Player Matchup

Athena
Athena
BMONEY4477
Athena
Level 109
God Stats
4W - 4L
1,635 SR
Queue Stats
94W - 89L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
BSL95
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 186L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
EduEz506
Zhong Kui
Level 170
God Stats
3W - 1L
1,860 SR
Queue Stats
81W - 97L
1,447 Elo+
Solo
Medusa
Medusa
Rxem v
Medusa
Level 111
God Stats
2W - 4L
1,451 SR
Queue Stats
186W - 183L
1,492 Elo+
Party 1
Bakasura
Bakasura
Spirít
Bakasura
Level 141
God Stats
1W - 3L
1,412 SR
Queue Stats
239W - 210L
1,524 Elo+
Party 1
Team Averages
Level 132
1,572 SR
1,497 Elo+

VS

Team Averages
Level 132
1,596 SR
1,429 Elo+
Horus
Horus
Acorn Bob
Horus
Level 156
God Stats
59W - 58L
1,576 SR
Queue Stats
203W - 214L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FYNM
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,083 Elo+
Solo
Hun Batz
Hun Batz
ang3lzHS
Hun Batz
Level 146
God Stats
3W - 2L
1,631 SR
Queue Stats
335W - 325L
1,526 Elo+
Solo
Heimdallr
Heimdallr
cbtonlyfans
Heimdallr
Level 148
God Stats
31W - 18L
1,638 SR
Queue Stats
173W - 191L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spunkj
Cu Chulainn
Level 145
God Stats
32W - 24L
1,635 SR
Queue Stats
174W - 192L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BMONEY4477
Athena
10
0 / 4 / 6
6,241
480
4,677
11,838
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
BSL95
Nu Wa
12
2 / 3 / 1
6,593
507
5,905
5,591
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Zhong Kui
EduEz506
Zhong Kui
12
0 / 3 / 0
6,361
489
3,798
8,809
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Rxem v
Medusa
12
2 / 5 / 3
6,686
514
8,343
9,556
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
Spirít
Bakasura
13
3 / 2 / 2
6,948
534
6,818
10,448
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Acorn Bob
Horus
11
3 / 1 / 7
7,403
569
4,725
12,161
8,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
FYNM
Morgan Le Fay
14
2 / 1 / 3
8,036
618
3,318
4,471
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
ang3lzHS
Hun Batz
14
4 / 1 / 3
7,280
560
6,872
11,315
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
cbtonlyfans
Heimdallr
12
4 / 4 / 2
7,375
567
8,984
11,485
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
spunkj
Cu Chulainn
14
4 / 0 / 1
8,874
683
8,131
10,295
6,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
17
17
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
Acorn Bob
Horus
3
1
7
6.5
L
Athena
BMONEY4477
Athena
0
4
6
0.75
L
Nu Wa
BSL95
Nu Wa
2
3
1
0.83
L
Zhong Kui
EduEz506
Zhong Kui
0
3
0
0
W
Morgan Le Fay
FYNM
Morgan Le Fay
2
1
3
3.5
L
Medusa
Rxem v
Medusa
2
5
3
0.7
L
Bakasura
Spirít
Bakasura
3
2
2
2
W
Hun Batz
ang3lzHS
Hun Batz
4
1
3
5.5
W
Heimdallr
cbtonlyfans
Heimdallr
4
4
2
1.25
W
Cu Chulainn
spunkj
Cu Chulainn
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,541
Damage
32,030
46,242
Taken
49,727
27,716
Mitigated
24,767
11,708
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Acorn Bob
Horus
4,725
2,266
554
3,308
12,161
8,870
0
3,308
8,057
0
16,565
L
Athena
BMONEY4477
Athena
4,677
1,162
0
3,097
11,838
10,842
0
624
11,185
17,315
2,307
L
Nu Wa
BSL95
Nu Wa
5,905
1,082
0
905
5,591
1,648
0
1,759
3,815
39,329
0
L
Zhong Kui
EduEz506
Zhong Kui
3,798
1,021
0
4,003
8,809
7,416
0
0
8,809
37,498
7,642
W
Morgan Le Fay
FYNM
Morgan Le Fay
3,318
284
0
500
4,471
1,388
0
1,443
2,602
60,696
1,670
L
Medusa
Rxem v
Medusa
8,343
3,385
0
1,016
9,556
2,650
0
0
9,556
0
48,099
L
Bakasura
Spirít
Bakasura
6,818
4,879
0
2,687
10,448
5,160
0
817
9,620
0
38,898
W
Hun Batz
ang3lzHS
Hun Batz
6,872
1,531
0
6,649
11,315
3,713
0
1,601
9,008
0
59,479
W
Heimdallr
cbtonlyfans
Heimdallr
8,984
3,364
0
4,036
11,485
4,089
0
2,840
8,498
0
52,584
W
Cu Chulainn
spunkj
Cu Chulainn
8,131
1,376
0
2,125
10,295
6,707
0
3,835
6,066
0
70,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
38,968
360
Minions Killed
468
0
Camps Cleared
0
1,358,775
Distance Traveled
1,338,975
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,403
569
19
1
0
294,701
4
L
Athena
6,241
480
28
2
0
284,706
1
L
Nu Wa
6,593
507
85
7
0
236,569
0
L
Zhong Kui
6,361
489
84
6
0
217,940
4
W
Morgan Le Fay
8,036
618
132
10
0
263,747
1
L
Medusa
6,686
514
77
6
0
284,263
1
L
Bakasura
6,948
534
86
7
0
335,297
0
W
Hun Batz
7,280
560
99
8
0
299,167
0
W
Heimdallr
7,375
567
80
6
0
230,082
2
W
Cu Chulainn
8,874
683
138
11
0
251,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role