Player Matchup

Vamana
Vamana
CBK Dont try ME
Vamana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 16L
1,039 Elo+
Party 1
Chernobog
Chernobog
ChefInquisitor
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
Fire4412
Nu Wa
Level 28
God Stats
1W - 0L
1,434 SR
Queue Stats
4W - 5L
1,322 Elo+
Party 3
Guan Yu
Guan Yu
MHFs_UnBeatable
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,482 Elo+
Party 1
Chiron
Chiron
UnsnarledChimp8
Chiron
Level 88
God Stats
6W - 2L
1,727 SR
Queue Stats
194W - 206L
1,443 Elo+
Solo
Team Averages
Level 56
1,532 SR
1,355 Elo+

VS

Team Averages
Level 86
1,534 SR
1,496 Elo+
Ishtar
Ishtar
ChickenCone1
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,455 Elo+
Party 2
Hercules
Hercules
DTRAIN30
Hercules
Level 104
God Stats
1W - 1L
1,694 SR
Queue Stats
45W - 30L
1,539 Elo+
Solo
Nu Wa
Nu Wa
StarLord184
Nu Wa
Level 98
God Stats
6W - 4L
1,692 SR
Queue Stats
150W - 149L
1,508 Elo+
Solo
Ra
Ra
V_Goku_Black_V
Ra
Level 76
God Stats
0W - 2L
1,286 SR
Queue Stats
338W - 326L
1,500 Elo+
Solo
Osiris
Osiris
lilduckyduck
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
9,297
775
9,542
13,742
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ChefInquisitor
Chernobog
17
1 / 4 / 13
9,158
763
7,933
9,801
3,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Fire4412
Nu Wa
16
2 / 4 / 7
9,569
797
11,050
7,415
2,140
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 5 / 8
9,471
789
7,681
14,554
13,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 1 / 8
9,685
807
13,610
8,683
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 5 / 7
8,477
706
5,078
8,599
2,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DTRAIN30
Hercules
17
10 / 2 / 4
10,374
865
10,855
14,946
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 9
9,247
771
16,683
8,446
3,000
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
2 / 4 / 8
9,053
754
6,163
6,662
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
14
2 / 4 / 11
8,753
729
8,032
17,650
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
18
Kills
17
18
Deaths
18
44
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Chernobog
ChefInquisitor
Chernobog
1
4
13
1.88
L
Ishtar
1
5
7
0.9
L
Hercules
DTRAIN30
Hercules
10
2
4
6
W
Nu Wa
Fire4412
Nu Wa
2
4
7
1.38
W
8
5
8
2.4
L
2
3
9
2.17
W
3
1
8
7
L
2
4
8
1.5
L
Osiris
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,816
Damage
46,811
54,195
Taken
56,303
31,317
Mitigated
34,732
18,369
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,542
4,098
602
2,574
13,742
8,875
357
4,845
8,528
0
20,039
W
Chernobog
ChefInquisitor
Chernobog
7,933
4,151
438
630
9,801
3,439
0
4,112
5,464
0
40,409
L
Ishtar
5,078
2,415
111
697
8,599
2,720
117
1,433
7,054
0
16,004
L
Hercules
DTRAIN30
Hercules
10,855
953
1,009
3,671
14,946
11,337
341
3,906
10,799
0
15,639
W
Nu Wa
Fire4412
Nu Wa
11,050
4,683
0
704
7,415
2,140
661
3,023
4,083
24,269
212
W
7,681
998
3,529
3,977
14,554
13,553
0
6,893
7,033
0
14,236
L
16,683
4,394
728
1,392
8,446
3,000
795
1,923
6,478
40,305
1,527
W
13,610
2,464
2,924
2,991
8,683
3,310
544
3,181
5,256
0
34,276
L
6,163
275
3,472
994
6,662
2,198
141
677
5,939
24,123
0
L
Osiris
8,032
1,453
1,166
6,253
17,650
15,477
60
3,111
14,082
0
12,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,180
Gold Earned
45,904
174
Minions Killed
135
0
Camps Cleared
0
1,146,196
Distance Traveled
1,136,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,297
775
22
2
0
248,709
0
W
Chernobog
9,158
763
63
5
0
223,448
0
L
Ishtar
8,477
706
23
2
0
213,754
0
L
Hercules
10,374
865
8
1
0
240,877
0
W
Nu Wa
9,569
797
29
2
0
219,104
0
W
Guan Yu
9,471
789
14
1
0
225,473
0
L
Nu Wa
9,247
771
45
4
0
215,771
0
W
Chiron
9,685
807
46
4
0
229,462
0
L
Ra
9,053
754
50
4
0
233,270
0
L
Osiris
8,753
729
9
1
0
233,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role