Player Matchup

Bellona
Bellona
Platinum III
ItsGavC
Bellona
Platinum III
Level 159
God Stats
6W - 5L
1,668 SR
Queue Stats
147W - 142L
1,866 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
Moosias
Ne Zha
Platinum V
Level 142
God Stats
18W - 14L
1,619 SR
Queue Stats
198W - 185L
1,754 MMR
Party 3
Nox
Nox
Platinum II
TarrantHightopp
Nox
Platinum II
Level 159
God Stats
50W - 40L
1,661 SR
Queue Stats
343W - 329L
1,821 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Trollbridge
Yu Huang
Platinum III
Level 157
God Stats
1W - 4L
1,492 SR
Queue Stats
151W - 144L
1,848 MMR
Party 2
Anhur
Anhur
Platinum III
Yahhms
Anhur
Platinum III
Level 124
God Stats
8W - 14L
1,570 SR
Queue Stats
191W - 175L
1,911 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,602 SR
1,840 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,599 SR
1,861 MMR
Thor
Thor
Diamond IV
HANZO41
Thor
Diamond IV
Level 149
God Stats
14W - 11L
1,624 SR
Queue Stats
275W - 268L
1,876 MMR
Party 1
Ix Chel
Ix Chel
Platinum IV
MrsBerry
Ix Chel
Platinum IV
Level 123
God Stats
25W - 19L
1,680 SR
Queue Stats
33W - 27L
1,824 MMR
Solo
Janus
Janus
Platinum V
OMG Marcoh
Janus
Platinum V
Level 153
God Stats
38W - 33L
1,621 SR
Queue Stats
167W - 167L
1,722 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
Splít
Kuzenbo
Platinum I
Level 108
God Stats
3W - 2L
1,572 SR
Queue Stats
112W - 94L
1,873 MMR
Party 4
Skadi
Skadi
Platinum III
ỴEAT
Skadi
Platinum III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
2,008 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsGavC
Bellona
14
1 / 5 / 3
8,051
503
6,548
16,003
8,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Moosias
Ne Zha
12
2 / 9 / 3
7,588
474
8,841
14,743
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 0
8,301
519
4,296
13,251
9,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Trollbridge
Yu Huang
14
2 / 4 / 3
8,605
538
7,901
8,921
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Yahhms
Anhur
14
1 / 7 / 4
8,714
545
6,247
11,420
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
King ArthurThanatosAthenaChang'e

VS

Bans
MedusaCu ChulainnErlang ShenChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HANZO41
Thor
17
7 / 1 / 9
10,346
647
8,351
11,317
4,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
MrsBerry
Ix Chel
17
4 / 1 / 7
10,720
670
13,200
12,115
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
17
4 / 2 / 4
10,205
638
5,573
8,050
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Splít
Kuzenbo
16
3 / 1 / 17
9,999
625
8,652
13,619
14,887
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
ỴEAT
Skadi
17
10 / 2 / 9
10,612
663
11,270
11,630
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
7
Kills
28
28
Deaths
7
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thor
HANZO41
Thor
7
1
9
11.5
L
Bellona
ItsGavC
Bellona
1
5
3
0.5
L
Ne Zha
Moosias
Ne Zha
2
9
3
0.39
W
Ix Chel
MrsBerry
Ix Chel
4
1
7
7.5
W
Janus
4
2
4
3
W
Kuzenbo
Splít
Kuzenbo
3
1
17
11.5
L
1
3
0
0.33
L
Yu Huang
Trollbridge
Yu Huang
2
4
3
0.88
L
Anhur
Yahhms
Anhur
1
7
4
0.43
W
Skadi
ỴEAT
Skadi
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
47,046
64,338
Taken
56,731
30,176
Mitigated
32,769
12,100
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
HANZO41
Thor
8,351
2,455
0
4,807
11,317
4,692
2,375
1,289
9,860
0
69,730
L
Bellona
ItsGavC
Bellona
6,548
2,022
0
4,221
16,003
8,953
0
6,074
9,669
0
68,443
L
Ne Zha
Moosias
Ne Zha
8,841
1,813
0
1,194
14,743
6,354
0
5,429
9,146
0
38,184
W
Ix Chel
MrsBerry
Ix Chel
13,200
1,302
1,941
6,455
12,115
6,117
1,453
4,603
7,442
68,186
674
W
Janus
5,573
325
0
1,446
8,050
2,539
0
2,076
5,700
78,510
0
W
Kuzenbo
Splít
Kuzenbo
8,652
3,186
0
2,708
13,619
14,887
533
2,413
10,995
31,015
0
L
4,296
78
0
3,146
13,251
9,163
0
7,370
5,217
55,676
1,132
L
Yu Huang
Trollbridge
Yu Huang
7,901
359
0
795
8,921
2,733
0
4,519
4,184
54,534
2,236
L
Anhur
Yahhms
Anhur
6,247
2,407
0
2,744
11,420
2,973
70
2,629
8,751
0
60,371
W
Skadi
ỴEAT
Skadi
11,270
5,552
0
2,590
11,630
4,534
2,956
1,298
10,232
0
71,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
51,882
491
Minions Killed
541
0
Camps Cleared
0
1,574,461
Distance Traveled
1,683,186
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,346
647
110
7
0
352,246
0
L
Bellona
8,051
503
108
7
0
350,789
5
L
Ne Zha
7,588
474
57
4
0
325,219
0
W
Ix Chel
10,720
670
140
9
0
315,808
0
W
Janus
10,205
638
150
9
0
368,876
2
W
Kuzenbo
9,999
625
39
2
0
347,515
1
L
Nox
8,301
519
88
6
0
309,851
2
L
Yu Huang
8,605
538
121
8
0
299,130
6
L
Anhur
8,714
545
117
7
0
289,472
2
W
Skadi
10,612
663
102
6
0
298,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role