Player Matchup

Danzaburou
Danzaburou
Joker139Luis
Danzaburou
Level 85
God Stats
13W - 15L
1,612 SR
Queue Stats
73W - 75L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
PhantomBubblez
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadeDrakeKing
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,506 Elo+
Party 1
Thanatos
Thanatos
TigerGleaming449
Thanatos
Level 66
God Stats
3W - 9L
1,425 SR
Queue Stats
8W - 15L
1,481 Elo+
Party 1
Nox
Nox
buwan151
Nox
Level 66
God Stats
3W - 5L
1,219 SR
Queue Stats
149W - 208L
1,484 Elo+
Party 1
Team Averages
Level 70
1,451 SR
1,447 Elo+

VS

Team Averages
Level 75
1,498 SR
1,506 Elo+
Kuzenbo
Kuzenbo
Buttman31
Kuzenbo
Level 71
God Stats
1W - 2L
1,090 SR
Queue Stats
212W - 198L
1,454 Elo+
Solo
Pele
Pele
KJsinx
Pele
Level 95
God Stats
5W - 4L
1,618 SR
Queue Stats
110W - 107L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Quickmepg115
Cu Chulainn
Level 122
God Stats
13W - 7L
1,953 SR
Queue Stats
166W - 163L
1,562 Elo+
Party 2
Medusa
Medusa
Tekecannibal
Medusa
Level 39
God Stats
5W - 6L
1,453 SR
Queue Stats
42W - 48L
1,528 Elo+
Solo
Eset
Eset
XxSwamboxX
Eset
Level 49
God Stats
2W - 1L
1,375 SR
Queue Stats
95W - 90L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joker139Luis
Danzaburou
13
2 / 7 / 5
8,042
473
11,262
17,123
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
13
3 / 3 / 8
8,825
519
9,676
18,188
14,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ShadeDrakeKing
Sun Wukong
15
1 / 2 / 6
9,345
550
13,044
19,585
17,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
8 / 3 / 6
9,658
568
9,423
13,673
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
11 / 1 / 5
10,901
641
16,687
11,503
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Buttman31
Kuzenbo
13
4 / 2 / 9
8,905
524
11,837
18,460
20,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pele
KJsinx
Pele
14
3 / 5 / 5
8,035
473
7,422
14,808
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Quickmepg115
Cu Chulainn
14
1 / 4 / 4
8,809
518
16,067
22,787
19,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
14
7 / 6 / 3
8,835
520
10,241
13,641
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 8 / 2
9,181
540
8,355
10,631
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
25
Kills
16
16
Deaths
25
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Buttman31
Kuzenbo
4
2
9
4.25
W
Danzaburou
Joker139Luis
Danzaburou
2
7
5
0.64
L
Pele
KJsinx
Pele
3
5
5
1.1
W
Sylvanus
3
3
8
2.33
L
Cu Chulainn
Quickmepg115
Cu Chulainn
1
4
4
0.75
W
Sun Wukong
ShadeDrakeKing
Sun Wukong
1
2
6
2
L
Medusa
7
6
3
1.42
W
8
3
6
3.67
L
1
8
2
0.25
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,092
Damage
53,922
80,072
Taken
80,327
48,442
Mitigated
51,981
38,365
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Buttman31
Kuzenbo
11,837
3,003
0
4,559
18,460
20,751
0
7,722
10,738
29,105
0
W
Danzaburou
Joker139Luis
Danzaburou
11,262
4,649
472
4,379
17,123
6,056
0
5,798
11,325
0
57,849
L
Pele
KJsinx
Pele
7,422
1,163
0
1,915
14,808
5,187
0
4,820
9,988
0
64,864
W
Sylvanus
9,676
2,220
4,568
7,899
18,188
14,654
0
5,145
13,043
26,152
1,273
L
Cu Chulainn
Quickmepg115
Cu Chulainn
16,067
2,550
0
4,539
22,787
19,149
0
2,740
20,047
0
72,276
W
Sun Wukong
ShadeDrakeKing
Sun Wukong
13,044
2,820
0
4,009
19,585
17,447
0
1,678
17,907
0
73,227
L
Medusa
10,241
3,099
0
2,895
13,641
3,791
597
3,692
9,949
0
54,577
W
9,423
2,444
0
12,578
13,673
5,381
34
1,648
12,025
0
52,113
L
8,355
474
76
779
10,631
3,103
0
7,062
3,569
80,916
0
W
16,687
1,741
0
4,460
11,503
4,904
977
6,232
5,271
73,529
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,771
Gold Earned
43,765
447
Minions Killed
466
0
Camps Cleared
0
1,671,026
Distance Traveled
1,701,720
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,905
524
32
2
0
343,998
8
W
Danzaburou
8,042
473
89
5
0
293,454
2
L
Pele
8,035
473
87
5
0
397,274
0
W
Sylvanus
8,825
519
34
2
0
301,380
5
L
Cu Chulainn
8,809
518
120
7
0
317,168
6
W
Sun Wukong
9,345
550
127
7
0
342,861
2
L
Medusa
8,835
520
87
5
0
326,720
0
W
Thanatos
9,658
568
79
5
0
404,182
0
L
Eset
9,181
540
140
8
0
316,560
3
W
Nox
10,901
641
118
7
0
329,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role