Player Matchup

Mercury
Mercury
 
Mercury
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DTB_CorruptD
Merlin
Level 67
God Stats
7W - 4L
1,612 SR
Queue Stats
14W - 13L
1,508 Elo+
Solo
Cupid
Cupid
Mrjasper10
Cupid
Level 121
God Stats
8W - 7L
1,565 SR
Queue Stats
76W - 69L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
iStayFinessinU
Cthulhu
Level 27
God Stats
2W - 4L
1,493 SR
Queue Stats
35W - 28L
1,463 Elo+
Party 2
Nut
Nut
mikeybyce7
Nut
Level 145
God Stats
1W - 2L
1,510 SR
Queue Stats
79W - 78L
1,464 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,482 Elo+

VS

Team Averages
Level 153
1,383 SR
1,417 Elo+
Sol
Sol
 
Sol
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DirtyMuffincG
Sobek
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
1,381 Elo+
Party 1
Set
Set
MargaAfro
Set
Level 144
God Stats
1W - 4L
1,123 SR
Queue Stats
227W - 258L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
bubba200
Ix Chel
Level 147
God Stats
3W - 3L
1,488 SR
Queue Stats
106W - 147L
1,365 Elo+
Party 1
Thanatos
Thanatos
mastersage69
Thanatos
Level 83
God Stats
9W - 14L
1,302 SR
Queue Stats
112W - 142L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
0 / 2 / 0
2,979
596
574
2,953
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
1
0 / 0 / 0
918
184
0
0
0
Cupid
4
0 / 1 / 0
2,826
565
1,591
2,341
569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 0 / 0
2,993
599
1,395
3,835
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,038
608
771
3,313
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 0 / 0
3,573
715
3,331
2,119
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 0 / 1
3,404
681
643
2,720
1,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 0
3,654
731
1,448
3,403
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
bubba200
Ix Chel
6
0 / 0 / 1
3,347
669
1,284
2,034
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
mastersage69
Thanatos
5
1 / 0 / 0
3,175
635
770
3,572
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Sol
 
Sol
1
0
0
1
L
Merlin
0
0
0
0
W
0
0
1
0.5
W
1
0
0
1
L
Cupid
0
1
0
0
W
Ix Chel
bubba200
Ix Chel
0
0
1
0.5
L
0
0
0
0
W
Thanatos
mastersage69
Thanatos
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,331
Damage
7,476
12,442
Taken
13,848
3,487
Mitigated
4,395
5,362
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
574
224
0
1,220
2,953
631
0
450
2,503
0
8,838
W
Sol
 
Sol
3,331
1,055
0
1,373
2,119
422
0
412
1,707
20,594
1,216
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
643
59
0
1,638
2,720
1,516
0
837
1,883
3,647
174
W
1,448
349
0
1,313
3,403
906
0
0
3,403
0
17,957
L
Cupid
1,591
1,062
79
936
2,341
569
0
1,655
686
0
12,681
W
Ix Chel
bubba200
Ix Chel
1,284
81
231
835
2,034
514
0
0
2,034
15,960
0
L
1,395
56
0
1,382
3,835
1,534
0
2,207
1,628
5,116
0
W
Thanatos
mastersage69
Thanatos
770
349
0
1,662
3,572
1,037
0
146
3,426
0
15,284
L
771
268
0
1,745
3,313
753
0
834
2,479
0
9,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,754
Gold Earned
17,153
73
Minions Killed
124
0
Camps Cleared
0
343,912
Distance Traveled
506,869
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,979
596
23
5
0
67,178
0
W
Sol
3,573
715
30
6
0
88,028
0
L
Merlin
918
184
0
0
0
0
0
W
Sobek
3,404
681
2
0
0
88,461
3
W
Set
3,654
731
32
6
0
111,710
0
L
Cupid
2,826
565
25
5
0
99,618
0
W
Ix Chel
3,347
669
26
5
0
97,423
0
L
Cthulhu
2,993
599
7
1
0
105,276
0
W
Thanatos
3,175
635
34
7
0
121,247
0
L
Nut
3,038
608
18
4
0
71,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role