Player Matchup

Ra
Ra
Maidenman987
Ra
Level 122
God Stats
24W - 30L
1,516 SR
Queue Stats
166W - 154L
1,523 Elo+
Solo
Ares
Ares
Mati92cabj
Ares
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 192L
1,443 Elo+
Party 1
Mulan
Mulan
RenzoR6_22
Mulan
Level 73
God Stats
12W - 6L
1,300 SR
Queue Stats
339W - 333L
1,439 Elo+
Party 1
Hachiman
Hachiman
TDE_Renkai
Hachiman
Level 63
God Stats
5W - 13L
1,487 SR
Queue Stats
161W - 176L
1,454 Elo+
Solo
Ne Zha
Ne Zha
isaiasrainbow07
Ne Zha
Level 129
God Stats
5W - 13L
1,378 SR
Queue Stats
210W - 203L
1,450 Elo+
Party 1
Team Averages
Level 106
1,436 SR
1,462 Elo+

VS

Team Averages
Level 111
1,429 SR
1,445 Elo+
Shiva
Shiva
 
Shiva
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Back_Bender24
Morgan Le Fay
Level 109
God Stats
50W - 43L
1,456 SR
Queue Stats
169W - 163L
1,462 Elo+
Solo
Anubis
Anubis
BloodLine_72
Anubis
Level 114
God Stats
19W - 15L
1,563 SR
Queue Stats
232W - 245L
1,432 Elo+
Party 2
Athena
Athena
Kryptoneight
Athena
Level 121
God Stats
1W - 2L
1,170 SR
Queue Stats
31W - 38L
1,373 Elo+
Party 2
Cernunnos
Cernunnos
SunShine_XD_
Cernunnos
Level 75
God Stats
86W - 116L
1,457 SR
Queue Stats
200W - 219L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,430
531
4,367
7,853
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 2
6,289
449
5,092
13,147
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
13
2 / 4 / 0
7,333
524
7,005
16,720
11,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
TDE_Renkai
Hachiman
9
2 / 7 / 1
5,977
427
3,715
8,359
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 4 / 1
6,457
461
3,821
11,813
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 1 / 1
9,349
668
11,432
12,431
9,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Back_Bender24
Morgan Le Fay
14
2 / 1 / 3
8,239
589
4,645
4,935
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
4 / 2 / 3
7,855
561
6,391
7,485
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
12
1 / 2 / 13
7,946
568
5,307
12,360
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
SunShine_XD_
Cernunnos
13
8 / 2 / 4
8,422
602
10,893
8,189
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
19
19
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
1
4.5
W
Morgan Le Fay
Back_Bender24
Morgan Le Fay
2
1
3
3.5
W
Anubis
4
2
3
2.75
W
Athena
1
2
13
3.75
L
2
1
0
2
L
0
3
2
0.33
L
Mulan
2
4
0
0.5
W
Cernunnos
SunShine_XD_
Cernunnos
8
2
4
5
L
Hachiman
TDE_Renkai
Hachiman
2
7
1
0.36
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,000
Damage
38,668
57,892
Taken
45,400
29,624
Mitigated
28,920
15,779
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,432
3,085
298
3,999
12,431
9,169
0
1,268
11,163
1,161
66,564
W
Morgan Le Fay
Back_Bender24
Morgan Le Fay
4,645
252
0
766
4,935
1,680
0
1,844
3,041
49,527
1,522
W
Anubis
6,391
250
0
1,760
7,485
3,481
176
985
6,500
59,010
879
W
Athena
5,307
1,172
0
1,566
12,360
12,086
54
3,381
8,979
19,049
0
L
4,367
213
526
3,457
7,853
2,698
0
3,692
3,777
62,068
0
L
5,092
417
0
3,159
13,147
9,615
108
4,868
8,161
16,683
2,038
L
Mulan
7,005
1,164
0
4,265
16,720
11,361
0
2,447
13,489
0
52,173
W
Cernunnos
SunShine_XD_
Cernunnos
10,893
5,369
0
3,699
8,189
2,504
717
2,010
6,179
0
56,239
L
Hachiman
TDE_Renkai
Hachiman
3,715
1,738
0
641
8,359
1,888
0
2,461
5,858
0
26,783
L
3,821
1,320
0
3,731
11,813
4,062
0
2,694
8,850
0
34,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
41,811
336
Minions Killed
443
0
Camps Cleared
0
1,357,022
Distance Traveled
1,362,563
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,349
668
124
9
0
259,148
2
W
Morgan Le Fay
8,239
589
114
8
0
274,235
2
W
Anubis
7,855
561
84
6
0
274,231
1
W
Athena
7,946
568
29
2
0
318,552
2
L
Ra
7,430
531
127
9
0
294,864
3
L
Ares
6,289
449
19
1
0
264,971
0
L
Mulan
7,333
524
87
6
0
244,247
3
W
Cernunnos
8,422
602
92
7
0
236,397
0
L
Hachiman
5,977
427
41
3
0
249,775
0
L
Ne Zha
6,457
461
62
4
0
303,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role