Player Matchup

Odin
Odin
Sensei Hotep
Odin
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 2
Poseidon
Poseidon
Tyrel_The_God
Poseidon
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,699 Elo+
Solo
Artemis
Artemis
UchihaEdwin
Artemis
Level 79
God Stats
5W - 8L
1,450 SR
Queue Stats
370W - 413L
1,473 Elo+
Solo
Horus
Horus
i3 CYFR
Horus
Level 62
God Stats
1W - 3L
1,336 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 2
Kuzenbo
Kuzenbo
iMa12s
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 2
Team Averages
Level 87
1,457 SR
1,341 Elo+

VS

Team Averages
Level 127
1,672 SR
1,482 Elo+
Surtr
Surtr
BretimusVIII
Surtr
Level 143
God Stats
3W - 0L
1,694 SR
Queue Stats
66W - 76L
1,471 Elo+
Party 1
Bastet
Bastet
LordKrulcifer
Bastet
Level 158
God Stats
68W - 25L
1,854 SR
Queue Stats
920W - 509L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
Mudkipman1
Zhong Kui
Level 119
God Stats
4W - 1L
1,790 SR
Queue Stats
31W - 31L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Rastrerin
Danzaburou
Level 129
God Stats
24W - 14L
1,532 SR
Queue Stats
208W - 209L
1,407 Elo+
Solo
Nu Wa
Nu Wa
heymiki
Nu Wa
Level 87
God Stats
114W - 110L
1,490 SR
Queue Stats
165W - 175L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,734
973
5,764
15,073
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Tyrel_The_God
Poseidon
15
3 / 7 / 2
10,719
1,072
13,751
13,290
4,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
UchihaEdwin
Artemis
15
1 / 8 / 3
9,578
958
7,627
21,074
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
i3 CYFR
Horus
15
0 / 3 / 4
9,315
932
4,924
16,338
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Kuzenbo
iMa12s
Kuzenbo
15
0 / 8 / 4
9,247
925
4,099
19,805
28,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Team 1 Tickets

82

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 17
10,380
1,038
12,699
15,158
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

18
8 / 1 / 18
12,412
1,241
13,447
6,865
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Mudkipman1
Zhong Kui
18
7 / 0 / 21
12,389
1,239
21,327
7,699
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Rastrerin
Danzaburou
17
7 / 1 / 10
11,646
1,165
13,383
7,721
3,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
heymiki
Nu Wa
18
5 / 0 / 21
11,663
1,166
19,499
3,597
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
5
Kills
30
30
Deaths
5
15
Assists
87
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
W
8
1
18
17
W
Zhong Kui
Mudkipman1
Zhong Kui
7
0
21
17.5
W
Danzaburou
Rastrerin
Danzaburou
7
1
10
12
L
1
4
2
0.5
L
Poseidon
Tyrel_The_God
Poseidon
3
7
2
0.57
L
Artemis
UchihaEdwin
Artemis
1
8
3
0.31
W
Nu Wa
heymiki
Nu Wa
5
0
21
15.5
L
Horus
i3 CYFR
Horus
0
3
4
0.67
L
Kuzenbo
iMa12s
Kuzenbo
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
80,355
85,580
Taken
41,040
60,530
Mitigated
22,069
5,066
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,699
5,698
0
1,720
15,158
9,590
0
8,075
6,414
399
27,222
W
13,447
2,784
0
1,090
6,865
2,466
0
3,058
3,555
0
31,583
W
Zhong Kui
Mudkipman1
Zhong Kui
21,327
8,699
0
3,262
7,699
5,753
0
3,403
3,787
43,156
263
W
Danzaburou
Rastrerin
Danzaburou
13,383
6,245
0
615
7,721
3,002
0
3,169
4,352
0
29,772
L
5,764
75
0
284
15,073
8,883
0
9,431
5,642
1,644
17,519
L
Poseidon
Tyrel_The_God
Poseidon
13,751
1,623
0
401
13,290
4,361
0
4,579
8,711
62,404
0
L
Artemis
UchihaEdwin
Artemis
7,627
2,656
0
689
21,074
6,896
0
7,853
13,221
0
28,457
W
Nu Wa
heymiki
Nu Wa
19,499
3,589
233
1,318
3,597
1,258
0
862
2,546
38,406
0
L
Horus
i3 CYFR
Horus
4,924
1,238
631
2,405
16,338
11,645
0
9,916
6,422
2,484
8,580
L
Kuzenbo
iMa12s
Kuzenbo
4,099
986
0
656
19,805
28,745
0
9,226
10,579
8,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,593
Gold Earned
58,490
197
Minions Killed
221
4
Camps Cleared
13
762,094
Distance Traveled
969,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,380
1,038
37
4
1
176,055
0
W
Bastet
12,412
1,241
35
4
6
207,758
0
W
Zhong Kui
12,389
1,239
71
7
3
218,523
0
W
Danzaburou
11,646
1,165
43
4
2
183,546
0
L
Odin
9,734
973
29
3
0
145,619
0
L
Poseidon
10,719
1,072
118
12
2
169,411
0
L
Artemis
9,578
958
32
3
1
147,686
0
W
Nu Wa
11,663
1,166
35
4
1
184,107
0
L
Horus
9,315
932
12
1
1
171,951
0
L
Kuzenbo
9,247
925
6
1
0
127,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role