Player Matchup

Hercules
Hercules
CreepenChicken
Hercules
Level 104
God Stats
6W - 7L
1,552 SR
Queue Stats
168W - 159L
1,571 Elo+
Party 3
Izanami
Izanami
Kritlal
Izanami
Level 147
God Stats
7W - 6L
1,550 SR
Queue Stats
135W - 153L
1,546 Elo+
Party 3
Discordia
Discordia
VoLtiC BeAuTy
Discordia
Level 86
God Stats
2W - 3L
1,550 SR
Queue Stats
16W - 19L
1,490 Elo+
Party 3
Ares
Ares
olympiuss
Ares
Level 122
God Stats
4W - 4L
1,690 SR
Queue Stats
27W - 25L
1,562 Elo+
Party 3
Maman Brigitte
Maman Brigitte
v2Cactus
Maman Brigitte
Level 116
God Stats
2W - 2L
1,747 SR
Queue Stats
134W - 108L
1,560 Elo+
Party 3
Team Averages
Level 115
1,618 SR
1,546 Elo+

VS

Team Averages
Level 76
1,513 SR
1,554 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DantBestoFriendo
Sol
Level 87
God Stats
2W - 0L
1,789 SR
Queue Stats
20W - 15L
1,545 Elo+
Party 1
King Arthur
King Arthur
Darmhdz
King Arthur
Level 94
God Stats
1W - 0L
1,277 SR
Queue Stats
42W - 28L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheChickenPrince
Tsukuyomi
Level 115
God Stats
6W - 6L
1,500 SR
Queue Stats
104W - 75L
1,571 Elo+
Solo
Jing Wei
Jing Wei
VERVVXVG1
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 3 / 1
5,652
565
5,222
9,382
8,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Kritlal
Izanami
9
0 / 2 / 0
5,203
520
3,441
5,382
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
VoLtiC BeAuTy
Discordia
10
0 / 3 / 0
5,341
534
2,214
3,968
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
0 / 2 / 0
4,853
485
2,402
11,074
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
v2Cactus
Maman Brigitte
11
1 / 3 / 0
5,499
550
3,079
9,629
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 4
6,042
604
1,823
5,859
3,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 0 / 0
7,032
703
4,793
6,783
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

King Arthur
Darmhdz
King Arthur
10
2 / 1 / 1
6,151
615
6,275
10,801
7,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
10
3 / 0 / 1
5,547
555
4,244
5,960
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
VERVVXVG1
Jing Wei
11
2 / 0 / 3
5,784
578
7,208
5,844
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
13
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
4
3
L
Hercules
0
3
1
0.17
W
5
0
0
5
W
King Arthur
Darmhdz
King Arthur
2
1
1
2.5
L
Izanami
Kritlal
Izanami
0
2
0
0
W
Tsukuyomi
3
0
1
3.5
W
Jing Wei
VERVVXVG1
Jing Wei
2
0
3
3.5
L
Discordia
VoLtiC BeAuTy
Discordia
0
3
0
0
L
Ares
0
2
0
0
L
Maman Brigitte
v2Cactus
Maman Brigitte
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
24,343
39,435
Taken
35,247
20,117
Mitigated
15,825
12,124
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,823
791
2,377
4,113
5,859
3,174
0
1,427
4,432
13,688
0
L
Hercules
5,222
1,291
0
2,477
9,382
8,179
0
576
8,806
0
36,477
W
4,793
1,947
0
3,786
6,783
1,806
1,071
2,000
4,415
49,991
1,958
W
King Arthur
Darmhdz
King Arthur
6,275
1,304
0
2,007
10,801
7,281
0
1,568
9,233
243
38,228
L
Izanami
Kritlal
Izanami
3,441
2,021
0
1,444
5,382
1,404
0
240
5,142
0
38,908
W
Tsukuyomi
4,244
1,168
0
3,802
5,960
1,594
0
1,231
4,685
0
37,007
W
Jing Wei
VERVVXVG1
Jing Wei
7,208
5,039
0
2,072
5,844
1,970
242
1,057
4,787
0
51,750
L
Discordia
VoLtiC BeAuTy
Discordia
2,214
47
0
1,056
3,968
1,219
0
3,134
834
29,436
0
L
Ares
2,402
74
0
2,739
11,074
6,589
0
1,521
9,553
16,258
0
L
Maman Brigitte
v2Cactus
Maman Brigitte
3,079
141
0
4,408
9,629
2,726
0
1,229
8,400
38,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
30,556
301
Minions Killed
330
0
Camps Cleared
0
1,022,444
Distance Traveled
1,033,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,042
604
29
3
0
194,658
0
L
Hercules
5,652
565
62
6
0
186,478
0
W
Sol
7,032
703
94
9
0
184,551
0
W
King Arthur
6,151
615
59
6
0
220,181
0
L
Izanami
5,203
520
74
7
0
200,154
0
W
Tsukuyomi
5,547
555
61
6
0
231,777
0
W
Jing Wei
5,784
578
87
9
0
202,658
0
L
Discordia
5,341
534
65
7
0
178,972
0
L
Ares
4,853
485
23
2
0
207,018
0
L
Maman Brigitte
5,499
550
77
8
0
249,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role