Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CptFrog
Lancelot
Level 126
God Stats
11W - 11L
1,538 SR
Queue Stats
888W - 844L
1,621 Elo+
Solo
Medusa
Medusa
TheLordoftheEdge
Medusa
Level 126
God Stats
8W - 4L
1,515 SR
Queue Stats
17W - 21L
1,518 Elo+
Party 1
Team Averages
Level 134
1,518 SR
1,546 Elo+

VS

Team Averages
Level 138
1,538 SR
1,600 Elo+
Charybdis
Charybdis
ApexLagombi
Charybdis
Level 142
God Stats
10W - 2L
1,743 SR
Queue Stats
91W - 70L
1,525 Elo+
Solo
Tyr
Tyr
ivegotasecret
Tyr
Level 154
God Stats
1W - 3L
1,159 SR
Queue Stats
22W - 22L
1,505 Elo+
Solo
Thoth
Thoth
toemucher
Thoth
Level 119
God Stats
50W - 30L
1,711 SR
Queue Stats
618W - 386L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 4 / 1
6,943
694
5,633
7,267
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
CptFrog
Lancelot
13
1 / 0 / 0
7,182
718
3,518
9,030
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
0 / 5 / 1
6,952
695
3,360
8,216
2,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ApexLagombi
Charybdis
15
2 / 0 / 7
8,557
856
8,620
7,542
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 6
8,455
846
5,486
7,275
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
toemucher
Thoth
14
4 / 1 / 3
8,567
857
6,455
2,846
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
1
0.13
W
Charybdis
ApexLagombi
Charybdis
2
0
7
5.5
L
Lancelot
CptFrog
Lancelot
1
0
0
1
L
0
5
1
0.1
W
3
0
6
6
W
Thoth
toemucher
Thoth
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,511
Damage
20,561
24,513
Taken
17,663
10,148
Mitigated
8,248
4,971
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,633
434
1,076
1,488
7,267
2,045
0
1,661
4,981
24,571
0
W
Charybdis
ApexLagombi
Charybdis
8,620
3,180
0
4,429
7,542
2,602
752
2,027
5,236
0
33,954
L
Lancelot
CptFrog
Lancelot
3,518
172
0
2,002
9,030
5,993
0
2,468
6,051
0
12,829
L
3,360
1,119
0
405
8,216
2,110
0
2,664
4,971
0
21,610
W
5,486
202
0
1,175
7,275
4,800
0
2,926
4,199
437
15,929
W
Thoth
toemucher
Thoth
6,455
0
0
649
2,846
846
560
716
2,093
31,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,077
Gold Earned
25,579
105
Minions Killed
145
0
Camps Cleared
0
605,807
Distance Traveled
601,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,943
694
51
5
0
182,034
0
W
Charybdis
8,557
856
62
6
0
184,921
0
L
Lancelot
7,182
718
18
2
0
241,918
0
L
Medusa
6,952
695
36
4
0
181,855
0
W
Tyr
8,455
846
24
2
0
213,035
0
W
Thoth
8,567
857
59
6
0
203,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role