Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
BadLad14
Chaac
Silver I
Level 149
God Stats
5W - 5L
1,615 SR
Queue Stats
32W - 34L
1,323 MMR
Solo
Shiva
Shiva
Silver IV
MrPhapp
Shiva
Silver IV
Level 98
God Stats
0W - 2L
1,480 SR
Queue Stats
8W - 23L
1,133 MMR
Solo
Bakasura
Bakasura
Silver II
Vanixly-
Bakasura
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,357 MMR
Solo
Scylla
Scylla
Gold IV
babyj3nkz22
Scylla
Gold IV
Level 129
God Stats
2W - 6L
1,466 SR
Queue Stats
209W - 225L
1,354 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,512 SR
1,333 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,617 SR
1,345 MMR
Chang'e
Chang'e
Gold V
Amped121
Chang'e
Gold V
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
507W - 539L
1,302 MMR
Solo
Khepri
Khepri
Silver I
CertifiedPark
Khepri
Silver I
Level 67
God Stats
18W - 20L
1,536 SR
Queue Stats
274W - 285L
1,355 MMR
Solo
Pele
Pele
Gold IV
HelpfulAmoeba23
Pele
Gold IV
Level 91
God Stats
2W - 0L
1,759 SR
Queue Stats
98W - 97L
1,315 MMR
Solo
Skadi
Skadi
Gold V
TTV-malejama
Skadi
Gold V
Level 125
God Stats
33W - 22L
1,529 SR
Queue Stats
150W - 158L
1,370 MMR
Solo
Cerberus
Cerberus
Gold III
richomiedave
Cerberus
Gold III
Level 149
God Stats
20W - 10L
1,761 SR
Queue Stats
235W - 237L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 4 / 2
4,997
625
6,439
6,435
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
BadLad14
Chaac
8
1 / 1 / 1
4,911
614
2,640
5,607
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
MrPhapp
Shiva
9
0 / 1 / 1
5,146
643
6,068
6,115
2,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bakasura
Vanixly-
Bakasura
6
1 / 3 / 1
3,952
494
1,473
5,308
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
10
1 / 1 / 1
5,186
648
1,673
4,235
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
IzanamiFenrirFreyaCthulhu

VS

Bans
BacchusJanusOsirisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amped121
Chang'e
10
2 / 1 / 5
5,508
689
4,148
4,853
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 4
4,669
584
1,251
5,122
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 2 / 2
5,270
659
3,555
6,654
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
4 / 1 / 0
5,067
633
3,868
4,001
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
richomiedave
Cerberus
9
0 / 1 / 0
4,872
609
3,521
9,877
6,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
10
10
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
2
0.75
W
Chang'e
Amped121
Chang'e
2
1
5
4.5
L
Chaac
BadLad14
Chaac
1
1
1
1.5
W
0
0
4
2
W
4
2
2
2.5
L
Shiva
MrPhapp
Shiva
0
1
1
0.5
W
4
1
0
4
L
Bakasura
Vanixly-
Bakasura
1
3
1
0.5
L
Scylla
1
1
1
1.5
W
Cerberus
richomiedave
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
16,343
27,700
Taken
30,507
9,934
Mitigated
14,214
7,192
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,439
2,613
0
702
6,435
1,849
0
1,082
5,277
0
35,652
W
Chang'e
Amped121
Chang'e
4,148
116
463
2,486
4,853
1,367
0
774
4,054
26,500
1,189
L
Chaac
BadLad14
Chaac
2,640
205
0
2,139
5,607
2,709
0
1,094
4,432
0
18,443
W
1,251
212
0
1,992
5,122
2,741
0
0
5,102
11,813
0
W
3,555
979
0
1,414
6,654
2,171
0
899
5,645
0
30,521
L
Shiva
MrPhapp
Shiva
6,068
1,662
0
2,235
6,115
2,389
0
3,423
2,692
0
32,837
W
3,868
1,257
0
693
4,001
1,250
0
0
4,001
0
31,913
L
Bakasura
Vanixly-
Bakasura
1,473
1,091
0
866
5,308
2,005
0
920
4,286
0
7,376
L
Scylla
1,673
309
0
1,250
4,235
982
0
1,822
2,191
28,572
0
W
Cerberus
richomiedave
Cerberus
3,521
390
0
4,403
9,877
6,685
0
0
9,285
25,160
3,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
25,386
205
Minions Killed
275
0
Camps Cleared
0
775,051
Distance Traveled
838,602
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,997
625
52
7
0
153,793
0
W
Chang'e
5,508
689
53
7
0
170,346
1
L
Chaac
4,911
614
32
4
0
173,863
0
W
Khepri
4,669
584
17
2
0
159,740
4
W
Pele
5,270
659
52
7
0
202,467
0
L
Shiva
5,146
643
51
6
0
169,711
1
W
Skadi
5,067
633
62
8
0
142,620
0
L
Bakasura
3,952
494
15
2
0
136,265
2
L
Scylla
5,186
648
55
7
0
141,419
0
W
Cerberus
4,872
609
91
11
0
163,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role