Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold V
BeezyBros_CA
Nu Wa
Gold V
Level 161
God Stats
82W - 94L
1,487 SR
Queue Stats
332W - 365L
1,340 MMR
Solo
Ares
Ares
Silver II
BinomialMoon
Ares
Silver II
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,232 MMR
Party 2
Bastet
Bastet
Silver I
THEBertRnlds
Bastet
Silver I
Level 159
God Stats
8W - 7L
1,614 SR
Queue Stats
119W - 120L
1,299 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
YungZona1
Cu Chulainn
Bronze I
Level 152
God Stats
0W - 4L
1,359 SR
Queue Stats
9W - 17L
1,352 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 169
1,492 SR
1,345 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,561 SR
1,311 MMR
Zhong Kui
Zhong Kui
Silver I
ChinoFriki
Zhong Kui
Silver I
Level 128
God Stats
9W - 9L
1,498 SR
Queue Stats
89W - 94L
1,418 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
ItsQ
Ao Kuang
Gold II
Level 140
God Stats
76W - 53L
1,624 SR
Queue Stats
255W - 239L
1,290 MMR
Solo
Cupid
Cupid
Gold III
KillerOrca16
Cupid
Gold III
Level 157
God Stats
4W - 3L
1,532 SR
Queue Stats
277W - 285L
1,381 MMR
Solo
Hercules
Hercules
Silver V
Mini_pablito
Hercules
Silver V
Level 121
God Stats
1W - 1L
1,598 SR
Queue Stats
5W - 13L
1,196 MMR
Party 1
Cthulhu
Cthulhu
Silver I
OverratedAi
Cthulhu
Silver I
Level 144
God Stats
7W - 11L
1,551 SR
Queue Stats
143W - 153L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 1
5,640
564
2,453
5,336
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 1
5,701
570
4,243
4,795
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
4,777
478
3,404
8,132
4,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
11
0 / 1 / 1
5,830
583
3,323
6,935
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
YungZona1
Cu Chulainn
9
1 / 5 / 0
5,528
553
4,683
9,987
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FreyaArachneKing ArthurAgni

VS

Bans
ThorThanatosChang'eBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChinoFriki
Zhong Kui
11
1 / 0 / 3
6,142
614
2,599
4,823
3,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
ItsQ
Ao Kuang
12
8 / 0 / 2
6,826
683
7,200
8,872
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 3 / 6
6,232
623
5,102
5,967
1,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Mini_pablito
Hercules
12
2 / 0 / 2
6,642
664
3,672
6,327
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
OverratedAi
Cthulhu
10
5 / 1 / 6
6,363
636
3,977
9,809
6,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
19
19
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
1
0.38
L
1
4
1
0.38
L
1
5
0
0.2
W
Zhong Kui
ChinoFriki
Zhong Kui
1
0
3
2.5
W
Ao Kuang
ItsQ
Ao Kuang
8
0
2
9
W
3
3
6
2
W
Hercules
Mini_pablito
Hercules
2
0
2
3
W
Cthulhu
OverratedAi
Cthulhu
5
1
6
8
L
Bastet
0
1
1
0.5
L
Cu Chulainn
YungZona1
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,106
Damage
22,550
35,185
Taken
35,798
14,201
Mitigated
17,772
5,093
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,453
618
0
397
5,336
1,489
0
2,272
3,064
0
35,830
L
4,243
1,023
0
375
4,795
1,318
0
3,100
1,695
29,812
772
L
3,404
693
0
1,471
8,132
4,403
0
3,231
4,901
11,870
596
W
Zhong Kui
ChinoFriki
Zhong Kui
2,599
186
0
3,792
4,823
3,138
0
1,689
2,903
47,278
0
W
Ao Kuang
ItsQ
Ao Kuang
7,200
1,920
0
1,923
8,872
3,420
0
1,224
7,513
50,734
2,359
W
5,102
3,346
330
2,557
5,967
1,741
0
1,268
4,620
0
40,200
W
Hercules
Mini_pablito
Hercules
3,672
1,755
0
2,770
6,327
3,396
0
273
5,964
0
42,021
W
Cthulhu
OverratedAi
Cthulhu
3,977
590
0
1,818
9,809
6,077
0
2,279
7,378
20,201
345
L
Bastet
3,323
633
0
1,839
6,935
2,327
0
1,388
5,507
0
40,155
L
Cu Chulainn
YungZona1
Cu Chulainn
4,683
1,013
0
1,011
9,987
4,664
0
3,634
6,124
0
32,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
32,205
299
Minions Killed
375
0
Camps Cleared
0
1,066,022
Distance Traveled
1,112,611
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,640
564
69
7
0
215,525
0
L
Nu Wa
5,701
570
64
6
0
188,196
0
L
Ares
4,777
478
17
2
0
228,212
2
W
Zhong Kui
6,142
614
100
10
0
214,790
0
W
Ao Kuang
6,826
683
83
8
0
238,012
0
W
Cupid
6,232
623
66
7
0
205,773
2
W
Hercules
6,642
664
90
9
0
225,260
4
W
Cthulhu
6,363
636
36
4
0
228,776
0
L
Bastet
5,830
583
92
9
0
255,464
0
L
Cu Chulainn
5,528
553
57
6
0
178,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role