Player Matchup

Raijin
Raijin
Dalt0n12
Raijin
Level 145
God Stats
2W - 2L
1,513 SR
Queue Stats
145W - 162L
1,488 Elo+
Solo
Bacchus
Bacchus
PapiiiGringo
Bacchus
Level 169
God Stats
4W - 3L
1,516 SR
Queue Stats
458W - 444L
1,462 Elo+
Solo
Chronos
Chronos
TuBA2468
Chronos
Level 157
God Stats
3W - 0L
1,757 SR
Queue Stats
28W - 16L
1,601 Elo+
Party 1
Zhong Kui
Zhong Kui
chapi166
Zhong Kui
Level 157
God Stats
6W - 2L
1,576 SR
Queue Stats
136W - 137L
1,557 Elo+
Solo
Ravana
Ravana
smohre
Ravana
Level 142
God Stats
1W - 0L
1,327 SR
Queue Stats
23W - 13L
1,617 Elo+
Party 1
Team Averages
Level 154
1,538 SR
1,545 Elo+

VS

Team Averages
Level 165
1,572 SR
1,500 Elo+
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
A55imilation
The Morrigan
Level 148
God Stats
5W - 4L
1,777 SR
Queue Stats
361W - 394L
1,537 Elo+
Solo
Freya
Freya
InductionMotor
Freya
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 149L
1,463 Elo+
Solo
Rama
Rama
ViceADC
Rama
Level 226
God Stats
6W - 9L
1,583 SR
Queue Stats
422W - 323L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dalt0n12
Raijin
8
1 / 3 / 1
5,336
1,067
1,977
3,386
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
PapiiiGringo
Bacchus
10
2 / 1 / 4
6,070
1,214
1,785
6,042
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
TuBA2468
Chronos
11
2 / 0 / 5
6,005
1,201
3,759
3,045
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
chapi166
Zhong Kui
10
0 / 1 / 6
5,844
1,169
2,328
3,906
3,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
smohre
Ravana
11
2 / 0 / 3
6,029
1,206
3,164
2,809
1,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 1 / 3
5,180
1,036
2,550
3,588
3,155
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
 
Shiva
9
0 / 2 / 2
4,602
920
1,213
3,722
2,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

The Morrigan
A55imilation
The Morrigan
9
1 / 4 / 4
4,860
972
3,137
4,459
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,224
245
0
0
0
Rama
ViceADC
Rama
12
2 / 0 / 3
5,308
1,062
5,716
3,000
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
7
Kills
5
5
Deaths
7
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
3
3.5
L
Shiva
 
Shiva
0
2
2
0.5
L
The Morrigan
A55imilation
The Morrigan
1
4
4
0.75
W
Raijin
Dalt0n12
Raijin
1
3
1
0.5
L
0
0
0
0
W
Bacchus
PapiiiGringo
Bacchus
2
1
4
4
W
Chronos
TuBA2468
Chronos
2
0
5
4.5
L
Rama
ViceADC
Rama
2
0
3
3.5
W
Zhong Kui
chapi166
Zhong Kui
0
1
6
3
W
Ravana
smohre
Ravana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,013
Damage
12,616
19,188
Taken
14,769
14,746
Mitigated
8,878
7,560
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,550
258
61
663
3,588
3,155
0
2,143
1,346
0
2,972
L
Shiva
 
Shiva
1,213
0
333
420
3,722
2,934
0
1,961
1,648
0
2,553
L
The Morrigan
A55imilation
The Morrigan
3,137
389
235
612
4,459
1,580
0
2,756
1,593
7,376
1,085
W
Raijin
Dalt0n12
Raijin
1,977
407
117
130
3,386
1,162
0
331
3,019
5,446
642
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
PapiiiGringo
Bacchus
1,785
0
289
2,164
6,042
7,277
0
322
5,691
5,109
413
W
Chronos
TuBA2468
Chronos
3,759
1,116
362
1,232
3,045
1,156
1,038
698
2,347
15,313
0
L
Rama
ViceADC
Rama
5,716
3,285
0
1,078
3,000
1,209
0
2,599
401
0
13,168
W
Zhong Kui
chapi166
Zhong Kui
2,328
84
668
1,083
3,906
3,550
140
254
3,616
9,568
691
W
Ravana
smohre
Ravana
3,164
394
0
1,515
2,809
1,601
0
557
2,218
0
6,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
21,174
65
Minions Killed
28
0
Camps Cleared
0
478,205
Distance Traveled
329,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,180
1,036
2
0
0
93,472
0
L
Shiva
4,602
920
5
1
0
73,446
0
L
The Morrigan
4,860
972
8
2
0
72,397
0
W
Raijin
5,336
1,067
17
3
0
82,871
0
L
Freya
1,224
245
0
0
0
0
0
W
Bacchus
6,070
1,214
2
0
0
96,874
0
W
Chronos
6,005
1,201
17
3
0
90,091
0
L
Rama
5,308
1,062
13
3
0
90,533
0
W
Zhong Kui
5,844
1,169
19
4
0
99,386
0
W
Ravana
6,029
1,206
10
2
0
108,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role