Player Matchup

Ravana
Ravana
Diamond I
 
Ravana
Diamond I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond II
Mr Waffle Seven
Hercules
Diamond II
Level 196
God Stats
5W - 5L
1,710 SR
Queue Stats
238W - 224L
2,268 MMR
Party 1
Artio
Artio
Diamond I
Rxpidz dE
Artio
Diamond I
Level 157
God Stats
1W - 0L
1,307 SR
Queue Stats
94W - 56L
2,298 MMR
Solo
Skadi
Skadi
Diamond I
TonyDownfall
Skadi
Diamond I
Level 168
God Stats
9W - 10L
1,590 SR
Queue Stats
619W - 591L
2,291 MMR
Solo
Chang'e
Chang'e
Diamond II
iCrazyDolphin
Chang'e
Diamond II
Level 218
God Stats
49W - 36L
1,777 SR
Queue Stats
268W - 232L
2,317 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 189
1,577 SR
2,135 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,762 SR
2,150 MMR
Hachiman
Hachiman
Diamond I
 
Hachiman
Diamond I
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Camazotz
Camazotz
Diamond I
Hibíki
Camazotz
Diamond I
Level 149
God Stats
3W - 2L
1,901 SR
Queue Stats
247W - 218L
2,490 MMR
Party 3
King Arthur
King Arthur
Diamond I
ImGoingBerzerk
King Arthur
Diamond I
Level 169
God Stats
6W - 7L
1,741 SR
Queue Stats
237W - 210L
2,258 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Relating
Nu Wa
Diamond II
Level 86
God Stats
27W - 23L
1,828 SR
Queue Stats
328W - 310L
2,359 MMR
Party 2
Nox
Nox
Platinum I
iAmMedieval
Nox
Platinum I
Level 255
God Stats
2W - 2L
1,840 SR
Queue Stats
338W - 331L
2,142 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 0 / 3
6,699
609
5,582
5,978
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
11
3 / 1 / 3
6,465
588
3,650
8,242
5,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artio
Rxpidz dE
Artio
12
1 / 0 / 1
6,252
568
5,575
12,506
9,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 4
6,061
551
6,076
6,610
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
12
3 / 1 / 3
6,768
615
5,675
7,001
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Erlang ShenApolloOdin

VS

Bans
Yu HuangKhepriBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 4 / 2
6,196
563
5,009
8,643
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Hibíki
Camazotz
11
2 / 4 / 1
5,827
530
5,727
10,652
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
ImGoingBerzerk
King Arthur
11
0 / 2 / 0
6,200
564
7,739
11,972
7,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Relating
Nu Wa
11
2 / 3 / 0
5,975
543
6,847
4,554
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 3
5,620
511
2,584
6,493
2,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
6
6
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
3
6.5
L
Hachiman
 
Hachiman
2
4
2
0.75
L
Camazotz
Hibíki
Camazotz
2
4
1
0.63
L
King Arthur
ImGoingBerzerk
King Arthur
0
2
0
0
W
Hercules
3
1
3
4.5
L
Nu Wa
Relating
Nu Wa
2
3
0
0.67
W
Artio
Rxpidz dE
Artio
1
0
1
1.5
W
1
4
4
0.75
L
0
0
3
1.5
W
Chang'e
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,558
Damage
27,906
40,337
Taken
42,314
20,760
Mitigated
16,772
16,688
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,582
1,592
0
2,129
5,978
2,013
0
440
5,438
0
38,993
L
Hachiman
 
Hachiman
5,009
3,207
0
2,126
8,643
2,538
0
538
8,053
0
37,741
L
Camazotz
Hibíki
Camazotz
5,727
1,816
0
4,620
10,652
2,867
0
389
10,209
0
40,566
L
King Arthur
ImGoingBerzerk
King Arthur
7,739
996
0
1,411
11,972
7,581
0
4,813
6,423
0
46,015
W
Hercules
3,650
1,086
0
2,418
8,242
5,456
0
3,148
4,885
0
25,954
L
Nu Wa
Relating
Nu Wa
6,847
1,740
0
622
4,554
1,160
0
3,346
1,044
40,499
0
W
Artio
Rxpidz dE
Artio
5,575
770
8
7,385
12,506
9,555
0
422
11,992
39,813
1,550
W
6,076
2,128
0
375
6,610
2,142
0
1,305
5,183
0
42,686
L
2,584
788
925
2,937
6,493
2,626
0
1,018
5,361
16,805
0
W
Chang'e
5,675
394
600
3,773
7,001
1,594
0
3,417
3,408
51,666
2,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
29,818
381
Minions Killed
349
0
Camps Cleared
0
1,191,278
Distance Traveled
1,070,530
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,699
609
75
7
0
267,740
0
L
Hachiman
6,196
563
73
7
0
203,748
1
L
Camazotz
5,827
530
76
7
0
253,973
0
L
King Arthur
6,200
564
85
8
0
213,035
4
W
Hercules
6,465
588
50
5
0
257,510
0
L
Nu Wa
5,975
543
85
8
0
188,963
0
W
Artio
6,252
568
75
7
0
223,469
4
W
Skadi
6,061
551
77
7
0
198,147
1
L
Nox
5,620
511
30
3
0
210,811
5
W
Chang'e
6,768
615
104
9
0
244,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role