Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cukkabes
Neith
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,498 Elo+
Solo
Loki
Loki
GingerJamie222
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 115L
1,421 Elo+
Solo
Hachiman
Hachiman
MarcosVG1969
Hachiman
Level 86
God Stats
2W - 2L
1,627 SR
Queue Stats
134W - 136L
1,534 Elo+
Solo
Heimdallr
Heimdallr
kazerolon
Heimdallr
Level 148
God Stats
0W - 4L
1,117 SR
Queue Stats
45W - 71L
1,416 Elo+
Solo
Team Averages
Level 119
1,449 SR
1,474 Elo+

VS

Team Averages
Level 127
1,658 SR
1,526 Elo+
Vulcan
Vulcan
Fernrisulfr
Vulcan
Level 108
God Stats
5W - 1L
1,794 SR
Queue Stats
169W - 159L
1,525 Elo+
Solo
King Arthur
King Arthur
JoeWalker02
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 160L
1,602 Elo+
Solo
Jormungandr
Jormungandr
Succession
Jormungandr
Level 82
God Stats
3W - 3L
1,596 SR
Queue Stats
123W - 125L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
grnhrtrnhlzn
Tsukuyomi
Level 69
God Stats
12W - 4L
1,680 SR
Queue Stats
356W - 373L
1,443 Elo+
Solo
Geb
Geb
monkeyman3141593
Geb
Level 226
God Stats
16W - 5L
1,722 SR
Queue Stats
422W - 324L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 5 / 7
8,200
820
11,613
9,534
5,699
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Cukkabes
Neith
10
3 / 0 / 5
6,894
689
4,041
2,568
731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
2 / 4 / 8
7,733
773
4,920
8,293
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MarcosVG1969
Hachiman
14
2 / 4 / 8
7,687
769
9,717
8,935
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
kazerolon
Heimdallr
15
4 / 5 / 9
8,540
854
8,060
10,309
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
5 / 4 / 5
8,664
866
8,270
6,436
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
JoeWalker02
King Arthur
14
0 / 4 / 8
7,681
768
3,252
13,249
9,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Succession
Jormungandr
15
3 / 3 / 10
8,647
865
7,650
12,361
11,652
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
grnhrtrnhlzn
Tsukuyomi
16
4 / 3 / 9
9,201
920
8,689
9,140
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 6
9,482
948
10,083
11,500
11,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
15
Kills
18
18
Deaths
16
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
7
1.5
L
Neith
Cukkabes
Neith
3
0
5
5.5
W
Vulcan
5
4
5
1.88
L
2
4
8
1.5
W
King Arthur
JoeWalker02
King Arthur
0
4
8
1
L
Hachiman
MarcosVG1969
Hachiman
2
4
8
1.5
W
Jormungandr
Succession
Jormungandr
3
3
10
2.67
W
Tsukuyomi
grnhrtrnhlzn
Tsukuyomi
4
3
9
2.83
L
Heimdallr
kazerolon
Heimdallr
4
5
9
1.7
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
37,944
39,639
Taken
52,686
17,473
Mitigated
38,440
10,187
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,613
604
646
3,412
9,534
5,699
0
4,634
4,735
29,325
0
L
Neith
Cukkabes
Neith
4,041
522
734
1,075
2,568
731
0
2,062
365
0
6,921
W
Vulcan
8,270
0
455
239
6,436
2,223
456
1,343
5,054
18,043
0
L
4,920
583
518
963
8,293
2,874
0
5,169
2,999
0
12,126
W
King Arthur
JoeWalker02
King Arthur
3,252
117
598
1,036
13,249
9,617
246
1,546
11,330
0
6,012
L
Hachiman
MarcosVG1969
Hachiman
9,717
5,634
182
780
8,935
3,257
0
4,771
3,859
0
19,199
W
Jormungandr
Succession
Jormungandr
7,650
1,030
998
1,706
12,361
11,652
274
4,191
8,009
17,944
1,063
W
Tsukuyomi
grnhrtrnhlzn
Tsukuyomi
8,689
588
871
1,818
9,140
3,329
654
1,859
7,192
0
22,979
L
Heimdallr
kazerolon
Heimdallr
8,060
1,107
233
1,644
10,309
4,912
48
7,899
2,281
0
15,812
W
10,083
140
1,712
2,957
11,500
11,619
396
2,674
8,542
20,735
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
43,675
111
Minions Killed
115
0
Camps Cleared
0
801,602
Distance Traveled
1,067,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,200
820
37
4
0
148,999
0
L
Neith
6,894
689
7
1
0
94,284
0
W
Vulcan
8,664
866
28
3
0
203,809
0
L
Loki
7,733
773
9
1
0
208,558
0
W
King Arthur
7,681
768
9
1
0
226,569
0
L
Hachiman
7,687
769
27
3
0
170,540
0
W
Jormungandr
8,647
865
28
3
0
184,690
0
W
Tsukuyomi
9,201
920
32
3
0
252,374
0
L
Heimdallr
8,540
854
31
3
0
179,221
0
W
Geb
9,482
948
18
2
0
200,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role