Player Matchup

Achilles
Achilles
Diamond V
G0RØ
Achilles
Diamond V
Level 168
God Stats
4W - 3L
1,678 SR
Queue Stats
79W - 63L
1,933 MMR
Solo
Agni
Agni
Diamond V
Meokio
Agni
Diamond V
Level 199
God Stats
2W - 1L
1,284 SR
Queue Stats
76W - 51L
2,071 MMR
Solo
Poseidon
Poseidon
Platinum V
Quinet
Poseidon
Platinum V
Level 249
God Stats
52W - 60L
1,430 SR
Queue Stats
399W - 417L
1,920 MMR
Solo
Ymir
Ymir
Diamond IV
Swolsen
Ymir
Diamond IV
Level 159
God Stats
18W - 14L
1,613 SR
Queue Stats
139W - 142L
1,935 MMR
Solo
Surtr
Surtr
Platinum I
ThatKidNelson
Surtr
Platinum I
Level 180
God Stats
7W - 7L
1,552 SR
Queue Stats
149W - 138L
1,946 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 191
1,511 SR
1,961 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,433 SR
1,842 MMR
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum II
Humble_Brag__
Hachiman
Platinum II
Level 183
God Stats
1W - 5L
1,164 SR
Queue Stats
289W - 281L
1,917 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
ZNez
Kuzenbo
Platinum II
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 158L
1,909 MMR
Party 2
Freya
Freya
Diamond V
mediocrelegend
Freya
Diamond V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 116L
1,951 MMR
Party 1
Chaac
Chaac
Diamond V
mumblz666
Chaac
Diamond V
Level 176
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 160L
1,933 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
G0RØ
Achilles
13
4 / 0 / 2
7,910
565
10,998
14,625
12,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Agni
Meokio
Agni
15
2 / 2 / 4
8,186
585
8,762
5,927
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Quinet
Poseidon
14
1 / 3 / 2
7,982
570
5,906
7,810
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ymir
Swolsen
Ymir
15
3 / 1 / 2
7,680
549
5,898
9,198
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 4 / 0
8,274
591
7,818
11,075
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ChronosKaliMedusaAthena

VS

Bans
King ArthurErlang ShenAo KuangRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 4 / 3
7,674
548
8,069
10,699
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Humble_Brag__
Hachiman
11
1 / 4 / 0
7,036
503
3,188
9,905
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kuzenbo
ZNez
Kuzenbo
11
2 / 1 / 3
7,035
503
5,629
14,442
14,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 2
7,580
541
6,060
9,474
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
mumblz666
Chaac
14
4 / 1 / 1
8,035
574
8,072
13,810
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
10
10
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
3
0.63
W
Achilles
G0RØ
Achilles
4
0
2
5
L
Hachiman
Humble_Brag__
Hachiman
1
4
0
0.25
W
Agni
Meokio
Agni
2
2
4
2
W
Poseidon
Quinet
Poseidon
1
3
2
0.67
W
Ymir
Swolsen
Ymir
3
1
2
4
W
1
4
0
0.25
L
Kuzenbo
ZNez
Kuzenbo
2
1
3
3.5
L
2
1
2
3
L
Chaac
mumblz666
Chaac
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,382
Damage
31,018
48,635
Taken
58,330
25,656
Mitigated
31,298
14,950
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,069
528
1,536
4,640
10,699
3,522
46
5,177
5,522
64,879
0
W
Achilles
G0RØ
Achilles
10,998
3,394
0
3,675
14,625
12,892
0
7,606
7,019
2,271
33,348
L
Hachiman
Humble_Brag__
Hachiman
3,188
2,233
0
4,666
9,905
2,810
0
4,184
5,189
0
50,327
W
Agni
Meokio
Agni
8,762
827
0
612
5,927
1,678
0
2,101
3,826
53,298
1,911
W
Poseidon
Quinet
Poseidon
5,906
1,509
0
1,425
7,810
2,611
0
5,688
2,122
62,711
799
W
Ymir
Swolsen
Ymir
5,898
1,802
0
5,768
9,198
3,622
0
2,897
6,301
75,251
0
W
7,818
4,152
0
3,470
11,075
4,853
11
1,164
9,911
1,432
62,950
L
Kuzenbo
ZNez
Kuzenbo
5,629
2,459
0
3,016
14,442
14,099
4
5,909
8,302
18,082
0
L
6,060
1,868
0
5,598
9,474
3,277
0
3,284
6,070
58,671
11,646
L
Chaac
mumblz666
Chaac
8,072
1,621
0
6,511
13,810
7,590
0
1,509
12,301
0
53,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
37,360
534
Minions Killed
452
0
Camps Cleared
0
1,499,853
Distance Traveled
1,434,592
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,674
548
120
9
0
297,177
0
W
Achilles
7,910
565
56
4
0
305,921
1
L
Hachiman
7,036
503
89
6
0
216,977
0
W
Agni
8,186
585
119
9
0
291,969
2
W
Poseidon
7,982
570
124
9
0
292,005
0
W
Ymir
7,680
549
115
8
0
331,221
0
W
Surtr
8,274
591
120
9
0
278,737
0
L
Kuzenbo
7,035
503
32
2
0
315,147
4
L
Freya
7,580
541
115
8
0
315,483
0
L
Chaac
8,035
574
96
7
0
289,808
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role