Player Matchup

Mulan
Mulan
Desuvi
Mulan
Level 156
God Stats
1W - 4L
1,499 SR
Queue Stats
88W - 81L
1,546 Elo+
Solo
Ne Zha
Ne Zha
JIDIJ MASTER
Ne Zha
Level 126
God Stats
0W - 1L
1,315 SR
Queue Stats
14W - 10L
1,780 Elo+
Solo
Cthulhu
Cthulhu
Pandabae220
Cthulhu
Level 129
God Stats
6W - 12L
1,436 SR
Queue Stats
500W - 489L
1,469 Elo+
Party 3
Chronos
Chronos
Pandaboo0220
Chronos
Level 155
God Stats
3W - 8L
1,408 SR
Queue Stats
524W - 504L
1,463 Elo+
Party 3
Nut
Nut
XamTic13
Nut
Level 103
God Stats
19W - 15L
1,628 SR
Queue Stats
79W - 65L
1,586 Elo+
Solo
Team Averages
Level 134
1,457 SR
1,569 Elo+

VS

Team Averages
Level 137
1,586 SR
1,516 Elo+
Achilles
Achilles
Deathxthexking
Achilles
Level 225
God Stats
6W - 2L
1,495 SR
Queue Stats
319W - 394L
1,503 Elo+
Party 2
Izanami
Izanami
JoyLovesYou
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,527 Elo+
Solo
Ymir
Ymir
Kingston582
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,521 Elo+
Party 2
Shiva
Shiva
MemotheFaun
Shiva
Level 165
God Stats
3W - 0L
1,885 SR
Queue Stats
73W - 77L
1,481 Elo+
Party 1
Chang'e
Chang'e
Simbacor
Chang'e
Level 174
God Stats
8W - 7L
1,547 SR
Queue Stats
475W - 516L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Desuvi
Mulan
13
4 / 2 / 1
8,229
588
11,976
15,321
12,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
14
1 / 5 / 1
6,998
500
3,491
12,068
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Pandabae220
Cthulhu
12
1 / 2 / 0
7,142
510
4,041
11,484
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Pandaboo0220
Chronos
13
0 / 3 / 2
6,743
482
6,142
9,846
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 1
6,199
443
5,701
8,232
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 0 / 4
8,011
572
6,490
11,535
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
JoyLovesYou
Izanami
16
7 / 0 / 3
10,344
739
8,678
8,222
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 6
7,774
555
6,443
13,423
10,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 3
7,631
545
7,764
13,750
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
Simbacor
Chang'e
13
3 / 1 / 3
8,424
602
7,637
7,203
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
18
18
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
4
6
L
Mulan
Desuvi
Mulan
4
2
1
2.25
L
Ne Zha
1
5
1
0.3
W
Izanami
JoyLovesYou
Izanami
7
0
3
8.5
W
4
1
6
7
W
0
4
3
0.38
L
Cthulhu
Pandabae220
Cthulhu
1
2
0
0.5
L
Chronos
Pandaboo0220
Chronos
0
3
2
0.33
W
Chang'e
Simbacor
Chang'e
3
1
3
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
37,012
56,951
Taken
54,133
25,856
Mitigated
31,661
20,082
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,490
1,325
0
5,768
11,535
4,848
568
2,267
8,982
0
52,503
L
Mulan
Desuvi
Mulan
11,976
2,441
0
6,298
15,321
12,151
0
1,636
12,760
3,360
45,992
L
Ne Zha
3,491
800
0
4,921
12,068
3,741
0
1,878
10,108
0
58,454
W
Izanami
JoyLovesYou
Izanami
8,678
6,418
0
2,308
8,222
2,751
1,187
2,413
5,809
0
87,809
W
6,443
1,566
0
1,497
13,423
10,984
203
3,781
9,603
21,267
1,462
W
7,764
899
392
4,253
13,750
10,795
235
558
12,422
60
39,171
L
Cthulhu
Pandabae220
Cthulhu
4,041
434
1,955
3,724
11,484
5,555
0
4,404
6,802
29,582
0
L
Chronos
Pandaboo0220
Chronos
6,142
2,135
0
1,620
9,846
2,507
0
3,805
5,723
51,135
2,057
W
Chang'e
Simbacor
Chang'e
7,637
722
2,344
3,867
7,203
2,283
71
2,286
4,917
51,655
767
L
5,701
3,965
352
1,212
8,232
1,902
0
1,176
7,016
0
34,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
42,184
382
Minions Killed
445
0
Camps Cleared
0
1,353,546
Distance Traveled
1,416,298
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,011
572
73
5
0
338,868
3
L
Mulan
8,229
588
85
6
0
256,438
0
L
Ne Zha
6,998
500
92
7
0
320,975
3
W
Izanami
10,344
739
150
11
0
248,727
0
W
Ymir
7,774
555
34
2
0
268,839
3
W
Shiva
7,631
545
81
6
0
264,320
1
L
Cthulhu
7,142
510
51
4
0
291,601
4
L
Chronos
6,743
482
96
7
0
268,333
0
W
Chang'e
8,424
602
107
8
0
295,544
1
L
Nut
6,199
443
58
4
0
216,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role