Player Matchup

Bacchus
Bacchus
BabyfaceHomeboi
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
Envy2ndSin
Bastet
Level 125
God Stats
31W - 20L
1,623 SR
Queue Stats
85W - 68L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
Gluttony6thsin
Zhong Kui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,389 Elo+
Party 2
Olorun
Olorun
WRATH5thSin
Olorun
Level 143
God Stats
0W - 2L
1,294 SR
Queue Stats
28W - 25L
1,495 Elo+
Party 2
Apollo
Apollo
dropthesocram
Apollo
Level 61
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 8L
1,442 Elo+
Party 1
Team Averages
Level 76
1,527 SR
1,469 Elo+

VS

Team Averages
Level 74
1,736 SR
1,548 Elo+
Thanatos
Thanatos
Bigggchungus594
Thanatos
Level 19
God Stats
12W - 8L
1,936 SR
Queue Stats
33W - 30L
1,583 Elo+
Party 4
Nu Wa
Nu Wa
DarkKnight3303
Nu Wa
Level 102
God Stats
10W - 5L
1,575 SR
Queue Stats
121W - 123L
1,495 Elo+
Party 4
Ratatoskr
Ratatoskr
GoldPhoenix53
Ratatoskr
Level 116
God Stats
15W - 5L
1,729 SR
Queue Stats
119W - 92L
1,560 Elo+
Party 3
Kuzenbo
Kuzenbo
MachineMercury
Kuzenbo
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
46W - 32L
1,563 Elo+
Party 3
Cupid
Cupid
PI3DP1P3R
Cupid
Level 106
God Stats
14W - 10L
1,938 SR
Queue Stats
37W - 28L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,842
380
4,504
19,044
18,997
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Envy2ndSin
Bastet
14
2 / 7 / 3
8,162
453
7,750
15,736
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
Gluttony6thsin
Zhong Kui
11
1 / 12 / 1
6,973
387
5,218
16,100
7,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
15
2 / 4 / 2
9,938
552
9,339
13,421
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 6 / 1
6,917
384
5,630
16,050
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 5 / 5
7,658
425
2,224
10,079
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

18
6 / 1 / 4
10,595
589
8,685
7,996
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ratatoskr
GoldPhoenix53
Ratatoskr
17
14 / 1 / 4
11,697
650
16,219
16,243
13,757
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
1 / 0 / 14
10,076
560
8,039
8,417
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
PI3DP1P3R
Cupid
17
13 / 0 / 3
10,606
589
19,849
11,935
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
36
37
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Thanatos
2
5
5
0.9
W
6
1
4
8
L
Bastet
Envy2ndSin
Bastet
2
7
3
0.5
L
Zhong Kui
Gluttony6thsin
Zhong Kui
1
12
1
0.13
W
Ratatoskr
GoldPhoenix53
Ratatoskr
14
1
4
16
W
1
0
14
8
W
Cupid
PI3DP1P3R
Cupid
13
0
3
14.5
L
Olorun
2
4
2
0.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
55,016
80,351
Taken
54,670
40,895
Mitigated
34,859
17,801
Healing
22,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,504
655
0
3,523
19,044
18,997
0
5,476
13,568
21,411
2,926
W
Thanatos
2,224
562
0
5,932
10,079
3,269
60
1,339
8,740
0
34,028
W
8,685
2,653
0
336
7,996
3,023
364
3,904
4,092
83,212
3,795
L
Bastet
Envy2ndSin
Bastet
7,750
1,687
0
4,902
15,736
4,564
0
1,480
14,256
0
57,029
L
Zhong Kui
Gluttony6thsin
Zhong Kui
5,218
1,031
306
2,166
16,100
7,696
0
1,420
14,680
33,339
0
W
Ratatoskr
GoldPhoenix53
Ratatoskr
16,219
2,555
0
5,470
16,243
13,757
732
7,725
8,518
0
82,749
W
8,039
2,454
0
2,113
8,417
10,112
380
3,154
5,263
29,888
844
W
Cupid
PI3DP1P3R
Cupid
19,849
14,842
50
8,267
11,935
4,698
2,074
2,333
9,602
0
101,384
L
Olorun
9,339
3,454
90
2,795
13,421
4,658
715
4,932
8,489
91,661
992
L
5,630
2,516
0
4,019
16,050
4,980
256
3,029
13,021
0
57,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
50,632
448
Minions Killed
527
0
Camps Cleared
0
1,638,278
Distance Traveled
1,732,497
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,842
380
35
2
0
308,466
1
W
Thanatos
7,658
425
63
4
0
383,730
0
W
Nu Wa
10,595
589
140
8
0
347,112
0
L
Bastet
8,162
453
94
5
0
390,893
0
L
Zhong Kui
6,973
387
44
2
0
284,007
0
W
Ratatoskr
11,697
650
129
7
0
311,041
1
W
Kuzenbo
10,076
560
42
2
0
364,252
0
W
Cupid
10,606
589
153
9
0
326,362
4
L
Olorun
9,938
552
166
9
0
314,468
0
L
Apollo
6,917
384
109
6
0
340,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role