Player Matchup

Surtr
Surtr
Cjmaciasm
Surtr
Level 57
God Stats
3W - 7L
1,574 SR
Queue Stats
33W - 46L
1,428 Elo+
Party 3
Hercules
Hercules
CuerpoAureo
Hercules
Level 85
God Stats
0W - 1L
1,778 SR
Queue Stats
75W - 55L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
Scarfunk
Baron Samedi
Level 49
God Stats
0W - 5L
1,269 SR
Queue Stats
10W - 24L
1,266 Elo+
Solo
Tyr
Tyr
navar12
Tyr
Level 133
God Stats
0W - 2L
1,760 SR
Queue Stats
92W - 80L
1,491 Elo+
Party 2
Skadi
Skadi
victormanuelpiru
Skadi
Level 7
God Stats
5W - 10L
1,865 SR
Queue Stats
6W - 16L
1,462 Elo+
Party 3
Team Averages
Level 66
1,649 SR
1,439 Elo+

VS

Team Averages
Level 126
1,474 SR
1,489 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CRAZY-KAMIIKAZE
Chiron
Level 158
God Stats
1W - 1L
1,186 SR
Queue Stats
35W - 41L
1,443 Elo+
Party 1
Thoth
Thoth
Chlorhydric
Thoth
Level 126
God Stats
27W - 27L
1,499 SR
Queue Stats
48W - 49L
1,453 Elo+
Party 1
Kali
Kali
janüüüs
Kali
Level 88
God Stats
17W - 7L
1,869 SR
Queue Stats
118W - 97L
1,554 Elo+
Solo
King Arthur
King Arthur
lLuoZheng
King Arthur
Level 121
God Stats
1W - 3L
1,315 SR
Queue Stats
13W - 14L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cjmaciasm
Surtr
11
1 / 2 / 1
5,639
513
4,527
8,184
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
CuerpoAureo
Hercules
8
1 / 4 / 2
5,233
476
4,171
11,160
5,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Scarfunk
Baron Samedi
10
3 / 2 / 0
5,795
527
5,858
6,569
2,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
9
0 / 5 / 0
5,093
463
4,937
10,826
3,402
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
5,881
535
3,064
5,400
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 1 / 4
5,864
533
3,858
8,047
7,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 0 / 1
6,638
603
4,381
4,648
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 6
6,533
594
6,803
3,698
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 6
6,285
571
4,813
9,926
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
lLuoZheng
King Arthur
12
5 / 0 / 3
7,062
642
9,936
10,759
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
16
16
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
4
4
W
5
0
1
5.5
W
1
2
6
2
L
Surtr
Cjmaciasm
Surtr
1
2
1
0.75
L
Hercules
CuerpoAureo
Hercules
1
4
2
0.5
L
Baron Samedi
Scarfunk
Baron Samedi
3
2
0
1.5
W
3
3
6
2
W
King Arthur
lLuoZheng
King Arthur
5
0
3
6.5
L
Tyr
0
5
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
29,791
42,139
Taken
37,078
15,586
Mitigated
22,581
13,144
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,858
1,437
0
2,240
8,047
7,669
308
1,945
6,102
13,078
1,143
W
4,381
949
490
1,156
4,648
1,410
15
426
4,222
0
39,144
W
6,803
0
0
283
3,698
1,175
0
1,900
1,798
48,153
0
L
Surtr
Cjmaciasm
Surtr
4,527
2,136
0
3,392
8,184
3,057
0
2,033
6,151
1,304
36,511
L
Hercules
CuerpoAureo
Hercules
4,171
1,584
0
2,575
11,160
5,397
0
3,665
7,495
0
12,547
L
Baron Samedi
Scarfunk
Baron Samedi
5,858
131
491
2,815
6,569
2,134
0
2,868
3,701
37,748
858
W
4,813
2,019
0
3,712
9,926
4,225
36
993
8,933
0
37,707
W
King Arthur
lLuoZheng
King Arthur
9,936
1,821
0
2,671
10,759
8,102
155
739
10,020
0
44,475
L
Tyr
4,937
1,040
0
3,871
10,826
3,402
0
901
9,925
0
28,583
L
3,064
1,103
0
0
5,400
1,596
0
834
4,566
0
43,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,641
Gold Earned
32,382
296
Minions Killed
315
0
Camps Cleared
0
1,106,731
Distance Traveled
1,101,662
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,864
533
22
2
0
230,148
4
W
Chiron
6,638
603
74
7
0
213,394
2
W
Thoth
6,533
594
85
8
0
213,467
4
L
Surtr
5,639
513
72
7
0
227,174
0
L
Hercules
5,233
476
19
2
0
225,402
2
L
Baron Samedi
5,795
527
63
6
0
214,021
0
W
Kali
6,285
571
67
6
0
246,597
2
W
King Arthur
7,062
642
67
6
0
198,056
0
L
Tyr
5,093
463
54
5
0
237,798
0
L
Skadi
5,881
535
88
8
0
202,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role