Player Matchup

Xbalanque
Xbalanque
Bronze IV
ChunkyDude
Xbalanque
Bronze IV
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,497 MMR
Party 1
King Arthur
King Arthur
Bronze IV
kajnd
King Arthur
Bronze IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,497 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
weenerEater
Baron Samedi
Bronze III
Level 77
God Stats
0W - 1L
1,206 SR
Queue Stats
3W - 2L
1,497 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 83
1,402 SR
1,497 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,490 SR
1,505 MMR
Merlin
Merlin
Bronze III
Sham
Merlin
Bronze III
Level 232
God Stats
4W - 0L
1,500 SR
Queue Stats
117W - 71L
1,556 MMR
Party 2
Cliodhna
Cliodhna
Bronze III
ShamGay
Cliodhna
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
orangeZenos
Xing Tian
Bronze III
Level 146
God Stats
11W - 6L
1,470 SR
Queue Stats
20W - 14L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChunkyDude
Xbalanque
15
3 / 4 / 1
10,154
725
11,359
13,495
4,491
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
kajnd
King Arthur
16
2 / 7 / 5
10,426
745
8,396
17,881
15,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
weenerEater
Baron Samedi
15
2 / 7 / 4
9,841
703
10,126
14,038
8,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesNoxMulanHe BoKuzenbo

VS

Bans
SobekShivaGebKhepriThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sham
Merlin
19
6 / 4 / 9
12,489
892
11,715
10,190
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
ShamGay
Cliodhna
20
9 / 2 / 9
13,291
949
19,619
17,701
12,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
orangeZenos
Xing Tian
18
3 / 1 / 12
11,403
815
9,325
17,558
17,701
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
18
18
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ChunkyDude
Xbalanque
3
4
1
0.88
W
Merlin
Sham
Merlin
6
4
9
2.63
W
Cliodhna
ShamGay
Cliodhna
9
2
9
6.75
L
King Arthur
kajnd
King Arthur
2
7
5
0.64
W
Xing Tian
orangeZenos
Xing Tian
3
1
12
9
L
Baron Samedi
weenerEater
Baron Samedi
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,881
Damage
40,659
45,414
Taken
45,449
28,679
Mitigated
34,649
10,117
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ChunkyDude
Xbalanque
11,359
7,323
0
2,728
13,495
4,491
185
4,679
8,780
0
40,206
W
Merlin
Sham
Merlin
11,715
1,284
0
1,792
10,190
4,290
1,383
2,515
7,416
57,037
0
W
Cliodhna
ShamGay
Cliodhna
19,619
1,284
0
4,428
17,701
12,658
1,253
3,844
13,416
0
63,285
L
King Arthur
kajnd
King Arthur
8,396
656
0
3,287
17,881
15,934
0
9,468
8,212
0
19,386
W
Xing Tian
orangeZenos
Xing Tian
9,325
287
0
1,520
17,558
17,701
754
3,546
13,577
19,175
2,291
L
Baron Samedi
weenerEater
Baron Samedi
10,126
486
1,125
2,977
14,038
8,254
0
5,804
8,179
32,800
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
37,183
132
Minions Killed
186
0
Camps Cleared
0
674,935
Distance Traveled
835,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,154
725
57
4
0
220,218
0
W
Merlin
12,489
892
108
8
0
241,635
0
W
Cliodhna
13,291
949
51
4
0
312,551
0
L
King Arthur
10,426
745
18
1
0
245,607
0
W
Xing Tian
11,403
815
27
2
0
281,158
0
L
Baron Samedi
9,841
703
57
4
0
209,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role