Player Matchup

Khepri
Khepri
Benson Bonee
Khepri
Level 126
God Stats
9W - 12L
1,542 SR
Queue Stats
318W - 351L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Get Skrrtted
Nu Wa
Level 109
God Stats
22W - 22L
1,579 SR
Queue Stats
129W - 149L
1,422 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Glorpin
Ah Muzen Cab
Level 92
God Stats
6W - 12L
1,326 SR
Queue Stats
140W - 165L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ProfDixkWexd
Tsukuyomi
Level 56
God Stats
8W - 6L
1,716 SR
Queue Stats
89W - 79L
1,484 Elo+
Solo
King Arthur
King Arthur
lunrrs
King Arthur
Level 114
God Stats
10W - 13L
1,615 SR
Queue Stats
140W - 142L
1,488 Elo+
Solo
Team Averages
Level 99
1,556 SR
1,460 Elo+

VS

Team Averages
Level 114
1,381 SR
1,395 Elo+
Ra
Ra
CheesyTaco777
Ra
Level 106
God Stats
2W - 0L
996 SR
Queue Stats
15W - 20L
1,390 Elo+
Party 2
Chaac
Chaac
GwynSoulOfCinder
Chaac
Level 109
God Stats
1W - 0L
1,393 SR
Queue Stats
13W - 21L
1,361 Elo+
Party 2
Medusa
Medusa
LudwigHolyBlade2
Medusa
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 2
Fenrir
Fenrir
Molach_Dragon
Fenrir
Level 91
God Stats
2W - 1L
1,570 SR
Queue Stats
7W - 7L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
YhormTheGiant6
Sylvanus
Level 147
God Stats
1W - 1L
1,447 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 1 / 4
8,262
551
4,997
10,556
9,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 8 / 6
8,240
549
15,382
13,431
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Glorpin
Ah Muzen Cab
13
1 / 4 / 1
7,603
507
9,827
9,350
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
ProfDixkWexd
Tsukuyomi
13
6 / 2 / 2
7,954
530
6,590
9,883
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
lunrrs
King Arthur
15
3 / 0 / 2
8,979
599
6,981
10,814
8,152
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 4
7,583
506
6,250
10,330
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
6,856
457
6,370
10,338
7,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 2 / 1
8,397
560
9,532
10,511
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 4 / 4
7,741
516
8,087
11,476
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
11
0 / 1 / 6
7,569
505
4,754
13,165
7,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
18
Kills
14
15
Deaths
18
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
1
4
5
W
4
8
4
0.75
L
5
8
6
1
L
Ah Muzen Cab
Glorpin
Ah Muzen Cab
1
4
1
0.38
W
0
3
0
0
W
6
2
1
3.25
W
4
4
4
1.5
L
Tsukuyomi
ProfDixkWexd
Tsukuyomi
6
2
2
3.5
W
Sylvanus
0
1
6
3
L
King Arthur
lunrrs
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,777
Damage
34,993
54,034
Taken
55,820
28,223
Mitigated
25,533
10,563
Healing
18,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,997
722
174
1,105
10,556
9,327
0
2,431
7,836
24,695
0
W
6,250
362
309
429
10,330
2,604
322
6,639
3,691
45,804
0
L
15,382
4,532
0
3,140
13,431
4,072
24
5,659
7,256
61,467
0
L
Ah Muzen Cab
Glorpin
Ah Muzen Cab
9,827
3,398
0
896
9,350
3,643
0
1,575
7,694
0
57,407
W
6,370
514
0
4,748
10,338
7,098
0
828
9,510
0
40,476
W
9,532
5,078
0
1,819
10,511
3,690
1,083
2,560
7,951
0
62,799
W
8,087
1,424
0
371
11,476
4,196
0
3,876
7,600
0
28,263
L
Tsukuyomi
ProfDixkWexd
Tsukuyomi
6,590
929
0
3,119
9,883
3,029
0
300
9,482
0
53,306
W
Sylvanus
4,754
1,171
5,098
5,299
13,165
7,945
326
6,476
6,689
25,711
3,158
L
King Arthur
lunrrs
King Arthur
6,981
905
0
2,129
10,814
8,152
0
13
10,205
0
63,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,038
Gold Earned
38,146
389
Minions Killed
342
0
Camps Cleared
0
1,491,614
Distance Traveled
1,393,751
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,262
551
26
2
0
339,791
2
W
Ra
7,583
506
87
6
0
296,652
0
L
Nu Wa
8,240
549
87
6
0
272,160
0
L
Ah Muzen Cab
7,603
507
97
6
0
298,408
0
W
Chaac
6,856
457
63
4
0
246,205
0
W
Medusa
8,397
560
107
7
0
275,612
0
W
Fenrir
7,741
516
38
3
0
312,501
0
L
Tsukuyomi
7,954
530
87
6
0
278,540
0
W
Sylvanus
7,569
505
47
3
0
262,781
0
L
King Arthur
8,979
599
92
6
0
302,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role