Player Matchup

Charon
Charon
Tarantulum11
Charon
Level 157
God Stats
0W - 1L
1,399 SR
Queue Stats
7W - 7L
1,627 Elo+
Party 2
Kukulkan
Kukulkan
komaeda97
Kukulkan
Level 128
God Stats
10W - 4L
1,622 SR
Queue Stats
294W - 297L
1,476 Elo+
Solo
Chaac
Chaac
wallpatt
Chaac
Level 125
God Stats
0W - 1L
1,337 SR
Queue Stats
50W - 50L
1,750 Elo+
Party 2
Team Averages
Level 137
1,453 SR
1,617 Elo+

VS

Team Averages
Level 149
1,440 SR
1,534 Elo+
Olorun
Olorun
DampPrisonPocket
Olorun
Level 156
God Stats
1W - 0L
1,027 SR
Queue Stats
35W - 38L
1,536 Elo+
Party 1
Bacchus
Bacchus
InspiredMilk
Bacchus
Level 124
God Stats
19W - 13L
1,581 SR
Queue Stats
157W - 165L
1,498 Elo+
Solo
Cupid
Cupid
cfig0709
Cupid
Level 168
God Stats
5W - 1L
1,713 SR
Queue Stats
40W - 43L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
2 / 4 / 0
9,405
784
6,648
12,883
15,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
komaeda97
Kukulkan
12
0 / 3 / 0
8,249
687
2,624
4,490
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
wallpatt
Chaac
15
0 / 2 / 2
9,189
766
9,910
13,103
11,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
10,422
869
12,836
11,232
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
InspiredMilk
Bacchus
16
5 / 0 / 3
10,713
893
6,900
12,509
10,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
cfig0709
Cupid
18
1 / 1 / 6
10,453
871
6,078
8,121
3,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Bacchus
InspiredMilk
Bacchus
5
0
3
6.5
L
Charon
2
4
0
0.5
W
Cupid
cfig0709
Cupid
1
1
6
4
L
Kukulkan
komaeda97
Kukulkan
0
3
0
0
L
Chaac
wallpatt
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,182
Damage
25,814
30,476
Taken
31,862
28,871
Mitigated
18,417
5,935
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,836
5,544
2,666
5,520
11,232
4,659
1,729
4,472
6,760
44,919
0
W
Bacchus
InspiredMilk
Bacchus
6,900
593
0
297
12,509
10,613
295
3,657
8,852
20,702
668
L
Charon
6,648
515
0
1,011
12,883
15,707
0
7,457
5,389
27,987
751
W
Cupid
cfig0709
Cupid
6,078
3,626
4,227
5,079
8,121
3,145
2,755
1,009
7,112
0
49,560
L
Kukulkan
komaeda97
Kukulkan
2,624
76
0
250
4,490
1,435
144
3,547
935
15,205
10
L
Chaac
wallpatt
Chaac
9,910
730
0
4,674
13,103
11,729
0
8,484
4,561
207
41,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
31,588
139
Minions Killed
178
0
Camps Cleared
0
573,960
Distance Traveled
782,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,422
869
65
5
0
248,893
1
W
Bacchus
10,713
893
28
2
0
281,066
0
L
Charon
9,405
784
37
3
0
202,941
0
W
Cupid
10,453
871
85
7
0
252,255
0
L
Kukulkan
8,249
687
33
3
0
122,639
0
L
Chaac
9,189
766
69
6
0
248,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role