Player Matchup

Artemis
Artemis
Głory
Artemis
Level 17
God Stats
6W - 0L
1,890 SR
Queue Stats
18W - 7L
1,654 Elo+
Party 1
Olorun
Olorun
bigballermadara
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,654 Elo+
Party 1
Bacchus
Bacchus
butterballsmcgee
Bacchus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,644 Elo+
Party 1
Team Averages
Level 33
1,630 SR
1,651 Elo+

VS

Team Averages
Level 41
1,633 SR
1,503 Elo+
Freya
Freya
Bannedlike4times
Freya
Level 46
God Stats
2W - 1L
1,571 SR
Queue Stats
2W - 4L
1,570 Elo+
Solo
Serqet
Serqet
Bennacio
Serqet
Level 39
God Stats
31W - 29L
1,829 SR
Queue Stats
107W - 127L
1,449 Elo+
Solo
King Arthur
King Arthur
HakamoRD
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Głory
Artemis
13
4 / 1 / 12
7,811
1,116
7,606
5,902
1,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
9 / 0 / 8
8,638
1,234
7,891
4,929
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
5 / 0 / 12
8,004
1,143
5,252
5,998
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,037
862
4,026
7,501
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Bennacio
Serqet
9
0 / 9 / 1
5,475
782
4,054
8,180
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HakamoRD
King Arthur
10
0 / 5 / 0
5,746
821
2,910
8,703
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
18
Kills
1
1
Deaths
18
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Serqet
Bennacio
Serqet
0
9
1
0.06
W
Artemis
Głory
Artemis
4
1
12
10
L
King Arthur
HakamoRD
King Arthur
0
5
0
0
W
9
0
8
13
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
10,990
16,829
Taken
24,384
8,820
Mitigated
9,404
7,451
Healing
1,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
945
0
1,092
7,501
2,024
0
3,447
3,806
18,890
0
L
Serqet
Bennacio
Serqet
4,054
664
0
0
8,180
3,063
0
3,750
3,859
0
7,455
W
Artemis
Głory
Artemis
7,606
4,001
0
1,971
5,902
1,901
696
1,117
4,246
0
23,704
L
King Arthur
HakamoRD
King Arthur
2,910
260
0
260
8,703
4,317
0
4,513
3,741
0
12,399
W
7,891
2,938
633
2,630
4,929
1,670
1,809
1,104
3,441
34,480
1,502
W
5,252
549
0
2,217
5,998
5,249
497
1,217
4,269
9,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,453
Gold Earned
17,258
105
Minions Killed
73
0
Camps Cleared
0
451,982
Distance Traveled
353,753
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,037
862
38
5
0
133,190
0
L
Serqet
5,475
782
11
2
0
101,717
1
W
Artemis
7,811
1,116
25
4
0
140,061
0
L
King Arthur
5,746
821
24
3
0
118,846
0
W
Olorun
8,638
1,234
64
9
0
145,856
0
W
Bacchus
8,004
1,143
16
2
0
166,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role