Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
ZGeneral
Agni
Level 149
God Stats
15W - 4L
1,686 SR
Queue Stats
62W - 34L
1,603 Elo+
Party 1
Bacchus
Bacchus
evcutt
Bacchus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,435 Elo+
Party 3
Medusa
Medusa
popiiou
Medusa
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 33L
1,529 Elo+
Party 3
Arachne
Arachne
xxxhydroxxx
Arachne
Level 68
God Stats
19W - 6L
1,678 SR
Queue Stats
91W - 58L
1,566 Elo+
Party 1
Team Averages
Level 114
1,573 SR
1,527 Elo+

VS

Team Averages
Level 125
1,575 SR
1,505 Elo+
Bacchus
Bacchus
Korv0sG00b
Bacchus
Level 105
God Stats
1W - 1L
1,443 SR
Queue Stats
18W - 17L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mortemia99
Morgan Le Fay
Level 124
God Stats
6W - 3L
1,507 SR
Queue Stats
59W - 66L
1,468 Elo+
Party 2
The Morrigan
The Morrigan
Runawaylaughs
The Morrigan
Level 125
God Stats
4W - 6L
1,532 SR
Queue Stats
269W - 253L
1,543 Elo+
Solo
Thanatos
Thanatos
ShimadaX
Thanatos
Level 113
God Stats
8W - 9L
1,584 SR
Queue Stats
139W - 120L
1,554 Elo+
Solo
Olorun
Olorun
raymond355
Olorun
Level 157
God Stats
7W - 7L
1,810 SR
Queue Stats
121W - 118L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 4
6,149
615
3,898
8,788
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Agni
12
6 / 1 / 1
7,364
736
6,213
4,043
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
evcutt
Bacchus
10
3 / 0 / 6
6,028
603
3,003
5,043
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
popiiou
Medusa
12
5 / 1 / 2
6,495
650
7,937
7,239
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
xxxhydroxxx
Arachne
11
1 / 1 / 6
5,686
569
3,857
6,766
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Korv0sG00b
Bacchus
8
0 / 3 / 2
4,954
495
2,353
8,625
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Mortemia99
Morgan Le Fay
9
1 / 2 / 0
5,304
530
3,154
5,365
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Runawaylaughs
The Morrigan
9
1 / 3 / 0
5,064
506
3,330
7,529
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ShimadaX
Thanatos
8
0 / 3 / 0
4,751
475
2,126
8,486
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
raymond355
Olorun
9
1 / 5 / 0
5,443
544
4,331
7,996
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
3
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
4
3
L
Bacchus
Korv0sG00b
Bacchus
0
3
2
0.33
L
Morgan Le Fay
Mortemia99
Morgan Le Fay
1
2
0
0.5
L
The Morrigan
Runawaylaughs
The Morrigan
1
3
0
0.33
L
Thanatos
ShimadaX
Thanatos
0
3
0
0
W
Agni
6
1
1
6.5
W
Bacchus
evcutt
Bacchus
3
0
6
6
W
Medusa
popiiou
Medusa
5
1
2
6
L
Olorun
raymond355
Olorun
1
5
0
0.2
W
Arachne
xxxhydroxxx
Arachne
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
15,294
31,879
Taken
38,001
14,077
Mitigated
15,283
11,056
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,898
0
0
2,177
8,788
4,067
0
2,382
5,857
0
38,273
L
Bacchus
Korv0sG00b
Bacchus
2,353
253
0
2,506
8,625
6,542
0
2,351
6,139
12,072
0
L
Morgan Le Fay
Mortemia99
Morgan Le Fay
3,154
155
0
1,477
5,365
1,221
0
3,357
1,804
29,456
0
L
The Morrigan
Runawaylaughs
The Morrigan
3,330
747
0
2,140
7,529
2,417
0
902
6,585
17,049
1,250
L
Thanatos
ShimadaX
Thanatos
2,126
925
0
3,510
8,486
2,742
0
996
7,458
0
30,865
W
Agni
6,213
558
0
999
4,043
1,131
0
2,874
1,169
47,280
699
W
Bacchus
evcutt
Bacchus
3,003
293
0
1,579
5,043
4,144
0
1,458
3,585
14,979
1,677
W
Medusa
popiiou
Medusa
7,937
3,617
0
2,548
7,239
2,452
0
3,961
3,278
0
50,865
L
Olorun
raymond355
Olorun
4,331
1,953
80
1,397
7,996
2,361
0
974
7,022
30,387
2,576
W
Arachne
xxxhydroxxx
Arachne
3,857
2,931
0
3,753
6,766
2,283
0
1,147
5,619
0
45,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
25,516
342
Minions Killed
238
0
Camps Cleared
0
1,084,338
Distance Traveled
1,049,669
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,149
615
64
6
0
204,944
0
L
Bacchus
4,954
495
12
1
0
211,438
0
L
Morgan Le Fay
5,304
530
70
7
0
205,035
0
L
The Morrigan
5,064
506
35
4
0
184,796
0
L
Thanatos
4,751
475
66
7
0
229,398
0
W
Agni
7,364
736
99
10
0
228,890
0
W
Bacchus
6,028
603
27
3
0
216,608
4
W
Medusa
6,495
650
79
8
0
196,121
1
L
Olorun
5,443
544
55
6
0
219,002
0
W
Arachne
5,686
569
73
7
0
237,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role