,994
999
9
1
0
70,140
0
W
Sol
8,460
1,209
33
5
3
143,814
0
L
Bastet
8,016
1,145
10
1
0
171,066
0
W
Chiron
8,478
1,211
26
4
1
153,234
0
W
Nox
8,937
1,277
33
5
4
160,745
0
W
Hou Yi
9,002
1,286
41
6
1
146,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role