Player Matchup

Hachiman
Hachiman
ExaltedArchangel
Hachiman
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,522 Elo+
Party 2
Raijin
Raijin
OldManMcCootles
Raijin
Level 97
God Stats
2W - 1L
1,531 SR
Queue Stats
41W - 49L
1,492 Elo+
Party 2
King Arthur
King Arthur
WretChedNovA
King Arthur
Level 154
God Stats
5W - 3L
1,596 SR
Queue Stats
86W - 89L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
arpins
Sylvanus
Level 194
God Stats
10W - 7L
1,581 SR
Queue Stats
173W - 169L
1,491 Elo+
Solo
Terra
Terra
saber117
Terra
Level 103
God Stats
3W - 0L
1,655 SR
Queue Stats
53W - 60L
1,499 Elo+
Party 2
Team Averages
Level 149
1,573 SR
1,507 Elo+

VS

Team Averages
Level 119
1,419 SR
1,545 Elo+
King Arthur
King Arthur
EloT3rrorist
King Arthur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,572 Elo+
Party 1
Horus
Horus
JokesterRyan
Horus
Level 149
God Stats
0W - 1L
1,211 SR
Queue Stats
41W - 48L
1,495 Elo+
Party 1
Freya
Freya
KKazaRR
Freya
Level 141
God Stats
0W - 2L
1,368 SR
Queue Stats
51W - 48L
1,581 Elo+
Party 1
Osiris
Osiris
ShadowNash
Osiris
Level 148
God Stats
0W - 2L
1,284 SR
Queue Stats
91W - 61L
1,577 Elo+
Solo
Zeus
Zeus
V0K4P
Zeus
Level 80
God Stats
21W - 15L
1,730 SR
Queue Stats
542W - 539L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,438
531
6,613
6,360
1,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 2 / 1
7,141
510
3,070
8,869
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
WretChedNovA
King Arthur
14
10 / 1 / 1
9,474
677
21,214
18,210
16,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
arpins
Sylvanus
14
1 / 3 / 1
7,478
534
5,091
11,506
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
saber117
Terra
11
2 / 1 / 3
7,033
502
4,340
10,660
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EloT3rrorist
King Arthur
11
1 / 8 / 0
6,903
493
6,042
19,038
13,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 1 / 2
6,605
472
3,657
12,722
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Freya
KKazaRR
Freya
13
0 / 2 / 3
7,264
519
5,437
8,545
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
ShadowNash
Osiris
12
3 / 2 / 2
7,095
507
6,817
10,415
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
V0K4P
Zeus
13
3 / 1 / 2
7,486
535
12,965
7,645
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
14
Kills
8
8
Deaths
14
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EloT3rrorist
King Arthur
1
8
0
0.13
W
1
1
0
1
L
1
1
2
2
L
Freya
KKazaRR
Freya
0
2
3
0.75
W
0
2
1
0.25
L
Osiris
ShadowNash
Osiris
3
2
2
2
L
Zeus
V0K4P
Zeus
3
1
2
4
W
King Arthur
WretChedNovA
King Arthur
10
1
1
10.5
W
Sylvanus
arpins
Sylvanus
1
3
1
0.5
W
Terra
saber117
Terra
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
34,918
55,605
Taken
58,365
34,325
Mitigated
35,925
19,135
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EloT3rrorist
King Arthur
6,042
704
0
2,830
19,038
13,909
0
1,943
16,970
0
34,088
W
6,613
4,193
0
1,947
6,360
1,765
195
1,396
4,618
0
52,819
L
3,657
1,679
1,375
4,401
12,722
9,397
11
3,151
9,459
0
15,791
L
Freya
KKazaRR
Freya
5,437
1,437
0
2,636
8,545
3,118
0
1,466
7,039
51,333
3,881
W
3,070
506
0
662
8,869
2,683
0
4,413
4,438
47,356
0
L
Osiris
ShadowNash
Osiris
6,817
3,201
0
3,257
10,415
7,435
0
2,016
8,365
0
47,490
L
Zeus
V0K4P
Zeus
12,965
1,353
0
1,281
7,645
2,066
0
3,093
4,418
61,297
1,969
W
King Arthur
WretChedNovA
King Arthur
21,214
3,048
0
5,498
18,210
16,263
0
4,470
13,610
0
69,118
W
Sylvanus
arpins
Sylvanus
5,091
1,312
1,510
4,393
11,506
5,837
416
2,979
8,447
50,462
19,646
W
Terra
saber117
Terra
4,340
446
1,636
3,489
10,660
7,777
0
3,858
6,363
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
35,353
448
Minions Killed
368
0
Camps Cleared
0
1,464,678
Distance Traveled
1,430,864
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,903
493
63
5
0
239,194
1
W
Hachiman
7,438
531
106
8
0
296,599
2
L
Horus
6,605
472
26
2
0
301,589
4
L
Freya
7,264
519
93
7
0
265,143
2
W
Raijin
7,141
510
111
8
0
293,987
1
L
Osiris
7,095
507
86
6
0
344,915
1
L
Zeus
7,486
535
100
7
0
280,023
2
W
King Arthur
9,474
677
100
7
0
284,434
1
W
Sylvanus
7,478
534
104
7
0
277,924
0
W
Terra
7,033
502
27
2
0
311,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role