Player Matchup

Set
Set
 
Set
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AdinaBeast222
Terra
Level 103
God Stats
5W - 3L
1,546 SR
Queue Stats
702W - 680L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Iced king 11
Ah Muzen Cab
Level 150
God Stats
4W - 2L
1,702 SR
Queue Stats
408W - 388L
1,487 Elo+
Party 1
Chang'e
Chang'e
The Rev PL
Chang'e
Level 112
God Stats
9W - 4L
1,656 SR
Queue Stats
256W - 251L
1,484 Elo+
Party 1
Rama
Rama
YoSigma
Rama
Level 79
God Stats
5W - 7L
1,721 SR
Queue Stats
376W - 355L
1,468 Elo+
Solo
Team Averages
Level 109
1,625 SR
1,484 Elo+

VS

Team Averages
Level 112
1,591 SR
1,493 Elo+
Da Ji
Da Ji
DN Phantom1551
Da Ji
Level 102
God Stats
3W - 4L
1,473 SR
Queue Stats
129W - 120L
1,484 Elo+
Party 2
Chernobog
Chernobog
HaywireRegent48
Chernobog
Level 171
God Stats
119W - 114L
1,543 SR
Queue Stats
305W - 286L
1,480 Elo+
Solo
Mulan
Mulan
Jamal Cromby
Mulan
Level 83
God Stats
2W - 1L
1,385 SR
Queue Stats
10W - 9L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
NTG George
Cthulhu
Level 127
God Stats
5W - 1L
1,825 SR
Queue Stats
55W - 48L
1,519 Elo+
Party 2
Scylla
Scylla
NTG Lxve
Scylla
Level 77
God Stats
1W - 0L
1,729 SR
Queue Stats
7W - 9L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 1 / 0
5,997
500
2,790
9,247
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 3 / 0
5,819
485
3,033
10,732
5,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Iced king 11
Ah Muzen Cab
13
2 / 1 / 1
7,721
643
8,482
9,417
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
The Rev PL
Chang'e
12
1 / 3 / 0
6,895
575
3,462
7,760
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
YoSigma
Rama
10
0 / 3 / 0
5,852
488
3,332
7,228
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
6,892
574
3,620
8,658
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
HaywireRegent48
Chernobog
11
1 / 0 / 3
6,755
563
5,731
8,242
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 0
6,658
555
4,817
9,583
6,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
NTG George
Cthulhu
11
4 / 0 / 4
7,251
604
7,869
6,680
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
NTG Lxve
Scylla
12
2 / 1 / 4
6,996
583
4,411
4,610
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
11
11
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
L
0
3
0
0
W
3
0
3
4.5
W
Chernobog
HaywireRegent48
Chernobog
1
0
3
2.5
L
Ah Muzen Cab
Iced king 11
Ah Muzen Cab
2
1
1
2.5
W
1
2
0
0.5
W
Cthulhu
NTG George
Cthulhu
4
0
4
6
W
Scylla
NTG Lxve
Scylla
2
1
4
4
L
Chang'e
The Rev PL
Chang'e
1
3
0
0.33
L
Rama
YoSigma
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
26,448
44,384
Taken
37,773
17,286
Mitigated
21,343
13,880
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,790
1,174
0
4,015
9,247
3,587
0
1,566
7,654
0
45,135
L
3,033
185
1,477
3,248
10,732
5,653
0
4,169
6,539
17,482
1,744
W
3,620
277
0
1,308
8,658
3,713
0
1,333
7,325
0
53,528
W
Chernobog
HaywireRegent48
Chernobog
5,731
2,485
115
3,727
8,242
5,487
275
628
7,614
0
45,329
L
Ah Muzen Cab
Iced king 11
Ah Muzen Cab
8,482
2,188
0
1,753
9,417
3,666
595
0
9,417
0
60,815
W
4,817
625
0
3,046
9,583
6,198
0
0
9,583
0
43,427
W
Cthulhu
NTG George
Cthulhu
7,869
685
2,181
2,535
6,680
4,503
226
1,727
4,953
28,029
2,452
W
Scylla
NTG Lxve
Scylla
4,411
517
0
711
4,610
1,442
0
2,504
2,106
39,194
410
L
Chang'e
The Rev PL
Chang'e
3,462
173
160
2,090
7,760
2,274
0
3,016
4,444
40,228
2,252
L
Rama
YoSigma
Rama
3,332
2,503
0
1,137
7,228
2,106
176
2,889
4,339
0
34,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
34,552
380
Minions Killed
378
0
Camps Cleared
0
1,239,447
Distance Traveled
1,317,877
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,997
500
75
6
0
280,830
0
L
Terra
5,819
485
26
2
0
260,428
3
W
Da Ji
6,892
574
77
6
0
325,364
0
W
Chernobog
6,755
563
82
7
0
242,446
0
L
Ah Muzen Cab
7,721
643
105
9
0
243,432
0
W
Mulan
6,658
555
97
8
0
240,963
6
W
Cthulhu
7,251
604
34
3
0
268,430
2
W
Scylla
6,996
583
88
7
0
240,674
2
L
Chang'e
6,895
575
99
8
0
236,989
0
L
Rama
5,852
488
75
6
0
217,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role