Player Matchup

Baron Samedi
Baron Samedi
NLM_Lorinza_
Baron Samedi
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 93L
1,549 Elo+
Solo
Hun Batz
Hun Batz
RAMPEWR
Hun Batz
Level 147
God Stats
16W - 13L
1,623 SR
Queue Stats
586W - 538L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sammywhammy210
Morgan Le Fay
Level 183
God Stats
6W - 3L
1,751 SR
Queue Stats
611W - 580L
1,497 Elo+
Solo
Surtr
Surtr
raudales179
Surtr
Level 155
God Stats
415W - 324L
1,656 SR
Queue Stats
502W - 435L
1,595 Elo+
Solo
Medusa
Medusa
snake9tail
Medusa
Level 112
God Stats
21W - 18L
1,530 SR
Queue Stats
202W - 178L
1,502 Elo+
Solo
Team Averages
Level 149
1,612 SR
1,527 Elo+

VS

Team Averages
Level 149
1,589 SR
1,543 Elo+
Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DeadlyKissesx
Nu Wa
Level 155
God Stats
14W - 12L
1,561 SR
Queue Stats
101W - 108L
1,472 Elo+
Solo
Khepri
Khepri
Nicol0c0
Khepri
Level 213
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 196L
1,516 Elo+
Solo
Zeus
Zeus
Yemi
Zeus
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 21L
1,630 Elo+
Party 1
Hachiman
Hachiman
peanut5
Hachiman
Level 143
God Stats
0W - 1L
1,882 SR
Queue Stats
29W - 26L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NLM_Lorinza_
Baron Samedi
12
0 / 2 / 8
7,430
531
3,449
9,685
6,717
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
RAMPEWR
Hun Batz
16
7 / 5 / 3
8,535
610
8,417
12,302
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Sammywhammy210
Morgan Le Fay
15
7 / 1 / 4
9,029
645
8,386
8,784
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
4 / 2 / 3
8,663
619
11,722
17,162
12,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
snake9tail
Medusa
14
2 / 4 / 3
8,005
572
6,919
8,602
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 5 / 0
5,985
428
5,054
12,952
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 2
6,295
450
9,109
9,631
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Nicol0c0
Khepri
9
2 / 3 / 5
5,762
412
2,991
8,884
6,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Yemi
Zeus
14
9 / 4 / 0
8,837
631
11,451
11,462
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
peanut5
Hachiman
12
2 / 3 / 5
7,189
514
7,798
8,590
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
20
Kills
14
14
Deaths
20
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
L
1
5
2
0.4
W
Baron Samedi
NLM_Lorinza_
Baron Samedi
0
2
8
2
L
Khepri
Nicol0c0
Khepri
2
3
5
1.5
W
Hun Batz
RAMPEWR
Hun Batz
7
5
3
1.7
W
Morgan Le Fay
Sammywhammy210
Morgan Le Fay
7
1
4
9
L
Zeus
Yemi
Zeus
9
4
0
2.25
L
Hachiman
peanut5
Hachiman
2
3
5
1.5
W
4
2
3
2.75
W
Medusa
snake9tail
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
36,403
56,535
Taken
51,519
29,161
Mitigated
24,294
22,142
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,054
1,347
0
5,277
12,952
8,109
0
1,573
11,379
0
31,243
L
9,109
1,570
0
525
9,631
2,530
0
5,400
4,231
43,871
0
W
Baron Samedi
NLM_Lorinza_
Baron Samedi
3,449
748
221
3,288
9,685
6,717
0
4,082
5,603
21,779
0
L
Khepri
Nicol0c0
Khepri
2,991
478
0
1,034
8,884
6,527
0
3,238
5,646
13,734
448
W
Hun Batz
RAMPEWR
Hun Batz
8,417
2,235
0
5,421
12,302
3,838
0
6,498
5,768
0
70,767
W
Morgan Le Fay
Sammywhammy210
Morgan Le Fay
8,386
480
0
2,808
8,784
3,029
633
5,463
3,281
64,076
557
L
Zeus
Yemi
Zeus
11,451
2,785
0
2,841
11,462
4,585
0
1,856
9,606
64,650
3,017
L
Hachiman
peanut5
Hachiman
7,798
4,658
0
965
8,590
2,543
0
470
8,120
0
50,346
W
11,722
4,474
0
8,612
17,162
12,973
143
4,967
11,761
1,870
60,552
W
Medusa
snake9tail
Medusa
6,919
2,775
0
1,792
8,602
2,604
2,246
2,138
6,464
0
57,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,662
Gold Earned
34,068
460
Minions Killed
340
0
Camps Cleared
0
1,434,630
Distance Traveled
1,336,425
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,985
428
58
4
0
271,211
7
L
Nu Wa
6,295
450
64
5
0
246,930
1
W
Baron Samedi
7,430
531
25
2
0
261,828
3
L
Khepri
5,762
412
19
1
0
275,951
0
W
Hun Batz
8,535
610
109
8
0
324,176
0
W
Morgan Le Fay
9,029
645
134
10
0
286,208
3
L
Zeus
8,837
631
115
8
0
283,926
2
L
Hachiman
7,189
514
84
6
0
258,407
2
W
Surtr
8,663
619
88
6
0
277,908
0
W
Medusa
8,005
572
104
7
0
284,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role