Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AlexKUNGI
The Morrigan
Level 198
God Stats
0W - 3L
1,500 SR
Queue Stats
538W - 521L
1,562 Elo+
Solo
Guan Yu
Guan Yu
Ghooseboose
Guan Yu
Level 138
God Stats
5W - 5L
1,700 SR
Queue Stats
195W - 164L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Styxtcerberus
Jormungandr
Level 172
God Stats
13W - 9L
1,651 SR
Queue Stats
512W - 484L
1,558 Elo+
Solo
Team Averages
Level 154
1,570 SR
1,538 Elo+

VS

Team Averages
Level 162
1,564 SR
1,533 Elo+
Chang'e
Chang'e
AlmostDecent
Chang'e
Level 163
God Stats
1W - 1L
1,271 SR
Queue Stats
172W - 178L
1,533 Elo+
Party 1
Scylla
Scylla
Desuvi
Scylla
Level 156
God Stats
4W - 2L
1,607 SR
Queue Stats
87W - 80L
1,537 Elo+
Solo
Danzaburou
Danzaburou
MemotheFaun
Danzaburou
Level 165
God Stats
3W - 0L
1,852 SR
Queue Stats
73W - 77L
1,470 Elo+
Party 2
Nemesis
Nemesis
Miwaii
Nemesis
Level 150
God Stats
25W - 25L
1,502 SR
Queue Stats
140W - 142L
1,590 Elo+
Party 1
Mulan
Mulan
Simbacor
Mulan
Level 174
God Stats
17W - 17L
1,589 SR
Queue Stats
440W - 474L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 1 / 3
7,466
622
8,156
6,668
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
 
Ao Kuang
11
3 / 6 / 3
6,213
518
5,628
11,278
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

The Morrigan
AlexKUNGI
The Morrigan
11
3 / 3 / 4
5,992
499
7,064
8,069
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
Ghooseboose
Guan Yu
12
0 / 1 / 1
6,274
523
6,981
11,997
10,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
Styxtcerberus
Jormungandr
12
2 / 2 / 0
6,514
543
2,406
7,276
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlmostDecent
Chang'e
13
2 / 1 / 0
7,125
594
6,421
11,472
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Desuvi
Scylla
13
3 / 1 / 2
7,198
600
6,954
4,581
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MemotheFaun
Danzaburou
10
0 / 5 / 4
5,532
461
3,108
8,661
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Miwaii
Nemesis
12
5 / 2 / 3
6,824
569
5,694
8,460
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Simbacor
Mulan
10
3 / 2 / 5
6,585
549
6,280
10,910
5,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
11
Kills
13
13
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
1
3
4.5
L
Ao Kuang
 
Ao Kuang
3
6
3
0.75
L
The Morrigan
AlexKUNGI
The Morrigan
3
3
4
1.67
W
Chang'e
AlmostDecent
Chang'e
2
1
0
2
W
Scylla
Desuvi
Scylla
3
1
2
4
L
Guan Yu
Ghooseboose
Guan Yu
0
1
1
0.5
W
Danzaburou
MemotheFaun
Danzaburou
0
5
4
0.4
W
Nemesis
Miwaii
Nemesis
5
2
3
3.25
W
Mulan
Simbacor
Mulan
3
2
5
2.75
L
Jormungandr
Styxtcerberus
Jormungandr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
28,457
45,288
Taken
44,084
20,013
Mitigated
18,199
16,817
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,156
4,057
0
3,806
6,668
2,058
14
0
6,668
0
56,882
L
Ao Kuang
 
Ao Kuang
5,628
1,329
0
4,085
11,278
2,993
12
2,321
8,889
37,079
0
L
The Morrigan
AlexKUNGI
The Morrigan
7,064
3,139
40
2,457
8,069
2,110
0
1,885
5,975
27,710
6,630
W
Chang'e
AlmostDecent
Chang'e
6,421
1,219
17
5,713
11,472
5,616
0
1,252
10,220
46,822
1,295
W
Scylla
Desuvi
Scylla
6,954
1,324
0
981
4,581
1,360
0
3,077
1,498
54,931
520
L
Guan Yu
Ghooseboose
Guan Yu
6,981
1,842
50
5,243
11,997
10,024
0
4,698
6,475
0
40,476
W
Danzaburou
MemotheFaun
Danzaburou
3,108
351
0
2,856
8,661
2,537
0
2,434
6,227
0
36,708
W
Nemesis
Miwaii
Nemesis
5,694
3,083
0
2,397
8,460
2,809
0
2,894
5,566
0
47,224
W
Mulan
Simbacor
Mulan
6,280
814
0
3,408
10,910
5,877
0
4,369
6,521
0
20,600
L
Jormungandr
Styxtcerberus
Jormungandr
2,406
497
0
1,136
7,276
2,828
0
3,304
3,972
46,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
33,264
363
Minions Killed
365
0
Camps Cleared
0
1,176,945
Distance Traveled
1,246,764
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,466
622
100
8
0
214,721
0
L
Ao Kuang
6,213
518
64
5
0
279,361
0
L
The Morrigan
5,992
499
50
4
0
226,564
0
W
Chang'e
7,125
594
105
9
0
229,032
2
W
Scylla
7,198
600
108
9
0
253,067
1
L
Guan Yu
6,274
523
62
5
0
219,396
2
W
Danzaburou
5,532
461
58
5
0
230,301
1
W
Nemesis
6,824
569
67
6
0
291,780
3
W
Mulan
6,585
549
27
2
0
242,584
5
L
Jormungandr
6,514
543
87
7
0
236,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role