Player Matchup

Bacchus
Bacchus
FRANKDIGITAL808
Bacchus
Level 121
God Stats
1W - 0L
1,362 SR
Queue Stats
14W - 11L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
Talchuk6833
Danzaburou
Level 44
God Stats
2W - 1L
1,414 SR
Queue Stats
2W - 6L
1,203 Elo+
Solo
Zhong Kui
Zhong Kui
Uzmann4
Zhong Kui
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,706 Elo+
Party 2
Team Averages
Level 81
1,425 SR
1,477 Elo+

VS

Team Averages
Level 77
1,595 SR
1,387 Elo+
Ravana
Ravana
AfterhoursX0333
Ravana
Level 104
God Stats
7W - 18L
1,325 SR
Queue Stats
709W - 704L
1,375 Elo+
Solo
Amaterasu
Amaterasu
Dylwin
Amaterasu
Level 68
God Stats
10W - 7L
1,809 SR
Queue Stats
41W - 49L
1,371 Elo+
Party 1
Hades
Hades
Silentsbutt
Hades
Level 59
God Stats
10W - 13L
1,651 SR
Queue Stats
73W - 70L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
10,074
916
10,136
12,711
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Talchuk6833
Danzaburou
14
2 / 3 / 11
9,920
902
10,922
11,206
4,851
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
Uzmann4
Zhong Kui
17
10 / 0 / 6
11,448
1,041
8,940
8,203
5,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
7,976
725
6,821
11,322
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Dylwin
Amaterasu
14
3 / 7 / 2
8,619
784
8,851
18,180
11,472
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 5 / 2
8,446
768
7,890
9,201
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
5
6
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Amaterasu
Dylwin
Amaterasu
3
7
2
0.57
W
4
3
10
3
L
2
5
2
0.6
W
Danzaburou
Talchuk6833
Danzaburou
2
3
11
2.5
W
Zhong Kui
Uzmann4
Zhong Kui
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
23,562
32,120
Taken
38,703
25,118
Mitigated
21,095
9,613
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,821
1,369
398
3,106
11,322
4,768
0
5,648
5,288
0
18,341
L
Amaterasu
Dylwin
Amaterasu
8,851
3,436
0
3,383
18,180
11,472
0
7,864
9,977
0
21,260
W
10,136
846
180
1,968
12,711
14,473
798
2,929
9,378
15,460
0
L
7,890
291
434
2,798
9,201
4,855
0
4,633
4,284
33,136
0
W
Danzaburou
Talchuk6833
Danzaburou
10,922
4,485
0
3,497
11,206
4,851
1,158
2,433
8,332
551
36,613
W
Zhong Kui
Uzmann4
Zhong Kui
8,940
1,499
0
3,968
8,203
5,794
1,745
2,220
5,834
38,272
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
25,041
136
Minions Killed
90
0
Camps Cleared
0
640,162
Distance Traveled
548,072
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,976
725
19
2
0
194,804
0
L
Amaterasu
8,619
784
30
3
0
216,518
0
W
Bacchus
10,074
916
16
1
0
223,632
4
L
Hades
8,446
768
41
4
0
136,750
0
W
Danzaburou
9,920
902
46
4
0
196,357
0
W
Zhong Kui
11,448
1,041
74
7
0
220,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role