Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
Bsnowie
Xing Tian
Gold I
Level 69
God Stats
82W - 83L
1,611 SR
Queue Stats
261W - 256L
1,553 MMR
Solo
Vamana
Vamana
Gold V
Cerekry
Vamana
Gold V
Level 46
God Stats
1W - 1L
1,567 SR
Queue Stats
116W - 113L
1,522 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Ozmojo
Ratatoskr
Gold IV
Level 155
God Stats
4W - 3L
1,850 SR
Queue Stats
90W - 94L
1,526 MMR
Solo
Chang'e
Chang'e
Gold III
mackxattackx1994
Chang'e
Gold III
Level 80
God Stats
11W - 5L
1,708 SR
Queue Stats
425W - 441L
1,532 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,647 SR
1,527 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,423 SR
1,537 MMR
Kukulkan
Kukulkan
Bronze III
ClaxDaddyy
Kukulkan
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,546 MMR
Solo
Achilles
Achilles
Gold III
KvnGHot_boY
Achilles
Gold III
Level 155
God Stats
1W - 3L
1,490 SR
Queue Stats
43W - 42L
1,534 MMR
Solo
Ganesha
Ganesha
Platinum V
Semoxị
Ganesha
Platinum V
Level 85
God Stats
0W - 5L
1,208 SR
Queue Stats
162W - 159L
1,542 MMR
Solo
Ne Zha
Ne Zha
Gold IV
WhiteWolf111
Ne Zha
Gold IV
Level 145
God Stats
1W - 4L
1,321 SR
Queue Stats
433W - 454L
1,518 MMR
Solo
Danzaburou
Danzaburou
Bronze V
nbilisoly757
Danzaburou
Bronze V
Level 157
God Stats
0W - 1L
1,597 SR
Queue Stats
2W - 1L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
9 / 2 / 8
12,516
659
16,665
10,733
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
Bsnowie
Xing Tian
16
2 / 1 / 16
11,068
583
8,412
18,353
15,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Cerekry
Vamana
18
5 / 4 / 9
12,010
632
13,636
17,823
20,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Ozmojo
Ratatoskr
17
7 / 2 / 8
10,931
575
7,220
12,443
4,539
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 3 / 4
12,230
644
11,216
14,595
5,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharybdisIzanamiAresAgni

VS

Bans
BacchusZeusMulanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClaxDaddyy
Kukulkan
13
3 / 10 / 2
8,674
457
8,901
13,004
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KvnGHot_boY
Achilles
13
2 / 5 / 0
8,483
446
9,533
17,279
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ganesha
Semoxị
Ganesha
13
0 / 4 / 4
8,671
456
7,063
13,353
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
16
6 / 7 / 4
10,224
538
11,159
20,512
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
nbilisoly757
Danzaburou
13
1 / 7 / 1
8,919
469
5,543
16,160
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
33
Kills
12
12
Deaths
33
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
8
6.5
W
Xing Tian
Bsnowie
Xing Tian
2
1
16
10
W
Vamana
Cerekry
Vamana
5
4
9
2.38
L
Kukulkan
ClaxDaddyy
Kukulkan
3
10
2
0.4
L
Achilles
KvnGHot_boY
Achilles
2
5
0
0.4
W
Ratatoskr
Ozmojo
Ratatoskr
7
2
8
5.5
L
Ganesha
Semoxị
Ganesha
0
4
4
0.5
L
Ne Zha
6
7
4
1.14
W
10
3
4
4
L
Danzaburou
nbilisoly757
Danzaburou
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,149
Damage
42,199
73,947
Taken
80,308
50,017
Mitigated
37,440
20,845
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,665
10,489
0
3,572
10,733
4,548
4,368
1,006
9,723
0
104,039
W
Xing Tian
Bsnowie
Xing Tian
8,412
548
0
3,091
18,353
15,459
262
4,136
14,174
35,847
0
W
Vamana
Cerekry
Vamana
13,636
6,234
0
2,071
17,823
20,281
2,235
2,393
14,717
0
79,637
L
Kukulkan
ClaxDaddyy
Kukulkan
8,901
1,209
0
200
13,004
4,388
0
5,533
7,371
45,535
0
L
Achilles
KvnGHot_boY
Achilles
9,533
1,530
0
2,783
17,279
10,496
155
2,065
14,457
0
49,741
W
Ratatoskr
Ozmojo
Ratatoskr
7,220
1,646
0
3,722
12,443
4,539
2,986
2,255
10,058
0
60,991
L
Ganesha
Semoxị
Ganesha
7,063
364
0
2,506
13,353
10,820
0
5,040
8,178
27,819
0
L
Ne Zha
11,159
3,690
0
7,720
20,512
7,915
0
3,722
16,643
0
55,659
W
11,216
713
2,344
6,045
14,595
5,190
2,638
6,798
7,797
81,566
3,484
L
Danzaburou
nbilisoly757
Danzaburou
5,543
1,474
0
3,557
16,160
3,821
0
3,036
12,981
0
59,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,755
Gold Earned
44,971
536
Minions Killed
397
0
Camps Cleared
0
1,862,678
Distance Traveled
1,663,207
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,516
659
159
8
0
358,695
2
W
Xing Tian
11,068
583
42
2
0
411,531
4
W
Vamana
12,010
632
123
6
0
327,605
3
L
Kukulkan
8,674
457
83
4
0
332,397
3
L
Achilles
8,483
446
86
5
0
289,135
0
W
Ratatoskr
10,931
575
89
5
0
420,258
1
L
Ganesha
8,671
456
10
1
0
345,605
4
L
Ne Zha
10,224
538
90
5
0
369,528
1
W
Chang'e
12,230
644
123
6
0
344,589
1
L
Danzaburou
8,919
469
128
7
0
326,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role