Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GtownSkeever
Anubis
Level 125
God Stats
1W - 2L
1,518 SR
Queue Stats
241W - 223L
1,539 Elo+
Party 1
Freya
Freya
JesbianLesus
Freya
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 77L
1,586 Elo+
Party 1
Ares
Ares
WammyWowwy
Ares
Level 98
God Stats
4W - 4L
1,594 SR
Queue Stats
81W - 74L
1,512 Elo+
Party 1
Atlas
Atlas
XxD3athSeeK3rxX
Atlas
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 115L
1,526 Elo+
Solo
Team Averages
Level 131
1,522 SR
1,533 Elo+

VS

Team Averages
Level 144
1,683 SR
1,578 Elo+
Sobek
Sobek
Kowamy
Sobek
Level 116
God Stats
2W - 0L
1,859 SR
Queue Stats
44W - 39L
1,571 Elo+
Solo
Hera
Hera
NumbyPumpprr
Hera
Level 157
God Stats
3W - 0L
1,855 SR
Queue Stats
57W - 56L
1,511 Elo+
Solo
Sol
Sol
ThatOneGuy2471
Sol
Level 153
God Stats
2W - 0L
1,286 SR
Queue Stats
117W - 63L
1,669 Elo+
Party 2
Vamana
Vamana
WorthlessHobo
Vamana
Level 136
God Stats
6W - 0L
1,855 SR
Queue Stats
98W - 63L
1,615 Elo+
Party 2
Rama
Rama
ijiji
Rama
Level 157
God Stats
3W - 3L
1,560 SR
Queue Stats
280W - 315L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 1
5,080
1,016
2,357
3,141
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
10
0 / 2 / 3
4,768
954
2,128
2,644
1,278
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 0 / 2
5,077
1,015
2,832
2,218
659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 1 / 3
4,950
990
1,588
3,446
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,208
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kowamy
Sobek
10
0 / 1 / 5
5,975
1,195
1,681
5,081
3,508
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 0 / 4
6,071
1,214
2,743
1,535
448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 0
6,239
1,248
1,661
2,537
694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 4
6,049
1,210
2,159
4,736
3,615
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
ijiji
Rama
10
0 / 0 / 3
5,929
1,186
2,021
3,375
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
3
Kills
5
5
Deaths
3
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
1
1.25
L
Anubis
0
2
3
0.75
L
1
0
2
2
W
Sobek
Kowamy
Sobek
0
1
5
2.5
W
1
0
4
3
W
3
0
0
3
L
0
1
3
1.5
W
1
2
4
1.5
L
0
0
0
0
W
Rama
ijiji
Rama
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,905
Damage
10,265
11,449
Taken
17,264
6,078
Mitigated
9,308
1,882
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,357
175
158
134
3,141
1,014
0
1,327
1,745
0
7,881
L
Anubis
2,128
68
75
408
2,644
1,278
0
1,873
771
8,198
0
L
2,832
899
91
637
2,218
659
0
1,274
875
6,937
0
W
Sobek
Kowamy
Sobek
1,681
161
1,215
1,007
5,081
3,508
0
1,899
3,182
4,340
760
W
2,743
376
350
0
1,535
448
255
866
669
9,194
287
W
1,661
536
594
726
2,537
694
1,470
1,198
1,339
7,260
383
L
1,588
14
0
379
3,446
3,127
0
1,432
1,949
2,429
0
W
2,159
929
782
897
4,736
3,615
135
1,227
3,509
0
7,256
L
0
0
0
0
0
0
0
0
0
0
0
W
Rama
ijiji
Rama
2,021
1,440
596
993
3,375
1,043
2,578
1,358
2,017
0
8,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,083
Gold Earned
30,263
28
Minions Killed
65
0
Camps Cleared
0
361,344
Distance Traveled
522,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,080
1,016
3
1
0
96,186
0
L
Anubis
4,768
954
11
2
0
77,724
0
L
Freya
5,077
1,015
12
2
0
104,504
0
W
Sobek
5,975
1,195
5
1
0
93,460
0
W
Hera
6,071
1,214
19
4
0
123,918
0
W
Sol
6,239
1,248
13
3
0
114,290
0
L
Ares
4,950
990
2
0
0
82,930
0
W
Vamana
6,049
1,210
11
2
0
104,628
0
L
Atlas
1,208
242
0
0
0
0
0
W
Rama
5,929
1,186
17
3
0
86,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role