Player Matchup

Cthulhu
Cthulhu
Gold II
DBCFamishedVi
Cthulhu
Gold II
Level 128
God Stats
5W - 1L
1,603 SR
Queue Stats
47W - 50L
1,656 MMR
Party 2
Thor
Thor
Gold II
DrMladjo
Thor
Gold II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,656 MMR
Party 2
Mulan
Mulan
Gold II
REZBUBBLY
Mulan
Gold II
Level 120
God Stats
3W - 4L
1,682 SR
Queue Stats
47W - 50L
1,656 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,595 SR
1,656 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,521 SR
1,360 MMR
Geb
Geb
Silver I
Goat on staq
Geb
Silver I
Level 108
God Stats
0W - 1L
1,556 SR
Queue Stats
13W - 9L
1,545 MMR
Party 1
Anubis
Anubis
Silver I
Goat on stix190
Anubis
Silver I
Level 126
God Stats
0W - 2L
1,560 SR
Queue Stats
15W - 10L
1,545 MMR
Party 1
Hachiman
Hachiman
Silver III
ToHiStayLoyal88
Hachiman
Silver III
Level 113
God Stats
5W - 15L
1,447 SR
Queue Stats
83W - 140L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
5 / 1 / 10
9,061
906
10,275
9,079
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
15
6 / 2 / 9
9,076
908
5,514
8,554
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
REZBUBBLY
Mulan
14
4 / 1 / 11
8,757
876
7,935
11,732
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
VulcanAthenaAchillesBacchusCharybdis

VS

Bans
AgniUllrJanusArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,545
755
10,641
10,833
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 2
8,287
829
6,441
9,107
3,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
12
0 / 5 / 4
7,307
731
4,042
7,494
2,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
15
Kills
4
4
Deaths
15
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
1
10
10
W
Thor
6
2
9
5.25
L
2
5
2
0.6
L
2
5
2
0.6
W
Mulan
REZBUBBLY
Mulan
4
1
11
9.5
L
Hachiman
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
21,124
29,365
Taken
27,434
13,653
Mitigated
15,379
6,784
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,275
102
435
1,534
9,079
3,303
752
4,770
4,172
29,885
0
W
Thor
5,514
1,164
0
1,579
8,554
2,316
825
4,995
3,442
0
18,983
L
10,641
780
304
1,280
10,833
9,132
0
3,953
6,341
19,082
654
L
6,441
214
0
2,909
9,107
3,919
0
2,999
5,691
30,220
332
W
Mulan
REZBUBBLY
Mulan
7,935
559
142
3,094
11,732
8,034
243
6,040
5,241
0
17,572
L
Hachiman
4,042
1,032
0
1,215
7,494
2,328
0
2,144
5,014
0
22,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
23,139
106
Minions Killed
113
0
Camps Cleared
0
591,906
Distance Traveled
537,538
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,061
906
50
5
0
211,825
0
W
Thor
9,076
908
33
3
0
190,093
0
L
Geb
7,545
755
19
2
0
178,939
2
L
Anubis
8,287
829
57
6
0
163,566
1
W
Mulan
8,757
876
23
2
0
189,988
0
L
Hachiman
7,307
731
37
4
0
195,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role