Player Matchup

Awilix
Awilix
Himika7062
Awilix
Level 128
God Stats
16W - 8L
1,622 SR
Queue Stats
81W - 83L
1,506 Elo+
Party 1
Tyr
Tyr
NoxiIIa
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,521 Elo+
Solo
Ares
Ares
WelshWolf21
Ares
Level 42
God Stats
1W - 5L
1,521 SR
Queue Stats
3W - 8L
1,330 Elo+
Solo
Hera
Hera
elanonimo
Hera
Level 149
God Stats
1W - 4L
1,504 SR
Queue Stats
321W - 298L
1,618 Elo+
Solo
Sol
Sol
zakvvzz
Sol
Level 84
God Stats
10W - 10L
1,551 SR
Queue Stats
44W - 38L
1,510 Elo+
Party 1
Team Averages
Level 98
1,540 SR
1,497 Elo+

VS

Team Averages
Level 156
1,575 SR
1,492 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DoubleDash927
Cabrakan
Level 212
God Stats
4W - 0L
1,849 SR
Queue Stats
337W - 354L
1,430 Elo+
Solo
Ra
Ra
GlamorousMidget
Ra
Level 148
God Stats
9W - 8L
1,583 SR
Queue Stats
368W - 339L
1,543 Elo+
Solo
Anhur
Anhur
LightShooter
Anhur
Level 122
God Stats
3W - 3L
1,443 SR
Queue Stats
153W - 168L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Himika7062
Awilix
12
2 / 3 / 1
5,960
596
3,727
7,299
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
10
2 / 0 / 1
6,198
620
1,612
6,999
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 2 / 0
5,303
530
2,578
10,158
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hera
11
1 / 2 / 1
5,885
589
3,361
5,556
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
9
0 / 2 / 1
4,838
484
5,574
5,719
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 0
5,972
597
4,033
4,444
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
 
Horus
10
1 / 0 / 3
5,814
581
6,988
8,328
5,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
DoubleDash927
Cabrakan
11
3 / 2 / 2
5,976
598
4,000
7,609
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 2
6,544
654
3,514
5,199
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 1
5,526
553
4,726
6,275
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
9
9
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
0
0
W
Horus
 
Horus
1
0
3
2.5
W
Cabrakan
DoubleDash927
Cabrakan
3
2
2
2
W
2
1
2
3
L
Awilix
Himika7062
Awilix
2
3
1
0.83
W
3
1
1
3.5
L
Tyr
2
0
1
2.5
L
1
2
0
0.5
L
Hera
1
2
1
0.75
L
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
23,261
35,731
Taken
31,855
11,768
Mitigated
14,182
8,605
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,033
591
189
2,656
4,444
999
0
0
4,444
41,118
1,604
W
Horus
 
Horus
6,988
2,435
880
3,621
8,328
5,333
0
4,038
4,290
0
22,530
W
Cabrakan
DoubleDash927
Cabrakan
4,000
632
0
3,143
7,609
4,383
0
1,382
6,064
37,171
0
W
3,514
361
666
1,746
5,199
1,481
0
1,546
3,491
56,026
0
L
Awilix
Himika7062
Awilix
3,727
1,664
0
750
7,299
2,148
0
3,169
3,988
0
43,548
W
4,726
3,225
0
2,859
6,275
1,986
0
4,114
2,161
0
32,329
L
Tyr
1,612
90
0
2,621
6,999
2,267
0
4,205
2,794
0
36,060
L
2,578
227
0
3,050
10,158
5,168
0
0
10,158
14,098
0
L
Hera
3,361
502
0
610
5,556
1,322
0
3,857
1,525
37,953
271
L
Sol
5,574
2,792
0
1,574
5,719
863
0
0
5,719
32,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
29,832
292
Minions Killed
337
0
Camps Cleared
0
970,163
Distance Traveled
988,049
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,972
597
90
9
0
172,015
6
W
Horus
5,814
581
20
2
0
211,760
0
W
Cabrakan
5,976
598
75
8
0
214,909
0
W
Ra
6,544
654
101
10
0
209,636
0
L
Awilix
5,960
596
75
8
0
239,493
2
W
Anhur
5,526
553
51
5
0
179,729
0
L
Tyr
6,198
620
63
6
0
164,618
2
L
Ares
5,303
530
21
2
0
190,344
2
L
Hera
5,885
589
84
8
0
198,339
0
L
Sol
4,838
484
49
5
0
177,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role