Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KlutzyDragoon
Ah Muzen Cab
Level 93
God Stats
2W - 7L
1,595 SR
Queue Stats
31W - 43L
1,477 Elo+
Solo
Persephone
Persephone
NeedAsianKitten
Persephone
Level 60
God Stats
6W - 5L
1,575 SR
Queue Stats
131W - 155L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
dj2sleezy
Cthulhu
Level 147
God Stats
8W - 6L
1,666 SR
Queue Stats
143W - 138L
1,543 Elo+
Party 1
Team Averages
Level 100
1,612 SR
1,497 Elo+

VS

Team Averages
Level 104
1,606 SR
1,504 Elo+
Anhur
Anhur
 
Anhur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
phoenixdownn
Mulan
Level 101
God Stats
9W - 8L
1,617 SR
Queue Stats
42W - 45L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
tsiva
Baron Samedi
Level 115
God Stats
47W - 33L
1,700 SR
Queue Stats
92W - 89L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KlutzyDragoon
Ah Muzen Cab
16
5 / 4 / 1
10,134
780
9,038
11,097
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
NeedAsianKitten
Persephone
15
0 / 6 / 6
9,717
747
6,387
9,463
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
dj2sleezy
Cthulhu
15
1 / 5 / 3
9,658
743
11,297
14,652
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 2 / 4
11,992
922
9,491
10,740
4,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 1 / 6
11,586
891
9,862
13,268
13,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
tsiva
Baron Samedi
17
3 / 3 / 7
10,792
830
10,095
10,328
4,906
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
15
15
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
2
4
4
L
Ah Muzen Cab
KlutzyDragoon
Ah Muzen Cab
5
4
1
1.38
L
Persephone
NeedAsianKitten
Persephone
0
6
6
0.5
L
Cthulhu
dj2sleezy
Cthulhu
1
5
3
0.5
W
6
1
6
9
W
Baron Samedi
tsiva
Baron Samedi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
29,448
35,212
Taken
34,336
19,306
Mitigated
23,090
3,931
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,491
3,505
0
1,348
10,740
4,245
2,284
5,121
5,386
0
46,836
L
Ah Muzen Cab
KlutzyDragoon
Ah Muzen Cab
9,038
2,788
0
983
11,097
3,335
0
5,401
5,696
0
28,269
L
Persephone
NeedAsianKitten
Persephone
6,387
230
0
1,246
9,463
2,982
60
1,625
7,795
34,041
0
L
Cthulhu
dj2sleezy
Cthulhu
11,297
191
324
1,378
14,652
12,989
0
3,121
11,531
28,745
2,249
W
9,862
631
0
3,145
13,268
13,939
618
5,407
7,221
0
36,807
W
Baron Samedi
tsiva
Baron Samedi
10,095
363
834
3,335
10,328
4,906
781
5,407
4,525
34,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
34,370
143
Minions Killed
189
0
Camps Cleared
0
690,082
Distance Traveled
749,158
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,992
922
81
6
0
243,877
0
L
Ah Muzen Cab
10,134
780
40
3
0
239,600
0
L
Persephone
9,717
747
46
4
0
217,485
1
L
Cthulhu
9,658
743
57
4
0
232,997
2
W
Mulan
11,586
891
49
4
0
272,189
9
W
Baron Samedi
10,792
830
59
5
0
233,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role