Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
July XII
Ratatoskr
Level 66
God Stats
2W - 1L
1,715 SR
Queue Stats
22W - 26L
1,329 Elo+
Solo
Janus
Janus
Spankalicious17
Janus
Level 135
God Stats
7W - 12L
1,343 SR
Queue Stats
541W - 527L
1,428 Elo+
Solo
Jing Wei
Jing Wei
Toestii
Jing Wei
Level 79
God Stats
3W - 8L
1,427 SR
Queue Stats
78W - 81L
1,447 Elo+
Solo
Cthulhu
Cthulhu
monsterzilla410
Cthulhu
Level 93
God Stats
15W - 16L
1,374 SR
Queue Stats
577W - 603L
1,411 Elo+
Solo
Team Averages
Level 106
1,472 SR
1,423 Elo+

VS

Team Averages
Level 104
1,443 SR
1,424 Elo+
Fafnir
Fafnir
COLOMBO_253
Fafnir
Level 98
God Stats
1W - 3L
1,263 SR
Queue Stats
232W - 244L
1,470 Elo+
Solo
Chiron
Chiron
JuggerCat
Chiron
Level 98
God Stats
2W - 0L
1,462 SR
Queue Stats
4W - 4L
1,449 Elo+
Solo
Thanatos
Thanatos
Jugger_NAUGHT770
Thanatos
Level 79
God Stats
4W - 3L
1,563 SR
Queue Stats
103W - 103L
1,365 Elo+
Solo
Medusa
Medusa
The3abaYaga
Medusa
Level 128
God Stats
28W - 29L
1,481 SR
Queue Stats
292W - 315L
1,405 Elo+
Solo
Ra
Ra
TomyDC21222
Ra
Level 118
God Stats
125W - 122L
1,447 SR
Queue Stats
210W - 211L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 1 / 1
3,716
743
3,345
4,142
1,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
July XII
Ratatoskr
1
0 / 0 / 0
2,553
511
0
0
0
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 2 / 0
3,906
781
266
2,791
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Toestii
Jing Wei
5
0 / 2 / 0
3,260
652
1,213
3,400
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,155
631
1,069
2,250
1,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 0 / 3
3,986
797
1,386
3,608
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
JuggerCat
Chiron
7
0 / 1 / 1
3,880
776
1,508
4,364
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 0 / 0
3,932
786
1,766
2,841
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
7
2 / 0 / 0
4,159
832
1,227
1,954
476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 1
3,743
749
1,085
1,179
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
0
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
1
0.5
W
Fafnir
0
0
3
1.5
W
Chiron
JuggerCat
Chiron
0
1
1
0.5
W
2
0
0
2
L
Ratatoskr
July XII
Ratatoskr
0
0
0
0
L
0
2
0
0
W
Medusa
2
0
0
2
L
Jing Wei
Toestii
Jing Wei
0
2
0
0
W
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,893
Damage
6,972
12,583
Taken
13,946
4,650
Mitigated
5,177
3,152
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,345
938
0
1,832
4,142
1,938
0
0
4,142
0
14,656
W
Fafnir
1,386
182
0
1,364
3,608
2,625
0
813
2,795
6,809
0
W
Chiron
JuggerCat
Chiron
1,508
970
0
1,504
4,364
869
0
0
3,971
0
15,078
W
1,766
388
0
2,508
2,841
909
0
55
2,752
0
15,824
L
Ratatoskr
July XII
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
266
0
0
257
2,791
595
0
0
2,791
19,224
0
W
Medusa
1,227
353
0
324
1,954
476
0
208
1,688
0
23,049
L
Jing Wei
Toestii
Jing Wei
1,213
898
0
931
3,400
853
0
1,534
1,865
0
13,712
W
1,085
222
108
521
1,179
298
0
201
978
16,649
292
L
1,069
131
0
132
2,250
1,264
0
936
1,314
8,729
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,590
Gold Earned
19,700
119
Minions Killed
154
0
Camps Cleared
0
439,797
Distance Traveled
555,924
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,716
743
29
6
0
115,626
0
W
Fafnir
3,986
797
7
1
0
117,784
0
W
Chiron
3,880
776
41
8
0
105,167
0
W
Thanatos
3,932
786
32
6
0
102,692
0
L
Ratatoskr
2,553
511
0
0
0
7,166
0
L
Janus
3,906
781
49
10
0
94,842
0
W
Medusa
4,159
832
45
9
0
117,471
1
L
Jing Wei
3,260
652
29
6
0
111,183
0
W
Ra
3,743
749
29
6
0
112,810
0
L
Cthulhu
3,155
631
12
2
0
110,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role