Player Matchup

Merlin
Merlin
ARBITERxKING
Merlin
Level 154
God Stats
42W - 38L
1,539 SR
Queue Stats
765W - 848L
1,455 Elo+
Solo
Sobek
Sobek
CaptainCatman44
Sobek
Level 87
God Stats
1W - 5L
1,322 SR
Queue Stats
309W - 280L
1,506 Elo+
Party 1
Da Ji
Da Ji
Frey Dyne
Da Ji
Level 149
God Stats
2W - 3L
1,548 SR
Queue Stats
16W - 11L
1,493 Elo+
Solo
Chernobog
Chernobog
Rhoda32
Chernobog
Level 56
God Stats
182W - 168L
1,546 SR
Queue Stats
218W - 208L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sabuthetyrant
Cu Chulainn
Level 93
God Stats
79W - 85L
1,468 SR
Queue Stats
535W - 580L
1,406 Elo+
Solo
Team Averages
Level 108
1,485 SR
1,471 Elo+

VS

Team Averages
Level 129
1,534 SR
1,458 Elo+
Sol
Sol
GreetedPath3699
Sol
Level 159
God Stats
131W - 122L
1,572 SR
Queue Stats
319W - 324L
1,471 Elo+
Solo
Charybdis
Charybdis
MemphisPharoah1
Charybdis
Level 117
God Stats
3W - 15L
1,260 SR
Queue Stats
292W - 294L
1,428 Elo+
Solo
Cupid
Cupid
REDZOMBIEVOLDO
Cupid
Level 166
God Stats
11W - 6L
1,722 SR
Queue Stats
339W - 359L
1,530 Elo+
Solo
Merlin
Merlin
YAMADA RACSO
Merlin
Level 102
God Stats
31W - 30L
1,622 SR
Queue Stats
229W - 239L
1,429 Elo+
Solo
Bastet
Bastet
rusty_mills_thai
Bastet
Level 99
God Stats
179W - 182L
1,493 SR
Queue Stats
866W - 894L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 1
5,271
1,054
1,940
3,627
1,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 2
6,282
1,256
3,708
9,240
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Frey Dyne
Da Ji
11
3 / 2 / 0
6,668
1,334
2,786
4,275
1,783
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
Rhoda32
Chernobog
10
0 / 2 / 2
5,623
1,125
2,092
6,881
2,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
Sabuthetyrant
Cu Chulainn
10
0 / 4 / 1
5,192
1,038
1,704
5,900
3,988
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

328

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
6,360
1,272
4,585
3,908
1,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charybdis
MemphisPharoah1
Charybdis
11
2 / 1 / 6
6,046
1,209
5,284
3,435
1,132
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
5 / 0 / 6
7,204
1,441
5,802
2,395
731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
2 / 1 / 6
6,358
1,272
4,242
2,936
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 4
6,252
1,250
3,677
997
376
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
12
12
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
1
0.25
L
0
2
2
0.5
L
Da Ji
Frey Dyne
Da Ji
3
2
0
1.5
W
1
1
8
5
W
Charybdis
MemphisPharoah1
Charybdis
2
1
6
5
W
5
0
6
8
L
Chernobog
Rhoda32
Chernobog
0
2
2
0.5
L
Cu Chulainn
Sabuthetyrant
Cu Chulainn
0
4
1
0.13
W
Merlin
2
1
6
5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,230
Damage
23,590
29,923
Taken
13,671
19,286
Mitigated
4,275
2,424
Healing
2,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,940
0
0
0
3,627
1,173
0
963
2,664
11,590
0
L
3,708
75
0
928
9,240
10,168
0
2,934
6,306
8,023
0
L
Da Ji
Frey Dyne
Da Ji
2,786
737
0
322
4,275
1,783
0
1,250
3,025
0
14,168
W
4,585
834
0
1,017
3,908
1,117
0
1,370
2,538
13,622
820
W
Charybdis
MemphisPharoah1
Charybdis
5,284
3,737
0
399
3,435
1,132
0
1,466
1,969
0
9,219
W
5,802
3,318
46
625
2,395
731
0
1,070
1,325
0
13,057
L
Chernobog
Rhoda32
Chernobog
2,092
1,742
0
1,134
6,881
2,174
0
1,797
5,084
0
10,771
L
Cu Chulainn
Sabuthetyrant
Cu Chulainn
1,704
475
0
40
5,900
3,988
0
1,616
4,284
0
3,905
W
Merlin
4,242
190
0
50
2,936
919
0
1,390
1,546
17,064
0
W
3,677
834
0
314
997
376
0
352
645
0
8,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
32,220
79
Minions Killed
87
5
Camps Cleared
7
435,542
Distance Traveled
508,271
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,271
1,054
15
3
0
62,456
0
L
Sobek
6,282
1,256
6
1
0
109,958
0
L
Da Ji
6,668
1,334
29
6
2
106,783
3
W
Sol
6,360
1,272
20
4
1
99,806
0
W
Charybdis
6,046
1,209
7
1
0
87,153
0
W
Cupid
7,204
1,441
22
4
1
106,907
0
L
Chernobog
5,623
1,125
26
5
3
105,421
0
L
Cu Chulainn
5,192
1,038
3
1
0
50,924
0
W
Merlin
6,358
1,272
30
6
2
97,294
0
W
Bastet
6,252
1,250
8
2
3
117,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role