Player Matchup

Izanami
Izanami
Artorias822
Izanami
Level 56
God Stats
8W - 3L
1,770 SR
Queue Stats
129W - 116L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
ChucklesDuVall
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 149L
1,529 Elo+
Party 1
Zeus
Zeus
HardShooter8
Zeus
Level 43
God Stats
82W - 84L
1,553 SR
Queue Stats
378W - 424L
1,473 Elo+
Solo
Ymir
Ymir
Muritico
Ymir
Level 43
God Stats
1W - 3L
1,412 SR
Queue Stats
18W - 23L
1,369 Elo+
Solo
King Arthur
King Arthur
Schmotz
King Arthur
Level 27
God Stats
12W - 13L
1,872 SR
Queue Stats
82W - 73L
1,544 Elo+
Party 1
Team Averages
Level 51
1,622 SR
1,490 Elo+

VS

Team Averages
Level 66
1,508 SR
1,489 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AesopIstar
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
Giraldinho
Tsukuyomi
Level 73
God Stats
2W - 2L
1,684 SR
Queue Stats
104W - 101L
1,437 Elo+
Solo
Medusa
Medusa
Moonrider98
Medusa
Level 66
God Stats
7W - 6L
1,354 SR
Queue Stats
230W - 223L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
WeedGoat
Kuzenbo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artorias822
Izanami
12
2 / 0 / 1
8,119
1,015
5,031
6,692
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 1
8,126
1,016
8,422
9,152
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 0 / 0
5,599
700
0
0
0
Ymir
11
0 / 2 / 0
7,294
912
862
2,374
1,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Schmotz
King Arthur
13
0 / 3 / 3
7,857
982
5,090
12,060
10,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

147

VS

Team 2 Tickets

445

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 0 / 4
9,052
1,132
5,876
1,978
1,677
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
AesopIstar
King Arthur
13
0 / 1 / 5
7,992
999
5,429
8,085
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Giraldinho
Tsukuyomi
13
1 / 2 / 6
8,128
1,016
4,253
4,259
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
14
1 / 1 / 6
8,813
1,102
7,157
4,217
1,829
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
WeedGoat
Kuzenbo
13
2 / 0 / 5
8,892
1,112
5,985
9,850
16,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
7
7
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
4
5
W
King Arthur
AesopIstar
King Arthur
0
1
5
2.5
L
Izanami
Artorias822
Izanami
2
0
1
2.5
L
2
2
1
1.25
W
Tsukuyomi
Giraldinho
Tsukuyomi
1
2
6
2
L
0
0
0
0
W
Medusa
1
1
6
4
L
Ymir
0
2
0
0
L
King Arthur
Schmotz
King Arthur
0
3
3
0.5
W
Kuzenbo
WeedGoat
Kuzenbo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
28,700
30,278
Taken
28,389
18,238
Mitigated
30,711
2,314
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,876
363
0
1,061
1,978
1,677
0
33
1,945
19,135
0
W
King Arthur
AesopIstar
King Arthur
5,429
351
0
410
8,085
8,616
0
133
7,923
734
17,553
L
Izanami
Artorias822
Izanami
5,031
3,484
0
491
6,692
2,377
0
4,151
2,541
0
12,315
L
8,422
1,538
0
418
9,152
3,472
0
3,519
5,633
0
15,966
W
Tsukuyomi
Giraldinho
Tsukuyomi
4,253
1,175
0
592
4,259
1,625
0
476
3,783
0
11,302
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
7,157
1,833
0
1,603
4,217
1,829
0
0
4,217
0
39,750
L
Ymir
862
58
0
165
2,374
1,522
0
935
1,439
2,936
0
L
King Arthur
Schmotz
King Arthur
5,090
353
0
1,240
12,060
10,867
0
3,990
8,070
0
8,272
W
Kuzenbo
WeedGoat
Kuzenbo
5,985
1,574
0
515
9,850
16,964
0
130
8,646
11,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
42,877
39
Minions Killed
183
4
Camps Cleared
7
436,364
Distance Traveled
751,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,052
1,132
37
5
4
170,122
0
W
King Arthur
7,992
999
32
4
1
144,049
0
L
Izanami
8,119
1,015
18
2
0
157,061
0
L
Ne Zha
8,126
1,016
10
1
3
112,843
0
W
Tsukuyomi
8,128
1,016
37
5
1
127,736
0
L
Zeus
5,599
700
0
0
0
0
0
W
Medusa
8,813
1,102
70
9
1
165,775
0
L
Ymir
7,294
912
5
1
0
36,253
0
L
King Arthur
7,857
982
6
1
1
130,207
0
W
Kuzenbo
8,892
1,112
7
1
0
144,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role