Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Rush Devon
Ao Kuang
Level 66
God Stats
40W - 30L
1,552 SR
Queue Stats
153W - 171L
1,440 Elo+
Party 1
Chernobog
Chernobog
uh Echo
Chernobog
Level 80
God Stats
36W - 31L
1,435 SR
Queue Stats
136W - 142L
1,422 Elo+
Party 1
Team Averages
Level 76
1,496 SR
1,454 Elo+

VS

Team Averages
Level 94
1,640 SR
1,459 Elo+
Medusa
Medusa
DREAMK0T
Medusa
Level 104
God Stats
3W - 4L
1,723 SR
Queue Stats
8W - 11L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
Krondor81
Ah Puch
Level 112
God Stats
9W - 8L
1,586 SR
Queue Stats
109W - 112L
1,416 Elo+
Solo
Horus
Horus
VoidLibra
Horus
Level 66
God Stats
16W - 6L
1,612 SR
Queue Stats
77W - 78L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 3 / 1
8,020
729
6,986
11,778
14,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Rush Devon
Ao Kuang
14
2 / 5 / 1
8,640
785
5,668
13,254
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
uh Echo
Chernobog
14
0 / 2 / 2
8,423
766
5,145
10,871
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DREAMK0T
Medusa
15
2 / 2 / 5
9,302
846
7,666
6,826
2,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Krondor81
Ah Puch
16
5 / 1 / 4
9,682
880
14,317
7,229
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
VoidLibra
Horus
16
3 / 0 / 7
9,165
833
8,065
11,150
10,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
W
Medusa
DREAMK0T
Medusa
2
2
5
2.25
W
Ah Puch
Krondor81
Ah Puch
5
1
4
7
L
Ao Kuang
Rush Devon
Ao Kuang
2
5
1
0.5
W
Horus
VoidLibra
Horus
3
0
7
6.5
L
Chernobog
uh Echo
Chernobog
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,799
Damage
30,048
35,903
Taken
25,205
27,401
Mitigated
15,840
7,006
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,986
475
0
2,524
11,778
14,046
0
4,737
7,041
18,943
180
W
Medusa
DREAMK0T
Medusa
7,666
3,637
0
1,272
6,826
2,587
919
3,408
3,319
0
42,885
W
Ah Puch
Krondor81
Ah Puch
14,317
166
309
1,812
7,229
2,610
129
4,400
2,550
34,688
0
L
Ao Kuang
Rush Devon
Ao Kuang
5,668
792
0
1,208
13,254
9,323
0
4,822
8,405
17,050
488
W
Horus
VoidLibra
Horus
8,065
2,437
1,572
3,936
11,150
10,643
0
4,048
6,843
308
17,804
L
Chernobog
uh Echo
Chernobog
5,145
2,920
0
3,274
10,871
4,032
0
5,117
5,754
0
30,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
28,149
113
Minions Killed
133
0
Camps Cleared
0
614,469
Distance Traveled
640,210
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,020
729
17
2
0
207,474
0
W
Medusa
9,302
846
52
5
0
215,949
0
W
Ah Puch
9,682
880
59
5
0
199,926
0
L
Ao Kuang
8,640
785
22
2
0
202,129
0
W
Horus
9,165
833
22
2
0
224,335
4
L
Chernobog
8,423
766
74
7
0
204,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role