Player Matchup

Nox
Nox
CarlosRuiz051020
Nox
Level 137
God Stats
0W - 1L
1,397 SR
Queue Stats
195W - 193L
1,538 Elo+
Solo
Chang'e
Chang'e
JETSnGUNS
Chang'e
Level 159
God Stats
0W - 3L
1,172 SR
Queue Stats
129W - 139L
1,506 Elo+
Solo
Jing Wei
Jing Wei
KushKingBlaze
Jing Wei
Level 148
God Stats
0W - 4L
1,133 SR
Queue Stats
428W - 482L
1,531 Elo+
Party 1
Vamana
Vamana
partycity
Vamana
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 90L
1,391 Elo+
Solo
Izanami
Izanami
yoy god
Izanami
Level 139
God Stats
1W - 3L
1,291 SR
Queue Stats
208W - 210L
1,520 Elo+
Party 1
Team Averages
Level 134
1,299 SR
1,497 Elo+

VS

Team Averages
Level 137
1,620 SR
1,528 Elo+
Arachne
Arachne
BaiterGaters
Arachne
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Dcox
Danzaburou
Level 171
God Stats
9W - 3L
1,711 SR
Queue Stats
234W - 213L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
SirCancerlot
Guan Yu
Level 162
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 198L
1,576 Elo+
Solo
Osiris
Osiris
VarianWrynn7
Osiris
Level 129
God Stats
3W - 1L
1,675 SR
Queue Stats
157W - 184L
1,376 Elo+
Party 2
Xing Tian
Xing Tian
pollo1
Xing Tian
Level 147
God Stats
2W - 1L
1,713 SR
Queue Stats
200W - 99L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,720
772
8,312
10,427
7,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
JETSnGUNS
Chang'e
14
1 / 3 / 4
7,403
740
12,165
11,145
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KushKingBlaze
Jing Wei
13
0 / 4 / 6
7,203
720
7,934
8,917
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
partycity
Vamana
14
3 / 4 / 3
7,849
785
4,753
14,635
7,804
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
yoy god
Izanami
13
2 / 4 / 5
7,962
796
15,566
9,445
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaiterGaters
Arachne
15
1 / 1 / 14
8,603
860
5,589
7,675
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Dcox
Danzaburou
15
8 / 2 / 11
9,827
983
13,036
8,292
3,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
SirCancerlot
Guan Yu
14
2 / 3 / 15
9,066
907
8,977
14,090
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
14
2 / 1 / 14
8,924
892
6,568
13,844
12,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
pollo1
Xing Tian
16
6 / 2 / 13
9,462
946
17,225
20,318
20,615
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
7
Kills
19
19
Deaths
9
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Arachne
BaiterGaters
Arachne
1
1
14
8
L
1
4
4
0.75
W
Danzaburou
Dcox
Danzaburou
8
2
11
6.75
L
Chang'e
JETSnGUNS
Chang'e
1
3
4
1
L
Jing Wei
KushKingBlaze
Jing Wei
0
4
6
0.75
W
Guan Yu
SirCancerlot
Guan Yu
2
3
15
3.17
W
Osiris
2
1
14
9
L
Vamana
partycity
Vamana
3
4
3
1.13
W
Xing Tian
pollo1
Xing Tian
6
2
13
6.25
L
Izanami
yoy god
Izanami
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,730
Damage
51,395
54,569
Taken
64,219
27,959
Mitigated
57,844
18,824
Healing
34,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BaiterGaters
Arachne
5,589
3,921
1,053
982
7,675
7,472
1,803
2,962
4,713
0
12,537
L
8,312
362
1,302
1,262
10,427
7,024
0
3,294
6,586
24,887
0
W
Danzaburou
Dcox
Danzaburou
13,036
4,902
1,203
1,628
8,292
3,989
1,728
2,338
5,954
0
26,619
L
Chang'e
JETSnGUNS
Chang'e
12,165
495
6,658
4,194
11,145
6,088
0
3,401
7,329
23,283
0
L
Jing Wei
KushKingBlaze
Jing Wei
7,934
5,060
930
616
8,917
3,379
0
2,774
5,758
0
19,860
W
Guan Yu
SirCancerlot
Guan Yu
8,977
691
13,413
7,223
14,090
13,402
902
4,995
9,095
0
15,184
W
Osiris
6,568
833
1,432
5,818
13,844
12,366
1,260
3,645
10,199
0
22,031
L
Vamana
partycity
Vamana
4,753
811
793
1,847
14,635
7,804
0
3,272
10,355
0
13,046
W
Xing Tian
pollo1
Xing Tian
17,225
358
664
1,150
20,318
20,615
879
6,537
13,781
25,147
0
L
Izanami
yoy god
Izanami
15,566
9,238
409
813
9,445
3,664
0
2,735
6,633
0
30,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
45,882
146
Minions Killed
114
0
Camps Cleared
0
885,825
Distance Traveled
947,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,603
860
18
2
0
221,369
0
L
Nox
7,720
772
35
4
0
167,833
0
W
Danzaburou
9,827
983
39
4
0
163,659
0
L
Chang'e
7,403
740
27
3
0
192,885
0
L
Jing Wei
7,203
720
29
3
0
177,243
0
W
Guan Yu
9,066
907
13
1
0
198,173
0
W
Osiris
8,924
892
33
3
0
194,434
0
L
Vamana
7,849
785
11
1
0
187,235
0
W
Xing Tian
9,462
946
11
1
0
170,089
0
L
Izanami
7,962
796
44
4
0
160,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role