Player Matchup

Gilgamesh
Gilgamesh
Bro-Dontbe-Mad
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 143L
1,481 Elo+
Solo
Thanatos
Thanatos
GrizloOnDaBeat
Thanatos
Level 48
God Stats
11W - 16L
1,450 SR
Queue Stats
455W - 458L
1,417 Elo+
Party 1
Zeus
Zeus
ShoiGoi
Zeus
Level 62
God Stats
12W - 6L
1,385 SR
Queue Stats
161W - 169L
1,503 Elo+
Party 1
Terra
Terra
StillMandoh
Terra
Level 45
God Stats
0W - 3L
1,337 SR
Queue Stats
206W - 208L
1,439 Elo+
Party 1
Skadi
Skadi
Valkyrking98
Skadi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,458 Elo+
Party 1
Team Averages
Level 64
1,435 SR
1,459 Elo+

VS

Team Averages
Level 134
1,601 SR
1,505 Elo+
Sylvanus
Sylvanus
ETV Strange
Sylvanus
Level 84
God Stats
12W - 12L
1,750 SR
Queue Stats
495W - 492L
1,552 Elo+
Solo
Artio
Artio
RogueThePain
Artio
Level 158
God Stats
41W - 28L
1,552 SR
Queue Stats
577W - 545L
1,479 Elo+
Solo
Anubis
Anubis
SolitarioKirito
Anubis
Level 159
God Stats
14W - 16L
1,576 SR
Queue Stats
321W - 274L
1,504 Elo+
Solo
Da Ji
Da Ji
locoswagmil
Da Ji
Level 105
God Stats
3W - 2L
1,492 SR
Queue Stats
111W - 108L
1,497 Elo+
Solo
Neith
Neith
skoots7
Neith
Level 162
God Stats
6W - 0L
1,636 SR
Queue Stats
355W - 354L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bro-Dontbe-Mad
Gilgamesh
8
0 / 5 / 0
4,800
480
2,323
9,960
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
9
2 / 5 / 0
5,236
524
4,908
8,823
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
ShoiGoi
Zeus
9
0 / 5 / 2
5,157
516
2,628
5,682
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 4 / 0
4,744
474
2,026
12,898
4,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,683
468
4,647
6,675
1,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ETV Strange
Sylvanus
11
1 / 0 / 10
6,320
632
5,591
8,126
5,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 0 / 0
6,854
685
5,876
7,180
3,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 2 / 1
7,108
711
3,820
4,427
1,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
8 / 0 / 3
7,042
704
7,878
8,051
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
skoots7
Neith
12
5 / 0 / 3
6,794
679
6,038
6,354
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
23
23
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bro-Dontbe-Mad
Gilgamesh
0
5
0
0
W
Sylvanus
ETV Strange
Sylvanus
1
0
10
6
L
Thanatos
2
5
0
0.4
W
6
0
0
6
L
Zeus
ShoiGoi
Zeus
0
5
2
0.2
W
3
2
1
1.75
L
0
4
0
0
L
0
4
0
0
W
8
0
3
9.5
W
Neith
skoots7
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
29,203
44,038
Taken
34,138
14,383
Mitigated
15,626
13,025
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bro-Dontbe-Mad
Gilgamesh
2,323
553
0
1,431
9,960
5,131
0
5,220
4,740
0
19,650
W
Sylvanus
ETV Strange
Sylvanus
5,591
2,105
687
3,122
8,126
5,697
29
1,086
7,040
21,751
0
L
Thanatos
4,908
1,586
0
5,037
8,823
2,370
0
1,686
7,137
0
30,693
W
5,876
49
160
4,574
7,180
3,600
0
218
6,566
33,530
2,354
L
Zeus
ShoiGoi
Zeus
2,628
293
0
780
5,682
896
0
3,540
2,142
24,602
147
W
3,820
49
0
2,397
4,427
1,546
0
2,185
1,928
51,081
0
L
2,026
832
1,322
3,408
12,898
4,704
0
2,484
10,414
14,531
0
L
4,647
2,128
0
1,047
6,675
1,282
0
2,332
4,343
0
28,298
W
7,878
1,875
0
5,522
8,051
2,595
0
451
7,550
0
42,946
W
Neith
skoots7
Neith
6,038
2,473
0
2,017
6,354
2,188
575
692
5,662
0
50,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
34,118
238
Minions Killed
357
0
Camps Cleared
0
968,407
Distance Traveled
1,003,046
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,800
480
41
4
0
172,685
0
W
Sylvanus
6,320
632
32
3
0
178,264
2
L
Thanatos
5,236
524
61
6
0
225,229
1
W
Artio
6,854
685
61
6
0
215,989
0
L
Zeus
5,157
516
64
6
0
173,521
2
W
Anubis
7,108
711
96
10
0
204,310
0
L
Terra
4,744
474
16
2
0
203,931
2
L
Skadi
4,683
468
56
6
0
193,041
2
W
Da Ji
7,042
704
73
7
0
230,478
5
W
Neith
6,794
679
95
10
0
174,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role