Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Aurion56
Martichoras
Level 135
God Stats
5W - 7L
1,102 SR
Queue Stats
231W - 235L
1,571 Elo+
Party 1
Janus
Janus
FonzoGames
Janus
Level 148
God Stats
2W - 1L
1,271 SR
Queue Stats
103W - 104L
1,557 Elo+
Party 1
Cerberus
Cerberus
XxLittleGTxX
Cerberus
Level 102
God Stats
3W - 4L
1,385 SR
Queue Stats
218W - 230L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
maaboy0814
Cthulhu
Level 141
God Stats
8W - 2L
1,680 SR
Queue Stats
202W - 228L
1,499 Elo+
Party 1
Team Averages
Level 137
1,388 SR
1,539 Elo+

VS

Team Averages
Level 142
1,555 SR
1,509 Elo+
Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
NikkiLCat
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,531 Elo+
Party 2
Sobek
Sobek
Sharkeleton
Sobek
Level 137
God Stats
2W - 4L
1,165 SR
Queue Stats
67W - 74L
1,510 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Upriser117
Maman Brigitte
Level 157
God Stats
1W - 1L
1,756 SR
Queue Stats
70W - 84L
1,495 Elo+
Party 2
Hachiman
Hachiman
malicious inten
Hachiman
Level 186
God Stats
6W - 3L
1,856 SR
Queue Stats
517W - 525L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 2 / 14
8,821
802
5,994
8,281
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Aurion56
Martichoras
17
6 / 2 / 13
10,150
923
14,653
9,329
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
17
9 / 2 / 12
10,522
957
14,245
6,631
3,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
XxLittleGTxX
Cerberus
14
3 / 3 / 17
9,272
843
6,746
14,369
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
maaboy0814
Cthulhu
15
5 / 2 / 16
9,841
895
7,960
10,171
9,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 6 / 3
8,259
751
9,053
15,738
17,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
NikkiLCat
He Bo
8
0 / 6 / 1
6,115
556
638
5,602
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 5
8,167
742
5,007
12,561
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
Upriser117
Maman Brigitte
13
2 / 5 / 1
7,390
672
4,299
7,681
2,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
14
2 / 6 / 4
8,018
729
9,589
11,668
4,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
27
Kills
8
11
Deaths
27
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
14
5.5
L
Shiva
 
Shiva
3
6
3
0.75
W
Martichoras
Aurion56
Martichoras
6
2
13
6.25
W
Janus
9
2
12
7.5
L
He Bo
NikkiLCat
He Bo
0
6
1
0.08
L
1
4
5
0.88
L
Maman Brigitte
Upriser117
Maman Brigitte
2
5
1
0.5
W
Cerberus
XxLittleGTxX
Cerberus
3
3
17
3.83
W
Cthulhu
maaboy0814
Cthulhu
5
2
16
6.5
L
Hachiman
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,598
Damage
28,586
48,781
Taken
53,250
36,257
Mitigated
40,426
15,141
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,994
1,253
1,317
2,117
8,281
6,757
427
2,251
5,828
0
10,265
L
Shiva
 
Shiva
9,053
937
738
1,667
15,738
17,743
0
7,628
7,751
0
16,556
W
Martichoras
Aurion56
Martichoras
14,653
4,487
776
2,363
9,329
5,568
2,464
997
8,133
0
34,093
W
Janus
14,245
508
93
499
6,631
3,191
1,730
1,398
5,166
33,443
353
L
He Bo
NikkiLCat
He Bo
638
66
17
28
5,602
1,925
0
3,378
2,158
3,405
0
L
5,007
141
448
2,066
12,561
13,680
0
5,323
7,198
15,584
0
L
Maman Brigitte
Upriser117
Maman Brigitte
4,299
362
406
400
7,681
2,928
0
4,974
2,552
9,365
194
W
Cerberus
XxLittleGTxX
Cerberus
6,746
250
0
4,878
14,369
10,844
698
2,459
11,617
9,804
859
W
Cthulhu
maaboy0814
Cthulhu
7,960
271
1,011
2,087
10,171
9,897
414
2,725
7,409
15,722
606
L
Hachiman
9,589
3,938
672
2,358
11,668
4,150
0
6,410
5,130
0
22,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,606
Gold Earned
37,949
144
Minions Killed
89
0
Camps Cleared
0
1,096,579
Distance Traveled
854,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,821
802
13
1
0
222,384
0
L
Shiva
8,259
751
25
2
0
174,362
0
W
Martichoras
10,150
923
40
4
0
216,963
0
W
Janus
10,522
957
46
4
0
211,682
0
L
He Bo
6,115
556
3
0
0
127,750
0
L
Sobek
8,167
742
15
1
0
200,943
0
L
Maman Brigitte
7,390
672
16
1
0
177,988
0
W
Cerberus
9,272
843
21
2
0
222,491
0
W
Cthulhu
9,841
895
24
2
0
223,059
0
L
Hachiman
8,018
729
30
3
0
173,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role